// GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Carwin Jones (BeOS)
// Cleanups and endian wrongness amelioration by James L. Hammons
// Note: Endian wrongness probably stems from the MAME origins of this emu and
-// the braindead way in which MAME handles memory. :-)
+// the braindead way in which MAME handled memory when this was written. :-)
//
// JLH = James L. Hammons
//
return vector;
}
-#define USE_NEW_MMU
+//#define USE_NEW_MMU
unsigned int m68k_read_memory_8(unsigned int address)
{
WriteLog("\tA0=%08X, A1=%08X, D0=%08X, D1=%08X\n",
m68k_get_reg(NULL, M68K_REG_A0), m68k_get_reg(NULL, M68K_REG_A1),
m68k_get_reg(NULL, M68K_REG_D0), m68k_get_reg(NULL, M68K_REG_D1));
- }
#endif
+ }
#else
MMUWrite16(address, value, M68K);
#endif
// if (vc == vbb)
{
JoystickExec();
- RenderBackbuffer();
+//We comment this out so that the GUI can manage this instead. Which is how it should be anyway.
+// RenderBackbuffer();
TOMResetBackbuffer(backbuffer);
frameDone = true;
}//*/