QRectF Object::selection;
double Object::gridSpacing;
int Object::currentLayer = 0;
+Point Object::snapPoint;
+bool Object::snapPointIsValid = false;
Object::Object(): position(Vector(0, 0)), parent(0), type(OTObject),
}
-/*virtual*/ void Object::PointerMoved(Vector)
+/*virtual*/ bool Object::PointerMoved(Vector)
{
+ return false;
}