#include "joystick.h"
-#include <time.h>
#include <SDL.h>
-#include "jaguar.h"
-#include "log.h"
+#include <time.h>
#include "gpu.h"
#include "gui.h"
+#include "jaguar.h"
+#include "log.h"
#include "settings.h"
#include "video.h"
void JoystickExec(void)
{
-// extern bool useJoystick;
uint8 * keystate = SDL_GetKeyState(NULL);
memset(joypad_0_buttons, 0, 21);
if (keystate[SDLK_q])
start_logging = 1;
if (keystate[SDLK_w])
- gpu_reset_stats();
+ GPUResetStats();
// if (keystate[SDLK_u]) jaguar_long_write(0xf1c384,jaguar_long_read(0xf1c384)+1);
if (keystate[SDLK_d])
DumpMainMemory();