// SETTINGS.CPP: Virtual Jaguar configuration loading/saving support
//
// by James L. Hammons
+// (C) 2010 Underground Software
+//
+// JLH = James L. Hammons <jlhamm@acm.org>
+//
+// Who When What
+// --- ---------- -------------------------------------------------------------
+// JLH 01/16/2010 Created this log
//
+#include "settings.h"
+
#include <stdlib.h>
#include <string>
#include "SDL.h"
#include "sdlemu_config.h"
#include "log.h"
-#include "settings.h"
using namespace std;
vjs.fullscreen = sdlemu_getval_bool("fullscreen", false);
vjs.useOpenGL = sdlemu_getval_bool("useOpenGL", true);
vjs.glFilter = sdlemu_getval_int("glFilterType", 0);
+ vjs.renderType = sdlemu_getval_int("renderType", 0);
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
vjs.p1KeyBindings[0] = sdlemu_getval_int("p1k_up", SDLK_UP);