class QComboBox;
class QSettings;
-#define MAX_PROFILES 64
+#define MAX_PROFILES 64 // 64 profiles ought to be enough for everybody
#define CONTROLLER1 0x01
#define CONTROLLER2 0x02
{
int device; // Host device number (-1 == invalid profile)
char mapName[32]; // Human readable map name
- int preferredController; // CONTROLLER1 and/or CONTROLLER2
+ int preferredSlot; // CONTROLLER1 and/or CONTROLLER2
uint32_t map[21]; // Keys/buttons/axes
};
// Function prototypes
+void SaveProfiles(void);
+void RestoreProfiles(void);
void ReadProfiles(QSettings *);
void WriteProfiles(QSettings *);
+int GetFreeProfile(void);
+void DeleteProfile(int);
int FindDeviceNumberForName(const char *);
int FindMappingsForDevice(int, QComboBox *);
+int FindUsableProfiles(QComboBox *);
bool ConnectProfileToController(int, int);
void AutoConnectProfiles(void);
extern Profile profile[];
extern int controller1Profile;
extern int controller2Profile;
-extern int gamepad1Slot;
-extern int gamepad2Slot;
+extern int gamepadIDSlot1;
+extern int gamepadIDSlot2;
//extern int numberOfProfiles;
#endif // __PROFILE_H__