]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/jaguar.cpp
New timer based execution code
[virtualjaguar] / src / jaguar.cpp
index d4ff90b90db1a037a81f77d852b1f81e39f209a8..d2817df12e65bd301980ee76bbd4bece70037121 100644 (file)
@@ -12,6 +12,9 @@
 #include "video.h"
 #include "settings.h"
 //#include "m68kdasmAG.h"
+#include "clock.h"
+#include <SDL.h>
+#include "SDL_opengl.h"
 
 #define CPU_DEBUG
 //Do this in makefile??? Yes! Could, but it's easier to define here...
@@ -620,7 +623,7 @@ uint32 jaguar_get_handler(uint32 i)
        return JaguarReadLong(i * 4);
 }
 
-uint32 jaguar_interrupt_handler_is_valid(uint32 i)
+uint32 jaguar_interrupt_handler_is_valid(uint32 i) // Debug use only...
 {
        uint32 handler = jaguar_get_handler(i);
        if (handler && (handler != 0xFFFFFFFF))
@@ -1045,8 +1048,13 @@ void jaguar_init(void)
        CDROMInit();
 }
 
+//New timer based code stuffola...
+void ScanlineCallback(void);
+void RenderCallback(void);
+extern uint32 * backbuffer;
 void jaguar_reset(void)
 {
+//NOTE: This causes a (virtual) crash if this is set in the config but not found... !!! FIX !!!
        if (vjs.useJaguarBIOS)
                memcpy(jaguar_mainRam, jaguar_bootRom, 8);
        else
@@ -1060,6 +1068,14 @@ void jaguar_reset(void)
        CDROMReset();
     m68k_pulse_reset();                                                                // Reset the 68000
        WriteLog("Jaguar: 68K reset. PC=%06X SP=%08X\n", m68k_get_reg(NULL, M68K_REG_PC), m68k_get_reg(NULL, M68K_REG_A7));
+
+       // New timer base code stuffola...
+       InitializeEventList();
+       TOMResetBackbuffer(backbuffer);
+//     SetCallbackTime(ScanlineCallback, 63.5555);
+       SetCallbackTime(ScanlineCallback, 31.77775);
+//     SetCallbackTime(RenderCallback, 33303.082);     // # Scanlines * scanline time
+//     SetCallbackTime(RenderCallback, 16651.541);     // # Scanlines * scanline time
 }
 
 void jaguar_done(void)
@@ -1158,9 +1174,10 @@ void jaguar_done(void)
 //
 void JaguarExecute(uint32 * backbuffer, bool render)
 {
-       uint16 vp = TOMReadWord(0xF0003E) + 1;//Hmm. This is a WO register. Will work? Looks like. But wrong behavior!
-       uint16 vi = TOMReadWord(0xF0004E);//Another WO register...
+       uint16 vp = TOMReadWord(0xF0003E) + 1;
+       uint16 vi = TOMReadWord(0xF0004E);
 //Using WO registers is OK, since we're the ones controlling access--there's nothing wrong here! ;-)
+//Though we shouldn't be able to do it using TOMReadWord... !!! FIX !!!
 
 //     uint16 vdb = TOMReadWord(0xF00046);
 //Note: This is the *definite* end of the display, though VDE *might* be less than this...
@@ -1171,6 +1188,9 @@ void JaguarExecute(uint32 * backbuffer, bool render)
 //     uint16 vde = TOMReadWord(0xF00048);
 
        uint16 refreshRate = (vjs.hardwareTypeNTSC ? 60 : 50);
+//Not sure the above is correct, since the number of lines and timings given in the JTRM
+//seem to indicate the refresh rate is *half* the above...
+//     uint16 refreshRate = (vjs.hardwareTypeNTSC ? 30 : 25);
        // Should these be hardwired or read from VP? Yes, from VP!
        uint32 M68KCyclesPerScanline
                = (vjs.hardwareTypeNTSC ? M68K_CLOCK_RATE_NTSC : M68K_CLOCK_RATE_PAL) / (vp * refreshRate);
@@ -1251,3 +1271,100 @@ uint8 * GetRamPtr(void)
 {
        return jaguar_mainRam;
 }
+
+//
+// New Jaguar execution stack
+//
+
+void JaguarExecuteNew(void)
+{
+       extern bool finished, showGUI;
+       extern bool debounceRunKey;
+       // Pass a message to the "joystick" code to debounce the ESC key...
+       debounceRunKey = true;
+       finished = false;
+/*     InitializeEventList();
+       TOMResetBackbuffer(backbuffer);
+//     SetCallbackTime(ScanlineCallback, 63.5555);
+       SetCallbackTime(ScanlineCallback, 31.77775);
+//     SetCallbackTime(RenderCallback, 33303.082);     // # Scanlines * scanline time
+//     SetCallbackTime(RenderCallback, 16651.541);     // # Scanlines * scanline time//*/
+//     uint8 * keystate = SDL_GetKeyState(NULL);
+
+       do
+       {
+               double timeToNextEvent = GetTimeToNextEvent();
+//WriteLog("JEN: Time to next event (%u) is %f usec (%u RISC cycles)...\n", nextEvent, timeToNextEvent, USEC_TO_RISC_CYCLES(timeToNextEvent));
+
+               m68k_execute(USEC_TO_M68K_CYCLES(timeToNextEvent));
+               gpu_exec(USEC_TO_RISC_CYCLES(timeToNextEvent));
+
+               if (vjs.DSPEnabled)
+               {
+                       if (vjs.usePipelinedDSP)
+                               DSPExecP2(USEC_TO_RISC_CYCLES(timeToNextEvent));        // Pipelined DSP execution (3 stage)...
+                       else
+                               DSPExec(USEC_TO_RISC_CYCLES(timeToNextEvent));          // Ordinary non-pipelined DSP
+               }
+
+               HandleNextEvent();
+
+//             if (keystate[SDLK_ESCAPE])
+//                     break;
+
+//         SDL_PumpEvents();   // Needed to keep the keystate current...
+       }
+       while (!finished);
+}
+
+void ScanlineCallback(void)
+{
+       uint16 vc = TOMReadWord(0xF00006);
+       uint16 vp = TOMReadWord(0xF0003E) + 1;
+       uint16 vi = TOMReadWord(0xF0004E);
+//     uint16 vbb = TOMReadWord(0xF00040);
+       vc++;
+
+       if (vc >= vp)
+               vc = 0;
+
+//WriteLog("SLC: Currently on line %u (VP=%u)...\n", vc, vp);
+       TOMWriteWord(0xF00006, vc);
+
+//This is a crappy kludge, but maybe it'll work for now...
+//Maybe it's not so bad, since the IRQ happens on a scanline boundary...
+       if (vc == vi && vc > 0 && tom_irq_enabled(IRQ_VBLANK))  // Time for Vertical Interrupt?
+       {
+               // We don't have to worry about autovectors & whatnot because the Jaguar
+               // tells you through its HW registers who sent the interrupt...
+               tom_set_pending_video_int();
+               m68k_set_irq(7);
+       }
+
+       TOMExecScanline(vc, true);
+
+//Change this to VBB???
+//Doesn't seem to matter (at least for Flip Out & I-War)
+       if (vc == 0)
+//     if (vc == vbb)
+       {
+joystick_exec();
+
+               RenderBackbuffer();
+               TOMResetBackbuffer(backbuffer);
+       }//*/
+
+//     if (vc == 0)
+//             TOMResetBackbuffer(backbuffer);
+
+//     SetCallbackTime(ScanlineCallback, 63.5555);
+       SetCallbackTime(ScanlineCallback, 31.77775);
+}
+
+void RenderCallback(void)
+{
+       RenderBackbuffer();
+       TOMResetBackbuffer(backbuffer);
+//     SetCallbackTime(RenderCallback, 33303.082);     // # Scanlines * scanline time
+       SetCallbackTime(RenderCallback, 16651.541);     // # Scanlines * scanline time
+}