// Who When What
// --- ---------- -------------------------------------------------------------
// JLH 12/23/2009 Created this file
+// JLH 12/20/2010 Added settings, menus & toolbars
//
// FIXED:
//#define DEBUGFOO // Various tool debugging...
//#define DEBUGTP // Toolpalette debugging...
-//#include <QtGui>
#include "mainwin.h"
+//#include <QtGui>
//#include <QtOpenGL>
#include "glwidget.h"
-//#include "editwindow.h"
-//#include "charwindow.h"
-//#include "ttedit.h"
+#include "about.h"
+#include "settings.h"
+#include "filepicker.h"
-MainWin::MainWin(): running(true)
-{
- // The way BSNES controls things is by setting a timer with a zero
- // timeout, sleeping if not emulating anything. Seems there has to be a
- // better way.
+// The way BSNES controls things is by setting a timer with a zero
+// timeout, sleeping if not emulating anything. Seems there has to be a
+// better way.
- // It has a novel approach to plugging-in/using different video/audio/input
- // methods, can we do something similar or should we just use the built-in
- // QOpenGL?
+// It has a novel approach to plugging-in/using different video/audio/input
+// methods, can we do something similar or should we just use the built-in
+// QOpenGL?
- // We're going to try to use the built-in OpenGL support and see how it goes.
- // We'll make the VJ core modular so that it doesn't matter what GUI is in
- // use, we can drop it in anywhere and use it as-is.
+// We're going to try to use the built-in OpenGL support and see how it goes.
+// We'll make the VJ core modular so that it doesn't matter what GUI is in
+// use, we can drop it in anywhere and use it as-is.
-// ((TTEdit *)qApp)->charWnd = new CharWindow(this);
+MainWin::MainWin()
+{
videoWidget = new GLWidget(this);
setCentralWidget(videoWidget);
setWindowIcon(QIcon(":/res/vj.xpm"));
setWindowTitle("Virtual Jaguar v2.0.0");
- QMenu * menu = menuBar()->addMenu(tr("&File"));
- QToolBar * toolbar = addToolBar(tr("x1"));
- /*QAction */ action = new QAction(tr("Toggle"), this);
- action->setStatusTip(tr("Toggle running state"));
- action->setCheckable(true);
- toolbar->addAction(action);
- connect(action, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
-#if 0
-// createActions();
- newAct = new QAction(QIcon(":/images/new.png"), tr("&New"), this);
- newAct->setShortcuts(QKeySequence::New);
- newAct->setStatusTip(tr("Create a new file"));
- connect(newAct, SIGNAL(triggered()), this, SLOT(newFile()));
-
- openAct = new QAction(QIcon(":/images/open.png"), tr("&Open..."), this);
- openAct->setShortcuts(QKeySequence::Open);
- openAct->setStatusTip(tr("Open an existing file"));
- connect(openAct, SIGNAL(triggered()), this, SLOT(open()));
-
- aboutQtAct = new QAction(tr("About &Qt"), this);
- aboutQtAct->setStatusTip(tr("Show the Qt library's About box"));
- connect(aboutQtAct, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
-
-// createMenus();
+ ReadSettings();
+ setUnifiedTitleAndToolBarOnMac(true);
+
+ aboutWin = new AboutWindow(this);
+ filePickWin = new FilePickerWindow(this);
+
+ videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+
+ // Create actions
+
+ quitAppAct = new QAction(tr("E&xit"), this);
+ quitAppAct->setShortcuts(QKeySequence::Quit);
+ quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
+ connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
+
+ powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
+ powerAct->setStatusTip(tr("Toggle running state"));
+ powerAct->setCheckable(true);
+ connect(powerAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
+
+ zoomActs = new QActionGroup(this);
+
+ x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
+ x1Act->setStatusTip(tr("Set window zoom to 100%"));
+ x1Act->setCheckable(true);
+ connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
+
+ x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
+ x2Act->setStatusTip(tr("Set window zoom to 200%"));
+ x2Act->setCheckable(true);
+ connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
+
+ x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
+ x3Act->setStatusTip(tr("Set window zoom to 300%"));
+ x3Act->setCheckable(true);
+ connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
+
+ tvTypeActs = new QActionGroup(this);
+
+ ntscAct = new QAction(QIcon(":/res/generic.png"), tr("NTSC"), tvTypeActs);
+ ntscAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ ntscAct->setCheckable(true);
+ connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
+
+ palAct = new QAction(QIcon(":/res/generic.png"), tr("PAL"), tvTypeActs);
+ palAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ palAct->setCheckable(true);
+ connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
+
+ blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
+ blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ blurAct->setCheckable(true);
+ connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
+
+ aboutAct = new QAction(QIcon(":/res/generic.png"), tr("&About..."), this);
+ aboutAct->setStatusTip(tr("Blatant self-promotion"));
+ connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
+
+ filePickAct = new QAction(QIcon(":/res/generic.png"), tr("Insert Cartridge..."), this);
+ filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
+ connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
+
+ // Create menus & toolbars
+
fileMenu = menuBar()->addMenu(tr("&File"));
- fileMenu->addAction(newAct);
- fileMenu->addAction(openAct);
- fileMenu->addAction(saveAct);
- fileMenu->addAction(saveAsAct);
- fileMenu->addSeparator();
- fileMenu->addAction(exitAct);
-
- editMenu = menuBar()->addMenu(tr("&Edit"));
- editMenu->addAction(cutAct);
- editMenu->addAction(copyAct);
- editMenu->addAction(pasteAct);
-
- menuBar()->addSeparator();
-
- helpMenu = menuBar()->addMenu(tr("&Help"));
- helpMenu->addAction(aboutAct);
- helpMenu->addAction(aboutQtAct);
-
-// createToolBars();
- fileToolBar = addToolBar(tr("File"));
- fileToolBar->addAction(newAct);
- fileToolBar->addAction(openAct);
- fileToolBar->addAction(saveAct);
-
- editToolBar = addToolBar(tr("Edit"));
- editToolBar->addAction(cutAct);
- editToolBar->addAction(copyAct);
- editToolBar->addAction(pasteAct);
-#endif
+ fileMenu->addAction(filePickAct);
+ fileMenu->addAction(powerAct);
+ fileMenu->addAction(quitAppAct);
+
+ fileMenu = menuBar()->addMenu(tr("&Help"));
+ fileMenu->addAction(aboutAct);
+
+ QToolBar * toolbar = addToolBar(tr("Stuff"));
+ toolbar->addAction(powerAct);
+ toolbar->addAction(x1Act);
+ toolbar->addAction(x2Act);
+ toolbar->addAction(x3Act);
+ toolbar->addAction(ntscAct);
+ toolbar->addAction(palAct);
+ toolbar->addAction(blurAct);
// Create status bar
statusBar()->showMessage(tr("Ready"));
- ReadSettings();
-
-// connect(textEdit->document(), SIGNAL(contentsChanged()),
-// this, SLOT(documentWasModified()));
+ // Set toolbar button based on setting read in (sync the UI)...
+ blurAct->setChecked(vjs.glFilter);
+ x1Act->setChecked(zoomLevel == 1);
+ x2Act->setChecked(zoomLevel == 2);
+ x3Act->setChecked(zoomLevel == 3);
+ running = powerAct->isChecked();
+ ntscAct->setChecked(vjs.hardwareTypeNTSC);
+ palAct->setChecked(!vjs.hardwareTypeNTSC);
-// setCurrentFile("");
- setUnifiedTitleAndToolBarOnMac(true);
+ // Do this in case original size isn't correct (mostly for the first-run case)
+ ResizeMainWindow();
// Set up timer based loop for animation...
timer = new QTimer(this);
// Random hash & trash
// We try to simulate an untuned tank circuit here... :-)
- for(int x=0; x<videoWidget->rasterWidth; x++)
+ for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
{
- for(int y=0; y<videoWidget->rasterHeight; y++)
+ for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
{
videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF;
// buffer[(y * textureWidth) + x] = x*y;
void MainWin::ToggleRunState(void)
{
running = !running;
+
+ if (!running)
+ {
+ for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
+ for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+ videoWidget->buffer[(y * videoWidget->textureWidth) + x] = 0x00000000;
+
+ videoWidget->updateGL();
+ }
+}
+
+void MainWin::SetZoom100(void)
+{
+ zoomLevel = 1;
+ ResizeMainWindow();
+}
+
+void MainWin::SetZoom200(void)
+{
+ zoomLevel = 2;
+ ResizeMainWindow();
+}
+
+void MainWin::SetZoom300(void)
+{
+ zoomLevel = 3;
+ ResizeMainWindow();
+}
+
+void MainWin::SetNTSC(void)
+{
+ vjs.hardwareTypeNTSC = true;
+ ResizeMainWindow();
+}
+
+void MainWin::SetPAL(void)
+{
+ vjs.hardwareTypeNTSC = false;
+ ResizeMainWindow();
+}
+
+void MainWin::ToggleBlur(void)
+{
+ vjs.glFilter = !vjs.glFilter;
+}
+
+void MainWin::ShowAboutWin(void)
+{
+ aboutWin->show();
+}
+
+void MainWin::InsertCart(void)
+{
+ filePickWin->show();
+}
+
+void MainWin::ResizeMainWindow(void)
+{
+ videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
+ show();
+
+ for(int i=0; i<2; i++)
+ {
+ resize(0, 0);
+ usleep(2000);
+ QApplication::processEvents();
+ }
}
void MainWin::ReadSettings(void)
QSize size = settings.value("size", QSize(400, 400)).toSize();
resize(size);
move(pos);
-//videoWidget->updateGL();
-// pos = settings.value("charWndPos", QPoint(0, 0)).toPoint();
-// size = settings.value("charWndSize", QSize(200, 200)).toSize();
-// ((TTEdit *)qApp)->charWnd->resize(size);
-// ((TTEdit *)qApp)->charWnd->move(pos);
+
+ zoomLevel = settings.value("zoom", 1).toInt();
+
+ vjs.useJoystick = settings.value("useJoystick", false).toBool();
+ vjs.joyport = settings.value("joyport", 0).toInt();
+ vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
+ vjs.frameSkip = settings.value("frameSkip", 0).toInt();
+ vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool();
+ vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool();
+ vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool();
+ vjs.fullscreen = settings.value("fullscreen", false).toBool();
+ vjs.useOpenGL = settings.value("useOpenGL", true).toBool();
+ vjs.glFilter = settings.value("glFilterType", 0).toInt();
+ vjs.renderType = settings.value("renderType", 0).toInt();
+
+ // Hardcoded, !!! FIX !!!
+ strcpy(vjs.ROMPath, "./roms");
}
void MainWin::WriteSettings(void)
QSettings settings("Underground Software", "Virtual Jaguar");
settings.setValue("pos", pos());
settings.setValue("size", size());
-// settings.setValue("charWndPos", ((TTEdit *)qApp)->charWnd->pos());
-// settings.setValue("charWndSize", ((TTEdit *)qApp)->charWnd->size());
+
+ settings.setValue("zoom", zoomLevel);
+
+ settings.setValue("useJoystick", vjs.useJoystick);
+ settings.setValue("joyport", vjs.joyport);
+ settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
+ settings.setValue("frameSkip", vjs.frameSkip);
+ settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
+ settings.setValue("DSPEnabled", vjs.DSPEnabled);
+ settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
+ settings.setValue("fullscreen", vjs.fullscreen);
+ settings.setValue("useOpenGL", vjs.useOpenGL);
+ settings.setValue("glFilterType", vjs.glFilter);
+ settings.setValue("renderType", vjs.renderType);
}
+// Here's how Byuu does it...
+// I think I have it working now... :-)
+#if 0
+void Utility::resizeMainWindow()
+{
+ unsigned region = config().video.context->region;
+ unsigned multiplier = config().video.context->multiplier;
+ unsigned width = 256 * multiplier;
+ unsigned height = (region == 0 ? 224 : 239) * multiplier;
+
+ if(config().video.context->correctAspectRatio)
+ {
+ if(region == 0)
+ {
+ width = (double)width * config().video.ntscAspectRatio + 0.5; //NTSC adjust
+ }
+ else
+ {
+ width = (double)width * config().video.palAspectRatio + 0.5; //PAL adjust
+ }
+ }
+
+ if(config().video.isFullscreen == false)
+ {
+ //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.)
+ QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow);
+
+ //ensure window size will not be larger than viewable desktop area
+ constrainSize(height, width, deskRect.height()); //- frameHeight);
+ constrainSize(width, height, deskRect.width()); //- frameWidth );
+
+ mainWindow->canvas->setFixedSize(width, height);
+ mainWindow->show();
+ }
+ else
+ {
+ for(unsigned i = 0; i < 2; i++)
+ {
+ unsigned iWidth = width, iHeight = height;
+
+ constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height());
+ constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width());
+
+ //center canvas onscreen; ensure it is not larger than viewable area
+ mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ mainWindow->canvas->setFixedSize(iWidth, iHeight);
+ mainWindow->canvas->setMinimumSize(0, 0);
+
+ usleep(2000);
+ QApplication::processEvents();
+ }
+ }
+
+ //workaround for Qt/Xlib bug:
+ //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor;
+ //so force it to show Qt::ArrowCursor, as expected
+ mainWindow->setCursor(Qt::ArrowCursor);
+ mainWindow->canvasContainer->setCursor(Qt::ArrowCursor);
+ mainWindow->canvas->setCursor(Qt::ArrowCursor);
+
+ //workaround for DirectSound(?) bug:
+ //window resizing sometimes breaks audio sync, this call re-initializes it
+ updateAvSync();
+}
+
+void Utility::setScale(unsigned scale)
+{
+ config().video.context->multiplier = scale;
+ resizeMainWindow();
+ mainWindow->shrink();
+ mainWindow->syncUi();
+}
+
+void QbWindow::shrink()
+{
+ if(config().video.isFullscreen == false)
+ {
+ for(unsigned i = 0; i < 2; i++)
+ {
+ resize(0, 0);
+ usleep(2000);
+ QApplication::processEvents();
+ }
+ }
+}
+#endif