// GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Carwin Jones (BeOS)
// Cleanups and endian wrongness amelioration by James L. Hammons
// Note: Endian wrongness probably stems from the MAME origins of this emu and
-// the braindead way in which MAME handles memory. :-)
+// the braindead way in which MAME handled memory when this was written. :-)
//
// JLH = James L. Hammons
//
// if (vc == vbb)
{
JoystickExec();
- RenderBackbuffer();
+//We comment this out so that the GUI can manage this instead. Which is how it should be anyway.
+// RenderBackbuffer();
TOMResetBackbuffer(backbuffer);
frameDone = true;
}//*/