//
#include "jaguar.h"
+
#include "video.h"
#include "settings.h"
//#include "m68kdasmAG.h"
#include "clock.h"
#include <SDL.h>
#include "SDL_opengl.h"
+#include "m68k.h"
+#include "log.h"
+#include "tom.h"
+#include "jerry.h"
+#include "cdrom.h"
+#include "dsp.h"
+#include "gpu.h"
+#include "memory.h"
+#include "joystick.h"
#define CPU_DEBUG
//Do this in makefile??? Yes! Could, but it's easier to define here...
// Memory debugging identifiers
-char * whoName[9] =
+const char * whoName[9] =
{ "Unknown", "Jaguar", "DSP", "GPU", "TOM", "JERRY", "M68K", "Blitter", "OP" };
uint32 jaguar_active_memory_dumps = 0;