MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit(true),
cartridgeLoaded(false), CDActive(false),//, alpineLoadSuccessful(false),
- pauseForFileSelector(false)
+ pauseForFileSelector(false), plzDontKillMyComputer(false)
{
videoWidget = new GLWidget(this);
setCentralWidget(videoWidget);
if (showUntunedTankCircuit)
{
+ // Some machines can't handle this, so we give them the option to disable it. :-)
+ if (!plzDontKillMyComputer)
+ {
// Random hash & trash
// We try to simulate an untuned tank circuit here... :-)
for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
= (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;
}
}
+ }
}
else
{