//
// by cal2
// GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
-// Cleanups/fixes by James L. Hammons
+// Cleanups/fixes by James Hammons
// (C) 2010 Underground Software
//
-// JLH = James L. Hammons <jlhamm@acm.org>
+// JLH = James Hammons <jlhamm@acm.org>
//
// Who When What
// --- ---------- -------------------------------------------------------------
joypad_0_buttons[BUTTON_D] = 0;
#endif
+// This is handled by the GUI layer, as it should
+#if 0
// Joystick support [nwagenaar]
if (vjs.useJoystick)
// Needed to ensure that the events queue is empty [nwagenaar]
SDL_PumpEvents();
+#endif
}
void JoystickReset(void)