#include "eeprom.h"
#include "event.h"
#include "gpu.h"
-//#include "gui.h"
#include "jerry.h"
#include "joystick.h"
#include "log.h"
#include "mmu.h"
#include "settings.h"
#include "tom.h"
-#include "video.h"
#define CPU_DEBUG
//Do this in makefile??? Yes! Could, but it's easier to define here...
bool BIOSLoaded = false;
bool CDBIOSLoaded = false;
+uint32 * backbuffer;
+
#ifdef CPU_DEBUG_MEMORY
uint8 writeMemMax[0x400000], writeMemMin[0x400000];
uint8 readMem[0x400000];
// This isn't currently used, but maybe it should be...
void RenderCallback(void)
{
- RenderBackbuffer();
+// RenderBackbuffer();
TOMResetBackbuffer(backbuffer);
// SetCallbackTime(RenderCallback, 33303.082); // # Scanlines * scanline time
SetCallbackTime(RenderCallback, 16651.541); // # Scanlines * scanline time