]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/mainwin.cpp
Added option to enable logging automagically in Alpine mode.
[virtualjaguar] / src / gui / mainwin.cpp
index 43ec937cbf5cfbaa123d7746f6f02bc06d40fe8f..762c38660758ba834b733319303546236d545086 100644 (file)
 #include "app.h"
 #include "about.h"
 #include "configdialog.h"
+#include "controllertab.h"
 #include "filepicker.h"
 #include "gamepad.h"
 #include "generaltab.h"
 #include "glwidget.h"
 #include "help.h"
+#include "profile.h"
 #include "settings.h"
 #include "version.h"
 #include "debug/cpubrowser.h"
@@ -82,7 +84,7 @@
 
 MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        showUntunedTankCircuit(true), cartridgeLoaded(false), CDActive(false),
-       pauseForFileSelector(false), loadAndGo(autoRun), plzDontKillMyComputer(false)
+       pauseForFileSelector(false), loadAndGo(autoRun), scannedSoftwareFolder(false), plzDontKillMyComputer(false)
 {
        debugbar = NULL;
 
@@ -391,6 +393,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        // Run the scanner if nothing passed in and *not* Alpine mode...
        // NB: Really need to look into caching the info scanned in here...
        filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
+       scannedSoftwareFolder = true;
 }
 
 
@@ -437,6 +440,11 @@ void MainWin::keyPressEvent(QKeyEvent * e)
 {
        // From jaguar.cpp
        extern bool startM68KTracing;
+       // From joystick.cpp
+       extern int blit_start_log;
+       // From blitter.cpp
+       extern bool startConciseBlitLogging;
+
 
        // We ignore the Alt key for now, since it causes problems with the GUI
        if (e->key() == Qt::Key_Alt)
@@ -450,8 +458,37 @@ void MainWin::keyPressEvent(QKeyEvent * e)
                e->accept();
                return;
        }
+       else if (e->key() == Qt::Key_F12)
+       {
+               blit_start_log = true;
+               e->accept();
+               return;
+       }
+       else if (e->key() == Qt::Key_F10)
+       {
+               startConciseBlitLogging = true;
+               e->accept();
+               return;
+       }
+       else if (e->key() == Qt::Key_F8)
+       {
+               // ggn: For extra NYAN pleasure...
+               // ggn: There you go James :P
+               // Shamus: Thanks for the patch! :-D
+               WriteLog("    o  +           +        +\n");
+               WriteLog("+        o     o       +        o\n");
+               WriteLog("-_-_-_-_-_-_-_,------,      o \n");
+               WriteLog("_-_-_-_-_-_-_-|   /\\_/\\  \n");
+               WriteLog("-_-_-_-_-_-_-~|__( ^ .^)  +     +  \n");
+               WriteLog("_-_-_-_-_-_-_-\"\"  \"\"      \n");
+               WriteLog("+      o         o   +       o\n");
+               WriteLog("    +         +\n");
+               e->accept();
+               return;
+       }
 
 /*
+This is done now by a QAction...
        if (e->key() == Qt::Key_F9)
        {
                ToggleFullScreen();
@@ -479,40 +516,9 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state)
 {
        enum { P1LEFT = 0, P1RIGHT, P1UP, P1DOWN, P2LEFT, P2RIGHT, P2UP, P2DOWN };
        // We kill bad key combos here, before they can get to the emulator...
-       // This also kills the illegal instruction problem that cropped up in Rayman!
-       // May want to do this by killing the old one instead of ignoring the new one...
-       // Seems to work better that way...
+       // This also kills the illegal instruction problem that cropped up in
+       // Rayman!
 
-// The problem with this approach is that it causes bad results because it doesn't do
-// any checking of previous states. Need to come up with something better because this
-// causes problems where the keyboard acts as if it were unresponsive. :-P
-#if 0
-       if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
-               || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
-               || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
-               || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
-               return;
-#else
-#if 0
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
-               joypad_0_buttons[BUTTON_R] = 0;
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
-               joypad_0_buttons[BUTTON_L] = 0;
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
-               joypad_0_buttons[BUTTON_D] = 0;
-       if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
-               joypad_0_buttons[BUTTON_U] = 0;
-
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_L] && joypad_1_buttons[BUTTON_R])
-               joypad_1_buttons[BUTTON_R] = 0;
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_R] && joypad_1_buttons[BUTTON_L])
-               joypad_1_buttons[BUTTON_L] = 0;
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_U] && joypad_1_buttons[BUTTON_D])
-               joypad_1_buttons[BUTTON_D] = 0;
-       if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D] && joypad_1_buttons[BUTTON_U])
-               joypad_1_buttons[BUTTON_U] = 0;
-#else
-//hrm, this still has sticky state problems... Ugh!
        // First, settle key states...
        if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L])
                keyHeld[P1LEFT] = state;
@@ -531,26 +537,26 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state)
        else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D])
                keyHeld[P2DOWN] = state;
 
-       // Next, check for conflicts and bail out if there are any...
-       if ((keyHeld[P1LEFT] && keyHeld[P1RIGHT])
-               || (keyHeld[P1UP] && keyHeld[P1DOWN])
-               || (keyHeld[P2LEFT] && keyHeld[P2RIGHT])
-               || (keyHeld[P2UP] && keyHeld[P2DOWN]))
-               return;
-#endif
-#endif
+       // Next, check for conflicts and kill 'em if there are any...
+       if (keyHeld[P1LEFT] && keyHeld[P1RIGHT])
+               keyHeld[P1LEFT] = keyHeld[P1RIGHT] = false;
+
+       if (keyHeld[P1UP] && keyHeld[P1DOWN])
+               keyHeld[P1UP] = keyHeld[P1DOWN] = false;
+
+       if (keyHeld[P2LEFT] && keyHeld[P2RIGHT])
+               keyHeld[P2LEFT] = keyHeld[P2RIGHT] = false;
 
-       // No bad combos exist, let's stuff the emulator key buffers...!
+       if (keyHeld[P2UP] && keyHeld[P2DOWN])
+               keyHeld[P2UP] = keyHeld[P2DOWN] = false;
+
+       // No bad combos exist now, let's stuff the emulator key buffers...!
        for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
        {
                if (e->key() == (int)vjs.p1KeyBindings[i])
-//                     joypad_0_buttons[i] = (uint8)state;
                        joypad0Buttons[i] = (state ? 0x01 : 0x00);
 
-// Pad #2 is screwing up pad #1. Prolly a problem in joystick.cpp...
-// So let's try to fix it there. :-P [DONE]
                if (e->key() == (int)vjs.p2KeyBindings[i])
-//                     joypad_1_buttons[i] = (uint8)state;
                        joypad1Buttons[i] = (state ? 0x01 : 0x00);
        }
 }
@@ -564,7 +570,10 @@ void MainWin::HandleGamepads(void)
        {
                if (vjs.p1KeyBindings[i] & (JOY_BUTTON | JOY_HAT | JOY_AXIS))
                        joypad0Buttons[i] = (Gamepad::GetState(0, vjs.p1KeyBindings[i]) ? 0x01 : 0x00);
-
+/*{
+if (vjs.p1KeyBindings[i] & JOY_AXIS)
+       printf("Axis state (HandleGamepads): %i\n", joypad0Buttons[i]);
+}*/
                if (vjs.p2KeyBindings[i] & (JOY_BUTTON | JOY_HAT | JOY_AXIS))
                        joypad1Buttons[i] = (Gamepad::GetState(1, vjs.p2KeyBindings[i]) ? 0x01 : 0x00);
        }
@@ -582,6 +591,8 @@ void MainWin::Configure(void)
        ConfigDialog dlg(this);
        //ick.
        dlg.generalTab->useUnknownSoftware->setChecked(allowUnknownSoftware);
+       dlg.controllerTab1->profileNum = lastEditedProfile;
+       dlg.controllerTab1->SetupLastUsedProfile();
 
        if (dlg.exec() == false)
                return;
@@ -601,6 +612,7 @@ void MainWin::Configure(void)
        bool allowOld = allowUnknownSoftware;
        //ick.
        allowUnknownSoftware = dlg.generalTab->useUnknownSoftware->isChecked();
+       lastEditedProfile = dlg.controllerTab1->profileNum;
 
        // We rescan the "software" folder if the user either changed the path or
        // checked/unchecked the "Allow unknown files" option in the config dialog.
@@ -651,6 +663,16 @@ void MainWin::Configure(void)
 //
 void MainWin::Timer(void)
 {
+#if 0
+static uint32_t ntscTickCount;
+       if (vjs.hardwareTypeNTSC)
+       {
+               ntscTickCount++;
+               ntscTickCount %= 3;
+               timer->start(16 + (ntscTickCount == 0 ? 1 : 0));
+       }
+#endif
+
        if (!running)
                return;
 
@@ -859,6 +881,14 @@ void MainWin::ShowHelpWin(void)
 
 void MainWin::InsertCart(void)
 {
+       // Check to see if we did autorun, 'cause we didn't load anything in that
+       // case
+       if (!scannedSoftwareFolder)
+       {
+               filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
+               scannedSoftwareFolder = true;
+       }
+
        // If the emulator is running, we pause it here and unpause it later
        // if we dismiss the file selector without choosing anything
        if (running && powerButtonOn)
@@ -1074,6 +1104,7 @@ void MainWin::ReadSettings(void)
 
        zoomLevel = settings.value("zoom", 2).toInt();
        allowUnknownSoftware = settings.value("showUnknownSoftware", false).toBool();
+       lastEditedProfile = settings.value("lastEditedProfile", 0).toInt();
 
        vjs.useJoystick      = settings.value("useJoystick", false).toBool();
        vjs.joyport          = settings.value("joyport", 0).toInt();
@@ -1081,7 +1112,7 @@ void MainWin::ReadSettings(void)
        vjs.frameSkip        = settings.value("frameSkip", 0).toInt();
        vjs.useJaguarBIOS    = settings.value("useJaguarBIOS", false).toBool();
        vjs.GPUEnabled       = settings.value("GPUEnabled", true).toBool();
-       vjs.DSPEnabled       = settings.value("DSPEnabled", false).toBool();
+       vjs.DSPEnabled       = settings.value("DSPEnabled", true).toBool();
        vjs.audioEnabled     = settings.value("audioEnabled", true).toBool();
        vjs.usePipelinedDSP  = settings.value("usePipelinedDSP", false).toBool();
        vjs.fullscreen       = settings.value("fullscreen", false).toBool();
@@ -1090,6 +1121,7 @@ void MainWin::ReadSettings(void)
        vjs.renderType       = settings.value("renderType", 0).toInt();
        vjs.allowWritesToROM = settings.value("writeROM", false).toBool();
        vjs.biosType         = settings.value("biosType", BT_M_SERIES).toInt();
+       vjs.useFastBlitter   = settings.value("useFastBlitter", false).toBool();
        strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data());
        strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data());
        strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data());
@@ -1146,6 +1178,8 @@ WriteLog("Pipelined DSP = %s\n", (vjs.usePipelinedDSP ? "ON" : "off"));
        vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
        vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
        vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
+
+       ReadProfiles(&settings);
 }
 
 
@@ -1158,6 +1192,7 @@ void MainWin::WriteSettings(void)
 
        settings.setValue("zoom", zoomLevel);
        settings.setValue("showUnknownSoftware", allowUnknownSoftware);
+       settings.setValue("lastEditedProfile", lastEditedProfile);
 
        settings.setValue("useJoystick", vjs.useJoystick);
        settings.setValue("joyport", vjs.joyport);
@@ -1174,6 +1209,7 @@ void MainWin::WriteSettings(void)
        settings.setValue("renderType", vjs.renderType);
        settings.setValue("writeROM", vjs.allowWritesToROM);
        settings.setValue("biosType", vjs.biosType);
+       settings.setValue("useFastBlitter", vjs.useFastBlitter);
        settings.setValue("JagBootROM", vjs.jagBootPath);
        settings.setValue("CDBootROM", vjs.CDBootPath);
        settings.setValue("EEPROMs", vjs.EEPROMPath);
@@ -1224,6 +1260,8 @@ void MainWin::WriteSettings(void)
        settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
        settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
        settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
+
+       WriteProfiles(&settings);
 }
 
 
@@ -1236,3 +1274,4 @@ void MainWin::WriteUISettings(void)
 
        settings.setValue("zoom", zoomLevel);
 }
+