+++ /dev/null
-//
-// PushButton class
-//
-// by James L. Hammons
-//
-
-#include "pushbutton.h"
-
-#include "guimisc.h"
-
-PushButton::PushButton(uint32 x, uint32 y, bool * st, std::string s):
- Element(x, y, 16, 16), state(st), inside(false), text(s)
-{
- if (st == NULL)
- state = &internalState;
-}
-
-void PushButton::HandleMouseMove(uint32 x, uint32 y)
-{
- inside = Inside(x, y);
-}
-
-void PushButton::HandleMouseButton(uint32 x, uint32 y, bool mouseDown)
-{
- if (inside && mouseDown)
- *state = !(*state);
-}
-
-void PushButton::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/)
-{
- if (*state)
- DrawTransparentBitmap(screenBuffer, extents.x + offsetX, extents.y + offsetY, &pbDown);
- else
- DrawTransparentBitmap(screenBuffer, extents.x + offsetX, extents.y + offsetY, &pbUp);
-
- if (text.length() > 0)
- DrawString(screenBuffer, extents.x + offsetX + 24, extents.y + offsetY, false, "%s", text.c_str());
-}