#include <stdlib.h> // For rand()
#include <time.h> // For time()
#include "gameboard.h"
+#include "editorwindow.h" // Actual mouse/drawing window
#include "gamewidget.h" // Actual mouse/drawing window
//#include "resource.h"
//#include "optiondlg.h" // Options dialog class
MainWin::MainWin()
{
+ // We create the EditorWindow 1st because the GameWidget will crash if there
+ // is no level data loaded...
+ editorWindow = new EditorWindow(this);
gameWidget = new GameWidget(this);
setCentralWidget(gameWidget);
gameWidget->setFocusPolicy(Qt::StrongFocus); // Without this, it gets no keys
setWindowTitle("Warehouse Man Deluxe");
setWindowIcon(QIcon(":/wmd-icon.png"));
+ editorWindow->show();
+
newGame = CreateAction(tr("&New"), tr("New Game"), tr("Start a new game of Warehouse Man Deluxe"), QIcon(), QKeySequence(tr("ctrl+n")));
-// connect(newGame, SIGNAL(triggered()), this, SLOT(OnNewGame()));
+ connect(newGame, SIGNAL(triggered()), this, SLOT(HandleNewGame()));
undoAction = CreateAction(tr("&Undo"), tr(""), tr(""), QIcon(), QKeySequence(tr("ctrl+z")));
connect(undoAction, SIGNAL(triggered()), this, SLOT(HandleUndo()));
// connect(gameBoard, SIGNAL(UpdateScore(int)), this, SLOT(OnUpdateScore(int)));
connect(gameWidget, SIGNAL(GameWasWon()), this, SLOT(WeHaveAWinner()));
+ // Connect editor to game widget...
+ connect(editorWindow, SIGNAL(SetupLevel(Level *)), gameWidget,
+ SLOT(HandlePlayGameFromEditor(Level *)));
+
+
QMenu * menu = menuBar()->addMenu(tr("&Game"));
menu->addAction(newGame);
menu->addSeparator();
MainWin::~MainWin()
{
// ShutDownAudio();
+ delete editorWindow;
}
s = QString(tr("Score: %1")).arg(n);
gameBoard->score->setText(s);
-printf("OUS: n=%i, s=%s\n", n, s.toAscii().data());
+printf("OUS: n=%i, s=%s\n", n, s.toUtf8().data());
}
*/
}
+void MainWin::HandleNewGame(void)
+{
+// ResetGame();
+ gameWidget->level = 0;
+ gameWidget->NextLevel();
+}
+
+
void MainWin::AboutGame(void)
{
- QMessageBox::about(this, tr("About Warehouse Man Deluxe"), tr("Warehouse Man Deluxe Version 1.0\n\nCopyright © 2014 Underground Software\n\nWritten by James L. Hammons"));
+ QMessageBox::about(this, tr("About Warehouse Man Deluxe"), tr("Warehouse Man Deluxe Version 1.0\n\nCopyright (C) 2014 Underground Software\n\nWritten by James Hammons"));
}