]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui.cpp
Initial blitter fixes (to be cleaned up)
[virtualjaguar] / src / gui.cpp
index 5575496243fac23d18a63697fc3f31cd2a96f4eb..c9621175297bfdf7a7238b70e32a8de6e311a75b 100644 (file)
@@ -27,7 +27,7 @@ using namespace std;                                                          // For STL stuff
 
 class Window;                                                                          // Forward declaration...
 
-void DrawTransparentBitmap(int16 * screen, uint32 x, uint32 y, uint16 * bitmap);
+void DrawTransparentBitmap(int16 * screen, uint32 x, uint32 y, uint16 * bitmap, uint8 * alpha = NULL);
 void DrawStringTrans(int16 * screen, uint32 x, uint32 y, uint16 color, uint8 opacity, const char * text, ...);
 void DrawStringOpaque(int16 * screen, uint32 x, uint32 y, uint16 color1, uint16 color2, const char * text, ...);
 Window * LoadROM(void);
@@ -118,27 +118,49 @@ uint16 downArrowBox[] = {
 uint16 pushButtonUp[] = {
        8, 8,
 
-       0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000,                // ...##...
-       0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000,                // .######.
-       0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000,                // .######.
-       0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,                // ########
-       0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,                // ########
-       0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000,                // .######.
-       0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000,                // .######.
-       0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000                 // ...##...
+       0x0000, 0x0C63, 0x394A, 0x494A, 0x4108, 0x2CC6, 0x0421, 0x0000, 
+       0x0C63, 0x518C, 0x48E7, 0x48C6, 0x48A5, 0x48A5, 0x3CE7, 0x0421, 
+       0x3D4A, 0x48E7, 0x48C6, 0x48C6, 0x44A5, 0x48A5, 0x48A5, 0x2CC6, 
+       0x494A, 0x48C6, 0x48C6, 0x44A5, 0x44A5, 0x44A5, 0x48A5, 0x40E7, 
+       0x4529, 0x48A5, 0x44A5, 0x44A5, 0x44A5, 0x44A5, 0x4CA5, 0x40E7, 
+       0x2CC6, 0x48A5, 0x48A5, 0x44A5, 0x44A5, 0x48A5, 0x4CA5, 0x2CC6, 
+       0x0421, 0x3CE7, 0x48A5, 0x48A5, 0x4CA5, 0x4CA5, 0x44E7, 0x0421, 
+       0x0000, 0x0421, 0x28C6, 0x40E7, 0x40E7, 0x2CC6, 0x0421, 0x0000
+};
+
+uint8 pbuAlpha[] = {
+       0xFF, 0xE4, 0xA0, 0x99, 0xA4, 0xBE, 0xF0, 0xFF, 
+       0xE3, 0x85, 0x00, 0x00, 0x00, 0x00, 0xAF, 0xF0, 
+       0x9F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 
+       0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAD, 
+       0xA3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAC, 
+       0xBD, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xBF, 
+       0xF1, 0xAD, 0x00, 0x00, 0x00, 0x00, 0xAC, 0xF1, 
+       0xFF, 0xF2, 0xC0, 0xAD, 0xAD, 0xC0, 0xF2, 0xFF
 };
 
 uint16 pushButtonDown[] = {
        8, 8,
 
-       0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000,                // ...@@...
-       0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000,                // .@@##@@.
-       0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000,                // .@####@.
-       0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,                // @######@
-       0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,                // @######@
-       0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000,                // .@####@.
-       0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000,                // .@@##@@.
-       0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000                 // ...@@...
+       0x0000, 0x0C63, 0x4A31, 0x5631, 0x4DCE, 0x2D4A, 0x0421, 0x0000, 
+       0x0C63, 0x6AF7, 0x714A, 0x7908, 0x7908, 0x6908, 0x418C, 0x0421, 
+       0x4A31, 0x714A, 0x7508, 0x6CE7, 0x6CE7, 0x74E7, 0x68E7, 0x2929, 
+       0x5A31, 0x7908, 0x6CE7, 0x6CE7, 0x6CE7, 0x6CE7, 0x78E7, 0x3D6B, 
+       0x4DCE, 0x7908, 0x6CE7, 0x6CE7, 0x6CE7, 0x6CE7, 0x78E7, 0x416B, 
+       0x2D4A, 0x6D08, 0x74E7, 0x6CE7, 0x6CE7, 0x74E7, 0x6CE7, 0x2929, 
+       0x0842, 0x418C, 0x6CE7, 0x78E7, 0x78E7, 0x6CE7, 0x416B, 0x0842, 
+       0x0000, 0x0842, 0x2929, 0x416B, 0x416B, 0x2929, 0x0842, 0x0000
+};
+
+uint8 pbdAlpha[] = {
+       0xFF, 0xE4, 0x72, 0x68, 0x7E, 0xA7, 0xF0, 0xFF, 
+       0xE4, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x93, 0xF0, 
+       0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB2, 
+       0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9A, 
+       0x7D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9A, 
+       0xA6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB1, 
+       0xEF, 0x91, 0x00, 0x00, 0x00, 0x00, 0x96, 0xEF, 
+       0xFF, 0xEF, 0xAE, 0x98, 0x97, 0xAF, 0xEF, 0xFF
 };
 
 uint16 slideSwitchUp[] = {
@@ -432,7 +454,8 @@ void PushButton::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/)
                }
        }*/
 
-       DrawTransparentBitmap(screenBuffer, extents.x + offsetX, extents.y + offsetY, (*state ? pushButtonDown : pushButtonUp));
+//     DrawTransparentBitmap(screenBuffer, extents.x + offsetX, extents.y + offsetY, (*state ? pushButtonDown : pushButtonUp));
+       DrawTransparentBitmap(screenBuffer, extents.x + offsetX, extents.y + offsetY, (*state ? pushButtonDown : pushButtonUp), (*state ? pbdAlpha : pbuAlpha));
        if (text.length() > 0)
                DrawString(screenBuffer, extents.x + offsetX + 12, extents.y + offsetY, false, "%s", text.c_str());
 }
@@ -752,7 +775,7 @@ void ListBox::HandleMouseMove(uint32 x, uint32 y)
                if (newThumbStart < 0)
                        newThumbStart = 0;
 
-               if (newThumbStart > sbHeight - thumb)
+               if ((uint32)newThumbStart > sbHeight - thumb)
                        newThumbStart = sbHeight - thumb;
 
                windowPtr = (uint32)(((float)newThumbStart / (float)sbHeight) * (float)item.size());
@@ -771,8 +794,8 @@ void ListBox::HandleMouseButton(uint32 x, uint32 y, bool mouseDown)
        }
 
        // Check for a hit on the scrollbar...
-       if (x > (extents.x + extents.w) && x <= (extents.x + extents.w + 8)
-               && y > (extents.y + 8) && y <= (extents.y + extents.h - 16))
+       if (x > (uint32)(extents.x + extents.w) && x <= (uint32)(extents.x + extents.w + 8)
+               && y > (uint32)(extents.y + 8) && y <= (uint32)(extents.y + extents.h - 16))
        {
                if (mouseDown)
                {
@@ -910,7 +933,9 @@ FileList::FileList(uint32 x, uint32 y, uint32 w, uint32 h): Window(x, y, w, h)
                char * ext = strrchr(de->d_name, '.');
 
                if (ext != NULL)
-                       if (stricmp(ext, ".zip") == 0 || stricmp(ext, ".jag") == 0)
+                       if (stricmp(ext, ".zip") == 0 || stricmp(ext, ".j64") == 0
+                               || stricmp(ext, ".abs") == 0 || stricmp(ext, ".jag") == 0
+                               || stricmp(ext, ".rom") == 0)
                                files->AddItem(string(de->d_name));
        }
 
@@ -939,25 +964,26 @@ void FileList::Notify(Element * e)
                strcat(filename, files->GetSelectedItem().c_str());
 
 //             uint32 romSize = JaguarLoadROM(jaguar_mainRom, filename);
-               JaguarLoadCart(jaguar_mainRom, filename);
-
-//             if (romSize == 0)
-//We need better error checking here... !!! FIX !!!
-//                     WriteLog("VJ: Could not load ROM from file \"%s\"...", files->GetSelectedItem().c_str());
-//             else
-//             {
-//                     jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, romSize);
-//                     WriteLog("CRC: %08X\n", (unsigned int)jaguar_mainRom_crc32);
-//                     eeprom_init();
+//             JaguarLoadCart(jaguar_mainRom, filename);
+               if (JaguarLoadFile(filename))
+               {
+                       SDL_Event event;
+                       event.type = SDL_USEREVENT, event.user.code = WINDOW_CLOSE;
+                       SDL_PushEvent(&event);
 
-               SDL_Event event;
-               event.type = SDL_USEREVENT, event.user.code = WINDOW_CLOSE;
-               SDL_PushEvent(&event);
+                       event.type = SDL_USEREVENT, event.user.code = MENU_ITEM_CHOSEN;
+                       event.user.data1 = (void *)ResetJaguar;
+               SDL_PushEvent(&event);
+               }
+               else
+               {
+                       SDL_Event event;
+                       event.type = SDL_USEREVENT, event.user.code = WINDOW_CLOSE;
+                       SDL_PushEvent(&event);
 
-               event.type = SDL_USEREVENT, event.user.code = MENU_ITEM_CHOSEN;
-               event.user.data1 = (void *)ResetJaguar;
-           SDL_PushEvent(&event);
-//             }
+                       // Handle the error, but don't run...
+                       // Tell the user that we couldn't run their file for some reason... !!! FIX !!!
+               }
        }
        else
                Window::Notify(e);
@@ -1330,6 +1356,7 @@ void DrawStringTrans(int16 * screen, uint32 x, uint32 y, uint16 color, uint8 tra
 //
 bool GUIMain(void)
 {
+// Need to set things up so that it loads and runs a file if given on the command line. !!! FIX !!!
        extern int16 * backbuffer;
        bool done = false;
        SDL_Event event;
@@ -1638,8 +1665,9 @@ Window * MiscOptions(void)
 //
 // Draw "picture"
 // Uses zero as transparent color
+// Can also use an optional alpha channel
 //
-void DrawTransparentBitmap(int16 * screen, uint32 x, uint32 y, uint16 * bitmap)
+void DrawTransparentBitmap(int16 * screen, uint32 x, uint32 y, uint16 * bitmap, uint8 * alpha/*=NULL*/)
 {
        uint16 width = bitmap[0], height = bitmap[1];
        bitmap += 2;
@@ -1651,9 +1679,38 @@ void DrawTransparentBitmap(int16 * screen, uint32 x, uint32 y, uint16 * bitmap)
        {
                for(int xx=0; xx<width; xx++)
                {
-                               if (*bitmap && x + xx < pitch)          // NOTE: Still doesn't clip the Y val...
+                       if (alpha == NULL)
+                       {
+                               if (*bitmap && x + xx < pitch)                  // NOTE: Still doesn't clip the Y val...
                                        *(screen + address + xx + (yy * pitch)) = *bitmap;
-                               bitmap++;
+                       }
+                       else
+                       {
+                               uint8 trans = *alpha;
+                               uint16 color = *bitmap;
+                               uint16 existingColor = *(screen + address + xx + (yy * pitch));
+
+                               uint8 eRed = (existingColor >> 10) & 0x1F,
+                                       eGreen = (existingColor >> 5) & 0x1F,
+                                       eBlue = existingColor & 0x1F,
+
+                                       nRed = (color >> 10) & 0x1F,
+                                       nGreen = (color >> 5) & 0x1F,
+                                       nBlue = color & 0x1F;
+
+                               uint8 invTrans = 255 - trans;
+                               uint16 bRed = (eRed * trans + nRed * invTrans) / 255;
+                               uint16 bGreen = (eGreen * trans + nGreen * invTrans) / 255;
+                               uint16 bBlue = (eBlue * trans + nBlue * invTrans) / 255;
+
+                               uint16 blendedColor = (bRed << 10) | (bGreen << 5) | bBlue;
+
+                               *(screen + address + xx + (yy * pitch)) = blendedColor;
+
+                               alpha++;
+                       }
+
+                       bitmap++;
                }
        }
 }
@@ -1834,6 +1891,8 @@ GUIMain();
 //
 uint32 JaguarLoadROM(uint8 * rom, char * path)
 {
+// We really should have some kind of sanity checking for the ROM size here to prevent
+// a buffer overflow... !!! FIX !!!
        uint32 romSize = 0;
 
        char * ext = strrchr(path, '.');
@@ -1889,61 +1948,105 @@ uint32 JaguarLoadROM(uint8 * rom, char * path)
 }
 
 //
-// Jaguar cartridge ROM loading
+// Jaguar file loading
 //
-void JaguarLoadCart(uint8 * mem, char * path)
+//void JaguarLoadCart(uint8 * mem, char * path)
+bool JaguarLoadFile(char * path)
 {
-       jaguarRomSize = JaguarLoadROM(mem, path);
+//     jaguarRomSize = JaguarLoadROM(mem, path);
+       jaguarRomSize = JaguarLoadROM(jaguar_mainRom, path);
 
-//     if (romSize == 0)
-//     {
-/*             char newPath[2048];
-               WriteLog("VJ: Trying GUI...\n");
-
-//This is not *nix friendly for some reason...
+/*//This is not *nix friendly for some reason...
 //             if (!UserSelectFile(path, newPath))
-               if (!UserSelectFile((strlen(path) == 0 ? (char *)"." : path), newPath))
-               {
-                       WriteLog("VJ: Could not find valid ROM in directory \"%s\"...\nAborting!\n", path);
-                       log_done();
-                       exit(0);
-               }
+       if (!UserSelectFile((strlen(path) == 0 ? (char *)"." : path), newPath))
+       {
+               WriteLog("VJ: Could not find valid ROM in directory \"%s\"...\nAborting!\n", path);
+               log_done();
+               exit(0);
+       }*/
 
-               romSize = JaguarLoadROM(mem, newPath);
-*/
-               if (jaguarRomSize == 0)
-               {
+       if (jaguarRomSize == 0)
+       {
 //                     WriteLog("VJ: Could not load ROM from file \"%s\"...\nAborting!\n", newPath);
-                       WriteLog("VJ: Could not load ROM from file \"%s\"...\nAborting!\n", path);
-                       log_done();
-                       exit(0);
-               }
-//     }
+               WriteLog("GUI: Could not load ROM from file \"%s\"...\nAborting load!\n", path);
+// Need to do something else here, like throw up an error dialog instead of aborting. !!! FIX !!!
+//             log_done();
+//             exit(0);
+               return false;                                                           // This is a start...
+       }
 
        jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, jaguarRomSize);
        WriteLog("CRC: %08X\n", (unsigned int)jaguar_mainRom_crc32);
        eeprom_init();
 
        jaguarRunAddress = 0x802000;
-//NOTE: The bytes 'JAGR' should also be at position $1C...
-//      Also, there's *always* a $601A header at position $00...
-       if (jaguar_mainRom[0] == 0x60 && jaguar_mainRom[1] == 0x1A)
+
+       char * ext = strrchr(path, '.');                                // Get the file's extension for non-cartridge checking
+
+//NOTE: Should fix JaguarLoadROM() to replace .zip with what's *in* the zip (.abs, .j64, etc.)
+       if (stricmp(ext, ".rom") == 0)
        {
-               uint32 loadAddress = GET32(jaguar_mainRom, 0x22), runAddress = GET32(jaguar_mainRom, 0x2A);
-//This is not always right! Especially when converted via bin2jag1!!!
-//We should have access to the length of the furshlumiger file that was loaded anyway!
-//Now, we do! ;-)
-//                     uint32 progLength = GET32(jaguar_mainRom, 0x02);
-//jaguarRomSize
-//jaguarRunAddress
-//                     WriteLog("Jaguar: Setting up PD ROM... Run address: %08X, length: %08X\n", runAddress, progLength);
-//                     memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x2E, progLength);
-               WriteLog("Jaguar: Setting up homebrew... Run address: %08X, length: %08X\n", runAddress, jaguarRomSize - 0x2E);
-               memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x2E, jaguarRomSize - 0x2E);
-//             SET32(jaguar_mainRam, 4, runAddress);
-               jaguarRunAddress = runAddress;
+               // File extension ".ROM": Alpine image that loads/runs at $802000
+               WriteLog("GUI: Setting up homebrew (ROM)... Run address: 00802000, length: %08X\n", jaguarRomSize);
+
+               for(int i=jaguarRomSize-1; i>=0; i--)
+                       jaguar_mainRom[0x2000 + i] = jaguar_mainRom[i];
+
+               memset(jaguar_mainRom, 0xFF, 0x2000);
+/*             memcpy(jaguar_mainRam, jaguar_mainRom, jaguarRomSize);
+               memset(jaguar_mainRom, 0xFF, 0x600000);
+               memcpy(jaguar_mainRom + 0x2000, jaguar_mainRam, jaguarRomSize);
+               memset(jaguar_mainRam, 0x00, 0x400000);*/
+
+/*
+handler 001 at $00E00008
+handler 002 at $00E008DE
+handler 003 at $00E008E2
+handler 004 at $00E008E6
+handler 005 at $00E008EA
+handler 006 at $00E008EE
+handler 007 at $00E008F2
+handler 008 at $00E0054A
+handler 009 at $00E008FA
+handler 010 at $00000000
+handler 011 at $00000000
+handler 012 at $00E008FE
+handler 013 at $00E00902
+handler 014 at $00E00906
+handler 015 at $00E0090A
+handler 016 at $00E0090E
+handler 017 at $00E00912
+handler 018 at $00E00916
+handler 019 at $00E0091A
+handler 020 at $00E0091E
+handler 021 at $00E00922
+handler 022 at $00E00926
+handler 023 at $00E0092A
+handler 024 at $00E0092E
+handler 025 at $00E0107A
+handler 026 at $00E0107A
+handler 027 at $00E0107A
+handler 028 at $00E008DA
+handler 029 at $00E0107A
+handler 030 at $00E0107A
+handler 031 at $00E0107A
+handler 032 at $00000000
+
+Let's try setting up the illegal instruction vector for a stubulated jaguar...
+*/
+/*             SET32(jaguar_mainRam, 0x08, 0x00E008DE);
+               SET32(jaguar_mainRam, 0x0C, 0x00E008E2);
+               SET32(jaguar_mainRam, 0x10, 0x00E008E6);        // <-- Should be here (it is)...
+               SET32(jaguar_mainRam, 0x14, 0x00E008EA);//*/
+
+               // Try setting the vector to say, $1000 and putting an instruction there that loops forever:
+               // This kludge works! Yeah!
+               SET32(jaguar_mainRam, 0x10, 0x00001000);
+               SET16(jaguar_mainRam, 0x1000, 0x60FE);          // Here: bra Here
        }
-}
+       else if (stricmp(ext, ".abs") == 0)
+       {
+               // File extension ".ABS": Atari linker output file with header (w/o is useless to us here)
 
 /*
 ABS Format sleuthing (LBUGDEMO.ABS):
@@ -1991,7 +2094,80 @@ Starting Address for executable = 0x00802000
 Start of Text Segment = 0x00802000
 Start of Data Segment = 0x00803dd0
 */
+               if (jaguar_mainRom[0] == 0x60 && jaguar_mainRom[1] == 0x1B)
+               {
+                       uint32 loadAddress = GET32(jaguar_mainRom, 0x16), //runAddress = GET32(jaguar_mainRom, 0x2A),
+                               codeSize = GET32(jaguar_mainRom, 0x02) + GET32(jaguar_mainRom, 0x06);
+                       WriteLog("GUI: Setting up homebrew (ABS-1)... Run address: %08X, length: %08X\n", loadAddress, codeSize);
+
+                       if (loadAddress < 0x800000)
+                               memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x24, codeSize);
+                       else
+                       {
+                               for(int i=codeSize-1; i>=0; i--)
+                                       jaguar_mainRom[(loadAddress - 0x800000) + i] = jaguar_mainRom[i + 0x24];
+/*                             memcpy(jaguar_mainRam, jaguar_mainRom + 0x24, codeSize);
+                               memset(jaguar_mainRom, 0xFF, 0x600000);
+                               memcpy(jaguar_mainRom + (loadAddress - 0x800000), jaguar_mainRam, codeSize);
+                               memset(jaguar_mainRam, 0x00, 0x400000);*/
+                       }
+
+                       jaguarRunAddress = loadAddress;
+               }
+               else if (jaguar_mainRom[0] == 0x01 && jaguar_mainRom[1] == 0x50)
+               {
+                       uint32 loadAddress = GET32(jaguar_mainRom, 0x28), runAddress = GET32(jaguar_mainRom, 0x24),
+                               codeSize = GET32(jaguar_mainRom, 0x18) + GET32(jaguar_mainRom, 0x1C);
+                       WriteLog("GUI: Setting up homebrew (ABS-2)... Run address: %08X, length: %08X\n", runAddress, codeSize);
+
+                       if (loadAddress < 0x800000)
+                               memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0xA8, codeSize);
+                       else
+                       {
+                               for(int i=codeSize-1; i>=0; i--)
+                                       jaguar_mainRom[(loadAddress - 0x800000) + i] = jaguar_mainRom[i + 0xA8];
+/*                             memcpy(jaguar_mainRam, jaguar_mainRom + 0xA8, codeSize);
+                               memset(jaguar_mainRom, 0xFF, 0x600000);
+                               memcpy(jaguar_mainRom + (loadAddress - 0x800000), jaguar_mainRam, codeSize);
+                               memset(jaguar_mainRam, 0x00, 0x400000);*/
+                       }
+
+                       jaguarRunAddress = runAddress;
+               }
+               else
+               {
+                       WriteLog("GUI: Couldn't find correct ABS format: %02X %02X\n", jaguar_mainRom[0], jaguar_mainRom[1]);
+                       return false;
+               }
+       }
+       else if (stricmp(ext, ".jag") == 0)
+       {
+               // File extension ".JAG": Atari server file with header
+//NOTE: The bytes 'JAGR' should also be at position $1C...
+//      Also, there's *always* a $601A header at position $00...
+               if (jaguar_mainRom[0] == 0x60 && jaguar_mainRom[1] == 0x1A)
+               {
+                       uint32 loadAddress = GET32(jaguar_mainRom, 0x22), runAddress = GET32(jaguar_mainRom, 0x2A);
+//This is not always right! Especially when converted via bin2jag1!!!
+//We should have access to the length of the furshlumiger file that was loaded anyway!
+//Now, we do! ;-)
+//                     uint32 progLength = GET32(jaguar_mainRom, 0x02);
+//jaguarRomSize
+//jaguarRunAddress
+//                     WriteLog("Jaguar: Setting up PD ROM... Run address: %08X, length: %08X\n", runAddress, progLength);
+//                     memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x2E, progLength);
+                       WriteLog("GUI: Setting up homebrew (JAG)... Run address: %08X, length: %08X\n", runAddress, jaguarRomSize - 0x2E);
+                       memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x2E, jaguarRomSize - 0x2E);
+//             SET32(jaguar_mainRam, 4, runAddress);
+                       jaguarRunAddress = runAddress;
+               }
+               else
+                       return false;
+       }
+       // .J64 (Jaguar cartridge ROM image) is implied by the FileList object...
 
+       return true;
+}
 
 //
 // Get the length of a (possibly) gzipped file