#define __JAGUAR_H__
#include "types.h"
+#include "memory.h" // For "UNKNOWN" enum
+void JaguarSetScreenBuffer(uint32 * buffer);
+void JaguarSetScreenPitch(uint32 pitch);
void JaguarInit(void);
void JaguarReset(void);
void JaguarDone(void);
// Exports from JAGUAR.CPP
-extern uint8 jaguarMainRAM[];
-extern uint8 jaguarMainROM[];
-extern uint8 jaguarBootROM[];
-extern uint8 jaguarCDBootROM[];
-extern bool BIOSLoaded;
-extern bool CDBIOSLoaded;
extern int32 jaguarCPUInExec;
extern uint32 jaguarMainROMCRC32, jaguarROMSize, jaguarRunAddress;
extern char * jaguarEepromsPath;
-extern const char * whoName[9];
-
-// Some handy macros to help converting native endian to big endian (jaguar native)
-// & vice versa
-
-#define SET64(r, a, v) r[(a)] = ((v) & 0xFF00000000000000) >> 56, r[(a)+1] = ((v) & 0x00FF000000000000) >> 48, \
- r[(a)+2] = ((v) & 0x0000FF0000000000) >> 40, r[(a)+3] = ((v) & 0x000000FF00000000) >> 32, \
- r[(a)+4] = ((v) & 0xFF000000) >> 24, r[(a)+5] = ((v) & 0x00FF0000) >> 16, \
- r[(a)+6] = ((v) & 0x0000FF00) >> 8, r[(a)+7] = (v) & 0x000000FF
-#define GET64(r, a) (((uint64)r[(a)] << 56) | ((uint64)r[(a)+1] << 48) | \
- ((uint64)r[(a)+2] << 40) | ((uint64)r[(a)+3] << 32) | \
- ((uint64)r[(a)+4] << 24) | ((uint64)r[(a)+5] << 16) | \
- ((uint64)r[(a)+6] << 8) | (uint64)r[(a)+7])
-#define SET32(r, a, v) r[(a)] = ((v) & 0xFF000000) >> 24, r[(a)+1] = ((v) & 0x00FF0000) >> 16, \
- r[(a)+2] = ((v) & 0x0000FF00) >> 8, r[(a)+3] = (v) & 0x000000FF
-#define GET32(r, a) ((r[(a)] << 24) | (r[(a)+1] << 16) | (r[(a)+2] << 8) | r[(a)+3])
-#define SET16(r, a, v) r[(a)] = ((v) & 0xFF00) >> 8, r[(a)+1] = (v) & 0xFF
-#define GET16(r, a) ((r[(a)] << 8) | r[(a)+1])
+extern bool jaguarCartInserted;
// Various clock rates
#define ASSERT_LINE 1
#define CLEAR_LINE 0
+// Video stuff (should go in tom.h?)
+
+#define VIRTUAL_SCREEN_WIDTH 320
+#define VIRTUAL_SCREEN_HEIGHT_NTSC 240
+#define VIRTUAL_SCREEN_HEIGHT_PAL 256
+
//Temp debug stuff (will go away soon, so don't depend on these)
void DumpMainMemory(void);