// JLH = James Hammons <jlhamm@acm.org>
//
// Who When What
-// --- ---------- -------------------------------------------------------------
+// --- ---------- -----------------------------------------------------------
// JLH 01/16/2010 Created this log ;-)
//
if (objectType == 3)
{
- // Recursion needed to follow all links! This does depth-first recursion
- // on the not-taken objects
- OPDiscoverObjects(address + 8);
+ // Branch if YPOS < 2047 (or YPOS > 0) can be treated as a GOTO, so
+ // don't do any discovery in that case. Otherwise, have at it:
+ if (((lo & 0xFFFF) != 0x7FFB) && ((lo & 0xFFFF) != 0x8003))
+ // Recursion needed to follow all links! This does depth-first
+ // recursion on the not-taken objects
+ OPDiscoverObjects(address + 8);
}
// Get the next object...
uint32_t lo = JaguarReadLong(address + 4, OP);
uint8_t objectType = lo & 0x07;
uint32_t link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
- WriteLog("%08X: %08X %08X %s -> $08X", address, hi, lo, opType[objectType], link);
+ WriteLog("%08X: %08X %08X %s -> $%08X", address, hi, lo, opType[objectType], link);
if (objectType == 3)
{
WriteLog("\n");
+ // Yes, this is how the OP finds follow-on phrases for bitmap/scaled
+ // bitmap objects...!
if (objectType == 0)
- DumpFixedObject(OPLoadPhrase(address + 0), OPLoadPhrase(address + 8));
+ DumpFixedObject(OPLoadPhrase(address + 0),
+ OPLoadPhrase(address | 0x08));
if (objectType == 1)
- DumpScaledObject(OPLoadPhrase(address + 0), OPLoadPhrase(address + 8),
- OPLoadPhrase(address + 16));
+ DumpScaledObject(OPLoadPhrase(address + 0),
+ OPLoadPhrase(address | 0x08), OPLoadPhrase(address | 0x10));
if (address == link) // Ruh roh...
{
void OPProcessList(int halfline, bool render)
{
#warning "!!! NEED TO HANDLE MULTIPLE FIELDS PROPERLY !!!"
-// We ignore them, for now; not good
+// We ignore them, for now; not good D-:
+// N.B.: Half-lines are exactly that, half-lines. When in interlaced mode, it
+// draws the screen exactly the same way as it does in non, one line at a
+// time. The only way you know you're in field #2 is that the topmost bit
+// of VC is set. Half-line mode is so you can draw higher horizontal
+// resolutions than you normally could, as the line buffer is only 720
+// pixels wide...
halfline &= 0x7FF;
extern int op_start_log;
-// char * condition_to_str[8] =
-// { "==", "<", ">", "(opflag set)", "(second half line)", "?", "?", "?" };
op_pointer = OPGetListPointer();
{
case OBJECT_TYPE_BITMAP:
{
-//WAS: uint16_t ypos = (p0 >> 3) & 0x3FF;
uint16_t ypos = (p0 >> 3) & 0x7FF;
// This is only theory implied by Rayman...!
-// It seems that if the YPOS is zero, then bump the YPOS value so that it coincides with
-// the VDB value. With interlacing, this would be slightly more tricky.
-// There's probably another bit somewhere that enables this mode--but so far, doesn't seem
-// to affect any other game in a negative way (that I've seen).
-// Either that, or it's an undocumented bug...
+// It seems that if the YPOS is zero, then bump the YPOS value so that it
+// coincides with the VDB value. With interlacing, this would be slightly more
+// tricky. There's probably another bit somewhere that enables this mode--but
+// so far, doesn't seem to affect any other game in a negative way (that I've
+// seen). Either that, or it's an undocumented bug...
//No, the reason this was needed is that the OP code before was wrong. Any value
//less than VDB will get written to the top line of the display!
if (ypos == 0)
ypos = TOMReadWord(0xF00046, OP) / 2; // Get the VDB value
#endif
-// Actually, no. Any item less than VDB will get only the lines that hang over VDB displayed.
-// Actually, this is incorrect. It seems that VDB value is wrong somewhere and that's
-// what's causing things to fuck up. Still no idea why.
+// Actually, no. Any item less than VDB will get only the lines that hang over
+// VDB displayed. Actually, this is incorrect. It seems that VDB value is wrong
+// somewhere and that's what's causing things to fuck up. Still no idea why.
uint32_t height = (p0 & 0xFFC000) >> 14;
uint32_t oldOPP = op_pointer - 8;
// *** END OP PROCESSOR TESTING ONLY ***
if (halfline >= ypos && height > 0)
{
- uint64_t p1 = OPLoadPhrase(op_pointer);
- op_pointer += 8;
+ // Believe it or not, this is what the OP actually does...
+ // which is why they're required to be on a dphrase boundary!
+ uint64_t p1 = OPLoadPhrase(oldOPP | 0x08);
+//unneeded op_pointer += 8;
//WriteLog("OP: Writing halfline %d with ypos == %d...\n", halfline, ypos);
//WriteLog("--> Writing %u BPP bitmap...\n", op_bitmap_bit_depth[(p1 >> 12) & 0x07]);
// OPProcessFixedBitmap(halfline, p0, p1, render);
// OP write-backs
-//???Does this really happen??? Doesn't seem to work if you do this...!
-//Probably not. Must be a bug in the documentation...!
-// uint32_t link = (p0 & 0x7FFFF000000) >> 21;
-// SET16(tom_ram_8, 0x20, link & 0xFFFF); // OLP
-// SET16(tom_ram_8, 0x22, link >> 16);
-/* uint32_t height = (p0 & 0xFFC000) >> 14;
- if (height - 1 > 0)
- height--;*/
- // NOTE: Would subtract 2 if in interlaced mode...!
-// uint64_t height = ((p0 & 0xFFC000) - 0x4000) & 0xFFC000;
-// if (height)
height--;
uint64_t data = (p0 & 0xFFFFF80000000000LL) >> 40;
p0 |= data << 40;
OPStorePhrase(oldOPP, p0);
}
-//WriteLog("\t\tOld OP: %08X -> ", op_pointer);
-//Temp, for testing...
-//No doubt, this type of check will break all kinds of stuff... !!! FIX !!!
-//And it does! !!! FIX !!!
-//Let's remove this "fix" since it screws up more than it fixes.
-/* if (op_pointer > ((p0 & 0x000007FFFF000000LL) >> 21))
- return;*/
-
-// NOTE: The link address only replaces bits 3-21 in the OLP, and this replaces
-// EVERYTHING. !!! FIX !!! [DONE]
-#warning "!!! Link address is not linked properly for all object types !!!"
-#warning "!!! Only BITMAP is properly handled !!!"
- op_pointer &= 0xFFC00007;
- op_pointer |= (p0 & 0x000007FFFF000000LL) >> 21;
-//WriteLog("New OP: %08X\n", op_pointer);
-//kludge: Seems that memory access is mirrored in the first 8MB of memory...
-if (op_pointer > 0x1FFFFF && op_pointer < 0x800000)
- op_pointer &= 0xFF1FFFFF; // Knock out bits 21-23
+
+ // OP bottom 3 bits are hardwired to zero. The link address
+ // reflects this, so we only need the top 19 bits of the address
+ // (which is why we only shift 21, and not 24).
+ op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
+
+ // KLUDGE: Seems that memory access is mirrored in the first 8MB of
+ // memory...
+ if (op_pointer > 0x1FFFFF && op_pointer < 0x800000)
+ op_pointer &= 0xFF1FFFFF; // Knock out bits 21-23
break;
}
// *** END OP PROCESSOR TESTING ONLY ***
if (halfline >= ypos && height > 0)
{
- uint64_t p1 = OPLoadPhrase(op_pointer);
- op_pointer += 8;
- uint64_t p2 = OPLoadPhrase(op_pointer);
- op_pointer += 8;
-//WriteLog("OP: %08X (%d) %08X%08X %08X%08X %08X%08X\n", oldOPP, halfline, (uint32_t)(p0>>32), (uint32_t)(p0&0xFFFFFFFF), (uint32_t)(p1>>32), (uint32_t)(p1&0xFFFFFFFF), (uint32_t)(p2>>32), (uint32_t)(p2&0xFFFFFFFF));
+ // Believe it or not, this is what the OP actually does...
+ // which is why they're required to be on a qphrase boundary!
+ uint64_t p1 = OPLoadPhrase(oldOPP | 0x08);
+ uint64_t p2 = OPLoadPhrase(oldOPP | 0x10);
+//unneeded op_pointer += 16;
OPProcessScaledBitmap(p0, p1, p2, render);
// OP write-backs
*/
//Here's another problem:
// [hsc: 20, vsc: 20, rem: 00]
-// Since we're not checking for $E0 (but that's what we get from the above), we end
-// up repeating this halfline unnecessarily... !!! FIX !!! [DONE, but... still not quite
-// right. Either that, or the Accolade team that wrote Bubsy screwed up royal.]
+// Since we're not checking for $E0 (but that's what we get from the above), we
+// end up repeating this halfline unnecessarily... !!! FIX !!! [DONE, but...
+// still not quite right. Either that, or the Accolade team that wrote Bubsy
+// screwed up royal.]
//Also note: $E0 = 7.0 which IS a legal vscale value...
// if (remainder & 0x80) // I.e., it's negative
//WriteLog(" [after]: rem=%02X, vscale=%02X\n", remainder, vscale);
}
+ // OP bottom 3 bits are hardwired to zero. The link address
+ // reflects this, so we only need the top 19 bits of the address
+ // (which is why we only shift 21, and not 24).
op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
+
+ // KLUDGE: Seems that memory access is mirrored in the first 8MB of
+ // memory...
+ if (op_pointer > 0x1FFFFF && op_pointer < 0x800000)
+ op_pointer &= 0xFF1FFFFF; // Knock out bits 21-23
+
break;
}
case OBJECT_TYPE_GPU:
case OBJECT_TYPE_BRANCH:
{
uint16_t ypos = (p0 >> 3) & 0x7FF;
-// NOTE: The JTRM sez there are only 2 bits used for the CC, but lists *five*
-// conditions! Need at least one more bit for that! :-P
-// Also, the ASIC nets imply that it uses bits 14-16 (height in BM & SBM objects)
-#warning "!!! Possibly bad CC handling in OP (missing 1 bit) !!!"
- uint8_t cc = (p0 >> 14) & 0x03;
+ // JTRM is wrong: CC is bits 14-16 (3 bits, *not* 2)
+ uint8_t cc = (p0 >> 14) & 0x07;
uint32_t link = (p0 >> 21) & 0x3FFFF8;
- // If no branch is taken, we need to ensure that it goes to the
- // next object (it doesn't go +8, but +16 to following object)
- op_pointer += 8;
-
-// if ((ypos!=507)&&(ypos!=25))
-// WriteLog("\t%i%s%i link=0x%.8x\n",halfline,condition_to_str[cc],ypos>>1,link);
switch (cc)
{
case CONDITION_EQUAL:
- if (TOMReadWord(0xF00006, OP) == ypos || ypos == 0x7FF)
+ if (halfline == ypos || ypos == 0x7FF)
op_pointer = link;
break;
case CONDITION_LESS_THAN:
- if (TOMReadWord(0xF00006, OP) < ypos)
+ if (halfline < ypos)
op_pointer = link;
break;
case CONDITION_GREATER_THAN:
- if (TOMReadWord(0xF00006, OP) > ypos)
+ if (halfline > ypos)
op_pointer = link;
break;
case CONDITION_OP_FLAG_SET:
op_pointer = link;
break;
case CONDITION_SECOND_HALF_LINE:
-//Here's the ASIC code:
-// ND4(cctrue5, newheight[2], heightl[1], heightl[0], hcb[10]);
-//which means, do the link if bit 10 of HC is set...
-
- // This basically means branch if bit 10 of HC is set
-#warning "Unhandled condition code causes emulator to crash... !!! FIX !!!"
- WriteLog("OP: Unexpected CONDITION_SECOND_HALF_LINE in BRANCH object\nOP: shutting down!\n");
- LogDone();
- exit(0);
+ // Branch if bit 10 of HC is set...
+ if (TOMGetHC() & 0x0400)
+ op_pointer = link;
break;
default:
// Basically, if you do this, the OP does nothing. :-)
}
case OBJECT_TYPE_STOP:
{
-//op_start_log = 0;
- // unsure
-//WriteLog("OP: --> STOP\n");
-// op_set_status_register(((p0>>3) & 0xFFFFFFFF));
-//This seems more likely...
OPSetCurrentObject(p0);
- if (p0 & 0x08)
+ if ((p0 & 0x08) && TOMIRQEnabled(IRQ_OPFLAG))
{
- // We need to check whether these interrupts are enabled or not, THEN
- // set an IRQ + pending flag if necessary...
- if (TOMIRQEnabled(IRQ_OPFLAG))
- {
- TOMSetPendingObjectInt();
- m68k_set_irq(2); // Cause a 68K IPL 2 to occur...
- }
+ TOMSetPendingObjectInt();
+ m68k_set_irq(2); // Cause a 68K IPL 2 to occur...
}
+ // Bail out, we're done...
return;
-// break;
}
default:
-// WriteLog("op: unknown object type %i\n", ((uint8_t)p0 & 0x07));
- return;
+ WriteLog("OP: Unknown object type %i\n", (uint8_t)p0 & 0x07);
}
- // Here is a little sanity check to keep the OP from locking up the machine
- // when fed bad data. Better would be to count how many actual cycles it used
- // and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!
+ // Here is a little sanity check to keep the OP from locking up the
+ // machine when fed bad data. Better would be to count how many actual
+ // cycles it used and bail out/reenter to properly simulate an
+ // overloaded OP... !!! FIX !!!
#warning "Better would be to count how many actual cycles it used and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!"
opCyclesToRun--;
{
// Need to make sure that when writing that it stays within the line buffer...
// LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
- uint8_t depth = (p1 >> 12) & 0x07; // Color depth of image
+ uint8_t depth = (p1 >> 12) & 0x07; // Color depth of image
int32_t xpos = ((int16_t)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
- uint32_t iwidth = (p1 >> 28) & 0x3FF; // Image width in *phrases*
- uint32_t data = (p0 >> 40) & 0xFFFFF8; // Pixel data address
-//#ifdef OP_DEBUG_BMP
+ uint32_t iwidth = (p1 >> 28) & 0x3FF; // Image width in *phrases*
+ uint32_t data = (p0 >> 40) & 0xFFFFF8; // Pixel data address
uint32_t firstPix = (p1 >> 49) & 0x3F;
// "The LSB is significant only for scaled objects..." -JTRM
- // "In 1 BPP mode, all five bits are significant. In 2 BPP mode, the top four are significant..."
+ // "In 1 BPP mode, all five bits are significant. In 2 BPP mode, the top
+ // four are significant..."
firstPix &= 0x3E;
-//#endif
+
// We can ignore the RELEASE (high order) bit for now--probably forever...!
// uint8_t flags = (p1 >> 45) & 0x0F; // REFLECT, RMW, TRANS, RELEASE
//Optimize: break these out to their own BOOL values
- uint8_t flags = (p1 >> 45) & 0x07; // REFLECT (0), RMW (1), TRANS (2)
+ uint8_t flags = (p1 >> 45) & 0x07; // REFLECT (0), RMW (1), TRANS (2)
bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
flagRMW = (flags & OPFLAG_RMW ? true : false),
flagTRANS = (flags & OPFLAG_TRANS ? true : false);
// "For images with 1 to 4 bits/pixel the top 7 to 4 bits of the index
// provide the most significant bits of the palette address."
- uint8_t index = (p1 >> 37) & 0xFE; // CLUT index offset (upper pix, 1-4 bpp)
- uint32_t pitch = (p1 >> 15) & 0x07; // Phrase pitch
- pitch <<= 3; // Optimization: Multiply pitch by 8
+ uint8_t index = (p1 >> 37) & 0xFE; // CLUT index offset (upper pix, 1-4 bpp)
+ uint32_t pitch = (p1 >> 15) & 0x07; // Phrase pitch
+ pitch <<= 3; // Optimization: Multiply pitch by 8
// int16_t scanlineWidth = tom_getVideoModeWidth();
uint8_t * tomRam8 = TOMGetRamPointer();
uint8_t * paletteRAM = &tomRam8[0x400];
- // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
- // for use when using endian-corrected data (i.e., any of the *_word_read functions!)
+ // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct
+ // copies--NOT for use when using endian-corrected data (i.e., any of the
+ // *_word_read functions!)
uint16_t * paletteRAM16 = (uint16_t *)paletteRAM;
// WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
// iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
// Is it OK to have a 0 for the data width??? (i.e., undocumented?)
-// Seems to be... Seems that dwidth *can* be zero (i.e., reuse same line) as well.
+// Seems to be... Seems that dwidth *can* be zero (i.e., reuse same line) as
+// well.
// Pitch == 0 is OK too...
-//kludge: Seems that the OP treats iwidth == 0 as iwidth == 1... Need to investigate
-// on real hardware...
+//kludge: Seems that the OP treats iwidth == 0 as iwidth == 1... Need to
+// investigate on real hardware...
#warning "!!! Need to investigate iwidth == 0 behavior on real hardware !!!"
if (iwidth == 0)
iwidth = 1;
// if (!render || op_pointer == 0 || ptr == 0 || pitch == 0)
-//I'm not convinced that we need to concern ourselves with data & op_pointer here either!
+//I'm not convinced that we need to concern ourselves with data & op_pointer
+//here either!
if (!render || iwidth == 0)
return;
-//OK, so we know the position in the line buffer is correct. It's the clipping in
-//24bpp mode that's wrong!
+//OK, so we know the position in the line buffer is correct. It's the clipping
+//in 24bpp mode that's wrong!
#if 0
//This is a total kludge, based upon the fact that 24BPP mode puts *4* bytes
//into the line buffer for each pixel.
: -((phraseWidthToPixels[depth] * iwidth) + 1));
uint32_t clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;//, phrasePixel = 0;
bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false); // VMODE
- // Not sure if this is Jaguar Two only location or what...
- // From the docs, it is... If we want to limit here we should think of something else.
-// int32_t limit = GET16(tom_ram_8, 0x0008); // LIMIT
-// int32_t limit = 720;
-// int32_t lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
-//printf("[OP:xpos=%i,spos=%i,epos=%i>", xpos, startPos, endPos);
// This is correct, the OP line buffer is a constant size...
int32_t limit = 720;
int32_t lbufWidth = 719;
- // If the image is completely to the left or right of the line buffer, then bail.
+ // If the image is completely to the left or right of the line buffer, then
+ // bail.
//If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
//There are four possibilities:
// 1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
if (depth > 5)
WriteLog("OP: We're about to encounter a divide by zero error!\n");
// NOTE: We're just using endPos to figure out how much, if any, to clip by.
- // ALSO: There may be another case where we start out of bounds and end out of bounds...!
+ // ALSO: There may be another case where we start out of bounds and end out
+ // of bounds...!
// !!! FIX !!!
if (startPos < 0) // Case #1: Begin out, end in, L to R
clippedWidth = 0 - startPos,
for(int i=0; i<4; i++)
{
uint8_t bitsHi = pixels >> 56, bitsLo = pixels >> 48;
-// Seems to me that both of these are in the same endian, so we could cast it as
-// uint16_t * and do straight across copies (what about 24 bpp? Treat it differently...)
-// This only works for the palettized modes (1 - 8 BPP), since we actually have to
-// copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
-// No, it isn't because we read the memory in an endian safe way--it *won't* work...
+// Seems to me that both of these are in the same endian, so we could cast it
+// as uint16_t * and do straight across copies (what about 24 bpp? Treat it
+// differently...) This only works for the palettized modes (1 - 8 BPP), since
+// we actually have to copy data from memory in 16 BPP mode (or does it? Isn't
+// this the same as the CLUT case?) No, it isn't because we read the memory in
+// an endian safe way--it *won't* work...
//This doesn't seem right... Let's try the encoded black value ($8800):
//Apparently, CRY 0 maps to $8800...
if (flagTRANS && ((bitsLo | bitsHi) == 0))
uint8_t * tomRam8 = TOMGetRamPointer();
uint8_t * paletteRAM = &tomRam8[0x400];
- // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
- // for use when using endian-corrected data (i.e., any of the *ReadWord functions!)
+ // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct
+ // copies--NOT for use when using endian-corrected data (i.e., any of the
+ // *ReadWord functions!)
uint16_t * paletteRAM16 = (uint16_t *)paletteRAM;
uint16_t hscale = p2 & 0xFF;
-// Hmm. It seems that fixing the horizontal scale necessitated re-fixing this. Not sure why,
-// but seems to be consistent with the vertical scaling now (and it may turn out to be wrong!)...
+// Hmm. It seems that fixing the horizontal scale necessitated re-fixing this.
+// Not sure why, but seems to be consistent with the vertical scaling now (and
+// it may turn out to be wrong!)...
uint16_t horizontalRemainder = hscale; // Not sure if it starts full, but seems reasonable [It's not!]
// uint8_t horizontalRemainder = 0; // Let's try zero! Seems to work! Yay! [No, it doesn't!]
int32_t scaledWidthInPixels = (iwidth * phraseWidthToPixels[depth] * hscale) >> 5;
return;
// Otherwise, find the clip limits and clip the phrase as well...
- // NOTE: I'm fudging here by letting the actual blit overstep the bounds of the
- // line buffer, but it shouldn't matter since there are two unused line
- // buffers below and nothing above and I'll at most write 40 bytes outside
- // the line buffer... I could use a fractional clip begin/end value, but
- // this makes the blit a *lot* more hairy. I might fix this in the future
- // if it becomes necessary. (JLH)
- // Probably wouldn't be *that* hairy. Just use a delta that tells the inner loop
- // which pixel in the phrase is being written, and quit when either end of phrases
- // is reached or line buffer extents are surpassed.
+ // NOTE: I'm fudging here by letting the actual blit overstep the bounds of
+ // the line buffer, but it shouldn't matter since there are two
+ // unused line buffers below and nothing above and I'll at most write
+ // 40 bytes outside the line buffer... I could use a fractional clip
+ // begin/end value, but this makes the blit a *lot* more hairy. I
+ // might fix this in the future if it becomes necessary. (JLH)
+ // Probably wouldn't be *that* hairy. Just use a delta that tells the
+ // inner loop which pixel in the phrase is being written, and quit
+ // when either end of phrases is reached or line buffer extents are
+ // surpassed.
//This stuff is probably wrong as well... !!! FIX !!!
-//The strange thing is that it seems to work, but that's no guarantee that it's bulletproof!
+//The strange thing is that it seems to work, but that's no guarantee that it's
+//bulletproof!
//Yup. Seems that JagMania doesn't work correctly with this...
-//Dunno if this is the problem, but Atari Karts is showing *some* of the road now...
-//Actually, it is! Or, it was. It doesn't seem to be clipping here, so the problem lies
-//elsewhere! Hmm. Putting the scaling code into the 1/2/8 BPP cases seems to draw the ground
-// a bit more accurately... Strange!
-//It's probably a case of the REFLECT flag being set and the background being written
-//from the right side of the screen...
+//Dunno if this is the problem, but Atari Karts is showing *some* of the road
+//now...
+//Actually, it is! Or, it was. It doesn't seem to be clipping here, so the
+//problem lies elsewhere! Hmm. Putting the scaling code into the 1/2/8 BPP cases
+//seems to draw the ground a bit more accurately... Strange!
+//It's probably a case of the REFLECT flag being set and the background being
+//written from the right side of the screen...
//But no, it isn't... At least if the diagnostics are telling the truth!
// NOTE: We're just using endPos to figure out how much, if any, to clip by.
- // ALSO: There may be another case where we start out of bounds and end out of bounds...!
+ // ALSO: There may be another case where we start out of bounds and end out
+ // of bounds...!
// !!! FIX !!!
-//There's a problem here with scaledPhrasePixels in that it can be forced to zero when
-//the scaling factor is small. So fix it already! !!! FIX !!!
+//There's a problem here with scaledPhrasePixels in that it can be forced to
+//zero when the scaling factor is small. So fix it already! !!! FIX !!!
/*if (scaledPhrasePixels == 0)
{
WriteLog("OP: [Scaled] We're about to encounter a divide by zero error!\n");