class Line: public Object
{
+ friend class Geometry;
+
public:
Line(Vector, Vector, Object * p = 0);
~Line();
virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual Vector GetPointAtParameter(double parameter);
+ virtual void MovePointAtParameter(double parameter, Vector);
virtual QRectF Extents(void);
virtual void Translate(Vector);
virtual void Rotate(Point, double);
bool objectWasDragged;
double length;
Vector angle;
+ public:
bool hitPoint1, hitPoint2, hitLine;
+ private:
bool oldHitPoint1, oldHitPoint2, oldHitLine;
};