]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/mainwin.cpp
Added appropriate audio thread pausing to the GUI layer.
[virtualjaguar] / src / gui / mainwin.cpp
index 892d5a74ff7e8d6aeb08080fa4af29307db8927d..28d022b073f83266973dfa12a4b1e4984f76a289 100644 (file)
 
 #include "SDL.h"
 #include "app.h"
-#include "glwidget.h"
 #include "about.h"
-#include "help.h"
-#include "settings.h"
-#include "filepicker.h"
 #include "configdialog.h"
+#include "filepicker.h"
+#include "gamepad.h"
 #include "generaltab.h"
+#include "glwidget.h"
+#include "help.h"
+#include "settings.h"
 #include "version.h"
 #include "debug/cpubrowser.h"
 #include "debug/m68kdasmbrowser.h"
 #include "debug/memorybrowser.h"
 #include "debug/opbrowser.h"
+#include "debug/riscdasmbrowser.h"
 
 #include "dac.h"
 #include "jaguar.h"
@@ -104,9 +106,10 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        cpuBrowseWin = new CPUBrowserWindow(this);
        opBrowseWin = new OPBrowserWindow(this);
        m68kDasmBrowseWin = new M68KDasmBrowserWindow(this);
+       riscDasmBrowseWin = new RISCDasmBrowserWindow(this);
 
-    videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
-    setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+       videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+       setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
 
        setUnifiedTitleAndToolBarOnMac(true);
 
@@ -230,6 +233,11 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
 //     memBrowseAct->setCheckable(true);
        connect(m68kDasmBrowseAct, SIGNAL(triggered()), this, SLOT(ShowM68KDasmBrowserWin()));
 
+       riscDasmBrowseAct = new QAction(QIcon(":/res/generic.png"), tr("RISC Listing Browser"), this);
+       riscDasmBrowseAct->setStatusTip(tr("Shows the RISC disassembly browser window"));
+//     memBrowseAct->setCheckable(true);
+       connect(riscDasmBrowseAct, SIGNAL(triggered()), this, SLOT(ShowRISCDasmBrowserWin()));
+
        // Misc. connections...
        connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
        connect(filePickWin, SIGNAL(FilePickerHiding()), this, SLOT(Unpause()));
@@ -252,6 +260,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
                debugMenu->addAction(cpuBrowseAct);
                debugMenu->addAction(opBrowseAct);
                debugMenu->addAction(m68kDasmBrowseAct);
+               debugMenu->addAction(riscDasmBrowseAct);
        }
 
        helpMenu = menuBar()->addMenu(tr("&Help"));
@@ -281,6 +290,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
                debugbar->addAction(cpuBrowseAct);
                debugbar->addAction(opBrowseAct);
                debugbar->addAction(m68kDasmBrowseAct);
+               debugbar->addAction(riscDasmBrowseAct);
        }
 
        //      Create status bar
@@ -503,6 +513,21 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state)
 }
 
 
+void MainWin::HandleGamepads(void)
+{
+       Gamepad::Update();
+
+       for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
+       {
+               if (vjs.p1KeyBindings[i] & (JOY_BUTTON | JOY_HAT))
+                       joypad_0_buttons[i] = (Gamepad::GetState(0, vjs.p1KeyBindings[i]) ? 0x01 : 0x00);
+
+               if (vjs.p2KeyBindings[i] & (JOY_BUTTON | JOY_HAT))
+                       joypad_1_buttons[i] = (Gamepad::GetState(1, vjs.p2KeyBindings[i]) ? 0x01 : 0x00);
+       }
+}
+
+
 void MainWin::Open(void)
 {
 }
@@ -591,21 +616,22 @@ void MainWin::Timer(void)
                // Some machines can't handle this, so we give them the option to disable it. :-)
                if (!plzDontKillMyComputer)
                {
-               // Random hash & trash
-               // We try to simulate an untuned tank circuit here... :-)
-               for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
-               {
-                       for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+                       // Random hash & trash
+                       // We try to simulate an untuned tank circuit here... :-)
+                       for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
                        {
-                               videoWidget->buffer[(y * videoWidget->textureWidth) + x]
-                                       = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;
+                               for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+                               {
+                                       videoWidget->buffer[(y * videoWidget->textureWidth) + x]
+                                               = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;
+                               }
                        }
                }
-               }
        }
        else
        {
                // Otherwise, run the Jaguar simulation
+               HandleGamepads();
                JaguarExecuteNew();
        }
 
@@ -629,6 +655,7 @@ void MainWin::TogglePowerState(void)
                showUntunedTankCircuit = true;
                // This is just in case the ROM we were playing was in a narrow or wide field mode,
                // so the untuned tank sim doesn't look wrong. :-)
+               DACPauseAudioThread();
                TOMReset();
        }
        else
@@ -654,6 +681,7 @@ void MainWin::TogglePowerState(void)
 
                WriteLog("GUI: Resetting Jaguar...\n");
                JaguarReset();
+               DACPauseAudioThread(false);
        }
 }
 
@@ -674,6 +702,9 @@ void MainWin::ToggleRunState(void)
 
                videoWidget->updateGL();
        }
+
+       // Pause/unpause any running/non-running threads...
+       DACPauseAudioThread(!running);
 }
 
 
@@ -896,6 +927,13 @@ void MainWin::ShowM68KDasmBrowserWin(void)
 }
 
 
+void MainWin::ShowRISCDasmBrowserWin(void)
+{
+       riscDasmBrowseWin->show();
+       riscDasmBrowseWin->RefreshContents();
+}
+
+
 void MainWin::ResizeMainWindow(void)
 {
 //     videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));