bool hardwareTypeNTSC; // Set to false for PAL
bool useJaguarBIOS;
bool DSPEnabled;
+ bool usePipelinedDSP;
bool fullscreen;
bool useOpenGL;
- bool usePipelinedDSP;
+ uint32 glFilter;
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
uint16 p1KeyBindings[21];