]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/window.h
Initial changeset to experimental branch
[virtualjaguar] / src / gui / window.h
diff --git a/src/gui/window.h b/src/gui/window.h
deleted file mode 100644 (file)
index 2686ff7..0000000
+++ /dev/null
@@ -1,35 +0,0 @@
-//
-// Window class
-//
-// by James L. Hammons
-
-#ifndef __WINDOW_H__
-#define __WINDOW_H__
-
-#include <vector>
-#include "button.h"
-#include "element.h"
-
-class Window: public Element
-{
-       public:
-               Window(uint32 x = 0, uint32 y = 0, uint32 w = 0, uint32 h = 0,
-                       void (* f)(Element *) = NULL);
-               virtual ~Window();
-               virtual void HandleKey(SDLKey key);
-               virtual void HandleMouseMove(uint32 x, uint32 y);
-               virtual void HandleMouseButton(uint32 x, uint32 y, bool mouseDown);
-               virtual void Draw(uint32 offsetX = 0, uint32 offsetY = 0);
-               virtual void Notify(Element * e);
-               void AddElement(Element * e);
-
-       protected:
-               uint32 fgColor, bgColor;
-               void (* handler)(Element *);
-               Button * close;
-               // We have to use a list of Element *pointers* because we can't make a
-               // list that will hold all the different object types in the same list...
-               std::vector<Element *> list;
-};
-
-#endif // __WINDOW_H__