tvTypeActs = new QActionGroup(this);
ntscAct = new QAction(QIcon(":/res/generic.png"), tr("NTSC"), tvTypeActs);
- ntscAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
ntscAct->setCheckable(true);
connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
palAct = new QAction(QIcon(":/res/generic.png"), tr("PAL"), tvTypeActs);
- palAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
palAct->setCheckable(true);
connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
aboutAct->setStatusTip(tr("Blatant self-promotion"));
connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
- filePickAct = new QAction(QIcon(":/res/generic.png"), tr("Insert Cartridge..."), this);
+ filePickAct = new QAction(QIcon(":/res/generic.png"), tr("&Insert Cartridge..."), this);
filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
fileMenu->addAction(powerAct);
fileMenu->addAction(quitAppAct);
- fileMenu = menuBar()->addMenu(tr("&Help"));
- fileMenu->addAction(aboutAct);
+ helpMenu = menuBar()->addMenu(tr("&Help"));
+ helpMenu->addAction(aboutAct);
- QToolBar * toolbar = addToolBar(tr("Stuff"));
+ toolbar = addToolBar(tr("Stuff"));
toolbar->addAction(powerAct);
+ toolbar->addSeparator();
toolbar->addAction(x1Act);
toolbar->addAction(x2Act);
toolbar->addAction(x3Act);
+ toolbar->addSeparator();
toolbar->addAction(ntscAct);
toolbar->addAction(palAct);
+ toolbar->addSeparator();
toolbar->addAction(blurAct);
// Create status bar
statusBar()->showMessage(tr("Ready"));
- // Set toolbar button based on setting read in (sync the UI)...
+ // Set toolbar buttons/menus based on settings read in (sync the UI)...
blurAct->setChecked(vjs.glFilter);
x1Act->setChecked(zoomLevel == 1);
x2Act->setChecked(zoomLevel == 2);
vjs.renderType = settings.value("renderType", 0).toInt();
// Hardcoded, !!! FIX !!!
- strcpy(vjs.ROMPath, "./roms");
+#warning "!!! FIX !!! ROMPath is hardcoded!"
+ strcpy(vjs.ROMPath, "./software");
}
void MainWin::WriteSettings(void)