//NOTE: This *doesn't* fix FlipOut...
//Or does it? Hmm...
//Seems to want $01010101... Dunno why. Investigate!
- memset(jaguarMainROM, 0x01, 0x600000); // & set it to all 01s...
+// memset(jaguarMainROM, 0x01, 0x600000); // & set it to all 01s...
// memset(jaguar_mainRom, 0xFF, 0x600000); // & set it to all Fs...
lowerField = false; // Reset the lower field flag
//temp, for crappy crap that sux
memset(jaguarMainRAM + 0x804, 0xFF, 4);
-// m68k_set_cpu_type(M68K_CPU_TYPE_68000);
m68k_pulse_reset(); // Need to do this so UAE disasm doesn't segfault on exit
GPUInit();
DSPInit();
void RenderCallback(void);
void JaguarReset(void)
{
+ // Only problem with this approach: It wipes out RAM loaded files...!
// Contents of local RAM are quasi-stable; we simulate this by randomizing RAM contents
- for(uint32_t i=0; i<0x200000; i+=4)
+ for(uint32_t i=8; i<0x200000; i+=4)
*((uint32_t *)(&jaguarMainRAM[i])) = rand();
// New timer base code stuffola...
M68K_show_context();
//#endif
-#if 0 // This is drawn already...
- WriteLog("Jaguar: 68K AutoVector table:\n", JaguarReadWord(0x3004));
- for(uint32_t i=0x64; i<=0x7C; i+=4)
- WriteLog(" #%u: %08X\n", (i-0x64)/4, JaguarReadLong(i));
-#endif
-
CDROMDone();
GPUDone();
DSPDone();
if (fp == NULL)
return;
- fwrite(jaguarMainRAM, 1, 0x400000, fp);
+ fwrite(jaguarMainRAM, 1, 0x200000, fp);
fclose(fp);
}