#include "line.h"
#include "mathconstants.h"
#include "painter.h"
-//#include "vector.h"
-//#define FIRST_POINT 0
-//#define NEXT_POINT 1
enum { FIRST_POINT, NEXT_POINT };
{
painter->SetPen(QPen(Qt::red, 2.0, Qt::DotLine));
- // I think stuff like crosshairs should be done in the DrawingView, tho
- // (and it's done there now...)
if (state == FIRST_POINT)
{
painter->DrawHandle(p1);
else
{
mirror->CopyContentsTo(&(ApplicationWindow::drawing->document));
-// mirror->CopyContentsTo(&(DrawingView.document));
}
}
}