#include <vector> // This is a container
#include "vector.h" // This is the mathematical construct
+#include <stdio.h>
class Painter;
class QFont;
class Dimension;
+//class FILE;
enum ObjectState { OSInactive, OSSelected };
virtual Object * GetParent(void);
virtual void Add(Object *);
virtual Vector * GetPointAt(Vector);
+ virtual void Enumerate(FILE *);
+ virtual Object * Copy(void);
ObjectState GetState(void);
void Reparent(Object *);
Dimension * GetAttachedDimension(void);