#ifndef __JAGUAR_H__
#define __JAGUAR_H__
+#include <string.h> // Why??? (for memset, etc... Lazy!) Dunno why, but this just strikes me as wrong...
#include "types.h"
#include "log.h"
#include "version.h"
#include "joystick.h"
#include "dac.h"
#include "jagdasm.h"
-#include "dsnd.h"
#include "cdrom.h"
#include "eeprom.h"
#include "cdi.h"
#include "cdbios.h"
+// Exports from JAGUAR.CPP
+
extern int32 jaguar_cpu_in_exec;
-extern uint32 jaguar_mainRom_crc32;
+extern uint32 jaguar_mainRom_crc32, jaguarRomSize, jaguarRunAddress;
extern char * jaguar_eeproms_path;
+extern char * whoName[9];
-//#ifdef __PORT__
-//void jaguar_init(const char * filename);
-//#else
void jaguar_init(void);
-//#endif // #ifdef __PORT__
void jaguar_reset(void);
-void jaguar_reset_handler(void);
void jaguar_done(void);
-void jaguar_exec(int16 * backbuffer, bool render);
-unsigned jaguar_byte_read(unsigned int offset);
-unsigned jaguar_word_read(unsigned int offset);
-unsigned jaguar_long_read(unsigned int offset);
-void jaguar_byte_write(unsigned offset, unsigned data);
-void jaguar_word_write(unsigned offset, unsigned data);
-void jaguar_long_write(unsigned offset, unsigned data);
+
+uint8 JaguarReadByte(uint32 offset, uint32 who = UNKNOWN);
+uint16 JaguarReadWord(uint32 offset, uint32 who = UNKNOWN);
+uint32 JaguarReadLong(uint32 offset, uint32 who = UNKNOWN);
+void JaguarWriteByte(uint32 offset, uint8 data, uint32 who = UNKNOWN);
+void JaguarWriteWord(uint32 offset, uint16 data, uint32 who = UNKNOWN);
+void JaguarWriteLong(uint32 offset, uint32 data, uint32 who = UNKNOWN);
+
uint32 jaguar_interrupt_handler_is_valid(uint32 i);
void jaguar_dasm(uint32 offset, uint32 qt);
-//New stuff...
-void JaguarExecute(int16 * backbuffer, bool render);
+void JaguarExecute(uint32 * backbuffer, bool render);
// Some handy macros to help converting native endian to big endian (jaguar native)
// & vice versa
#define RISC_CLOCK_RATE_PAL 26593900
#define RISC_CLOCK_RATE_NTSC 26590906
+// Stuff for IRQ handling
+
+#define ASSERT_LINE 1
+#define CLEAR_LINE 0
-//Temp debug stuff (will go away soon, so don't use these)
+//Temp debug stuff (will go away soon, so don't depend on these)
void DumpMainMemory(void);
uint8 * GetRamPtr(void);