virtual QRectF Extents(void);
// virtual ObjectType Type(void);// = 0; // Pure virtual, must be implemented
virtual void Translate(Vector);
- virtual void Rotate(Vector, double);
- virtual void Scale(Vector, double);
+ virtual void Rotate(Point, double);
+ virtual void Scale(Point, double);
+ virtual void Mirror(Point, Point);
+ virtual void Save(void);
+ virtual void Restore(void);
ObjectState GetState(void);
void Reparent(Object *);
// Dimension * GetAttachedDimension(void);
Object * parent;
// Pen pen;
// Fill fill;
+ Point oldPosition;
public:
ObjectType type;
ObjectState state;