]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/mainwin.cpp
Fixed fullscreen mode, shrunk screen width.
[virtualjaguar] / src / gui / mainwin.cpp
index c0a0f46e2c8dcbfca6b740ba731201affd683640..1c990faec8337d5a7c038907150cbce48a524a51 100644 (file)
 
 #include "SDL.h"
 #include "app.h"
-#include "glwidget.h"
 #include "about.h"
-#include "help.h"
-#include "settings.h"
-#include "filepicker.h"
 #include "configdialog.h"
+#include "filepicker.h"
+#include "gamepad.h"
 #include "generaltab.h"
+#include "glwidget.h"
+#include "help.h"
+#include "settings.h"
 #include "version.h"
+#include "debug/cpubrowser.h"
+#include "debug/m68kdasmbrowser.h"
+#include "debug/memorybrowser.h"
+#include "debug/opbrowser.h"
+#include "debug/riscdasmbrowser.h"
 
 #include "dac.h"
 #include "jaguar.h"
@@ -96,9 +102,14 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        aboutWin = new AboutWindow(this);
        helpWin = new HelpWindow(this);
        filePickWin = new FilePickerWindow(this);
+       memBrowseWin = new MemoryBrowserWindow(this);
+       cpuBrowseWin = new CPUBrowserWindow(this);
+       opBrowseWin = new OPBrowserWindow(this);
+       m68kDasmBrowseWin = new M68KDasmBrowserWindow(this);
+       riscDasmBrowseWin = new RISCDasmBrowserWindow(this);
 
-    videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
-    setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+       videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+       setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
 
        setUnifiedTitleAndToolBarOnMac(true);
 
@@ -164,7 +175,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        palAct->setCheckable(true);
        connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
 
-       blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
+       blurAct = new QAction(QIcon(":/res/blur.png"), tr("Blur"), this);
        blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
        blurAct->setCheckable(true);
        connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
@@ -197,6 +208,37 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        frameAdvanceAct->setShortcut(QKeySequence(tr("F7")));
        connect(frameAdvanceAct, SIGNAL(triggered()), this, SLOT(FrameAdvance()));
 
+       fullScreenAct = new QAction(QIcon(":/res/fullscreen.png"), tr("F&ull Screen"), this);
+       fullScreenAct->setShortcut(QKeySequence(tr("F9")));
+       fullScreenAct->setCheckable(true);
+       connect(fullScreenAct, SIGNAL(triggered()), this, SLOT(ToggleFullScreen()));
+
+       // Debugger Actions
+       memBrowseAct = new QAction(QIcon(":/res/tool-memory.png"), tr("Memory Browser"), this);
+       memBrowseAct->setStatusTip(tr("Shows the Jaguar memory browser window"));
+//     memBrowseAct->setCheckable(true);
+       connect(memBrowseAct, SIGNAL(triggered()), this, SLOT(ShowMemoryBrowserWin()));
+
+       cpuBrowseAct = new QAction(QIcon(":/res/tool-cpu.png"), tr("CPU Browser"), this);
+       cpuBrowseAct->setStatusTip(tr("Shows the Jaguar CPU browser window"));
+//     memBrowseAct->setCheckable(true);
+       connect(cpuBrowseAct, SIGNAL(triggered()), this, SLOT(ShowCPUBrowserWin()));
+
+       opBrowseAct = new QAction(QIcon(":/res/tool-op.png"), tr("OP Browser"), this);
+       opBrowseAct->setStatusTip(tr("Shows the Jaguar OP browser window"));
+//     memBrowseAct->setCheckable(true);
+       connect(opBrowseAct, SIGNAL(triggered()), this, SLOT(ShowOPBrowserWin()));
+
+       m68kDasmBrowseAct = new QAction(QIcon(":/res/tool-68k-dis.png"), tr("68K Listing Browser"), this);
+       m68kDasmBrowseAct->setStatusTip(tr("Shows the 68K disassembly browser window"));
+//     memBrowseAct->setCheckable(true);
+       connect(m68kDasmBrowseAct, SIGNAL(triggered()), this, SLOT(ShowM68KDasmBrowserWin()));
+
+       riscDasmBrowseAct = new QAction(QIcon(":/res/tool-risc-dis.png"), tr("RISC Listing Browser"), this);
+       riscDasmBrowseAct->setStatusTip(tr("Shows the RISC disassembly browser window"));
+//     memBrowseAct->setCheckable(true);
+       connect(riscDasmBrowseAct, SIGNAL(triggered()), this, SLOT(ShowRISCDasmBrowserWin()));
+
        // Misc. connections...
        connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
        connect(filePickWin, SIGNAL(FilePickerHiding()), this, SLOT(Unpause()));
@@ -212,6 +254,16 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        fileMenu->addAction(configAct);
        fileMenu->addAction(quitAppAct);
 
+       if (vjs.hardwareTypeAlpine)
+       {
+               debugMenu = menuBar()->addMenu(tr("&Debug"));
+               debugMenu->addAction(memBrowseAct);
+               debugMenu->addAction(cpuBrowseAct);
+               debugMenu->addAction(opBrowseAct);
+               debugMenu->addAction(m68kDasmBrowseAct);
+               debugMenu->addAction(riscDasmBrowseAct);
+       }
+
        helpMenu = menuBar()->addMenu(tr("&Help"));
        helpMenu->addAction(helpAct);
        helpMenu->addAction(aboutAct);
@@ -230,6 +282,17 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        toolbar->addAction(palAct);
        toolbar->addSeparator();
        toolbar->addAction(blurAct);
+       toolbar->addAction(fullScreenAct);
+
+       if (vjs.hardwareTypeAlpine)
+       {
+               debugbar = addToolBar(tr("&Debug"));
+               debugbar->addAction(memBrowseAct);
+               debugbar->addAction(cpuBrowseAct);
+               debugbar->addAction(opBrowseAct);
+               debugbar->addAction(m68kDasmBrowseAct);
+               debugbar->addAction(riscDasmBrowseAct);
+       }
 
        //      Create status bar
        statusBar()->showMessage(tr("Ready"));
@@ -242,13 +305,13 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
        // Set up timer based loop for animation...
        timer = new QTimer(this);
        connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
-//This is only correct for PAL. !!! FIX !!! [DONE]
-//Use timer->setInterval( int msec ) to fix this on the fly
-//     timer->start(20);
+
        // This isn't very accurate for NTSC: This is early by 40 msec per frame.
        // This is because it's discarding the 0.6666... on the end of the fraction.
        // Alas, 6 doesn't divide cleanly into 10. :-P
-       timer->start(vjs.hardwareTypeNTSC ? 16 : 20);
+//Should we defer this until SyncUI? Probably.
+//No, it doesn't work, because it uses setInterval() instead of start()...
+//     timer->start(vjs.hardwareTypeNTSC ? 16 : 20);
 
        // We set this initially, to make VJ behave somewhat as it would if no
        // cart were inserted and the BIOS was set as active...
@@ -309,6 +372,7 @@ void MainWin::LoadFile(QString file)
 void MainWin::SyncUI(void)
 {
        // Set toolbar buttons/menus based on settings read in (sync the UI)...
+       // (Really, this is to sync command line options passed in)
        blurAct->setChecked(vjs.glFilter);
        x1Act->setChecked(zoomLevel == 1);
        x2Act->setChecked(zoomLevel == 2);
@@ -317,6 +381,13 @@ void MainWin::SyncUI(void)
        ntscAct->setChecked(vjs.hardwareTypeNTSC);
        palAct->setChecked(!vjs.hardwareTypeNTSC);
        powerAct->setIcon(vjs.hardwareTypeNTSC ? powerRed : powerGreen);
+
+       fullScreen = vjs.fullscreen;
+       SetFullScreen(fullScreen);
+
+       // Reset the timer to be what was set in the command line (if any):
+//     timer->setInterval(vjs.hardwareTypeNTSC ? 16 : 20);
+       timer->start(vjs.hardwareTypeNTSC ? 16 : 20);
 }
 
 
@@ -338,7 +409,13 @@ void MainWin::keyPressEvent(QKeyEvent * e)
                e->accept();
                return;
        }
-
+/*
+       if (e->key() == Qt::Key_F9)
+       {
+               ToggleFullScreen();
+               return;
+       }
+*/
        HandleKeys(e, true);
 }
 
@@ -437,6 +514,21 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state)
 }
 
 
+void MainWin::HandleGamepads(void)
+{
+       Gamepad::Update();
+
+       for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
+       {
+               if (vjs.p1KeyBindings[i] & (JOY_BUTTON | JOY_HAT))
+                       joypad_0_buttons[i] = (Gamepad::GetState(0, vjs.p1KeyBindings[i]) ? 0x01 : 0x00);
+
+               if (vjs.p2KeyBindings[i] & (JOY_BUTTON | JOY_HAT))
+                       joypad_1_buttons[i] = (Gamepad::GetState(1, vjs.p2KeyBindings[i]) ? 0x01 : 0x00);
+       }
+}
+
+
 void MainWin::Open(void)
 {
 }
@@ -455,12 +547,14 @@ void MainWin::Configure(void)
        QString before = vjs.ROMPath;
        QString alpineBefore = vjs.alpineROMPath;
        QString absBefore = vjs.absROMPath;
-       bool audioBefore = vjs.audioEnabled;
+//     bool audioBefore = vjs.audioEnabled;
+       bool audioBefore = vjs.DSPEnabled;
        dlg.UpdateVJSettings();
        QString after = vjs.ROMPath;
        QString alpineAfter = vjs.alpineROMPath;
        QString absAfter = vjs.absROMPath;
-       bool audioAfter = vjs.audioEnabled;
+//     bool audioAfter = vjs.audioEnabled;
+       bool audioAfter = vjs.DSPEnabled;
 
        bool allowOld = allowUnknownSoftware;
        //ick.
@@ -497,7 +591,8 @@ void MainWin::Configure(void)
                }
        }
 
-       // If the "Enable audio" checkbox changed, then we have to re-init the DAC...
+       // If the "Enable DSP" checkbox changed, then we have to re-init the DAC,
+       // since it's running in the host audio IRQ...
        if (audioBefore != audioAfter)
        {
                DACDone();
@@ -522,21 +617,22 @@ void MainWin::Timer(void)
                // Some machines can't handle this, so we give them the option to disable it. :-)
                if (!plzDontKillMyComputer)
                {
-               // Random hash & trash
-               // We try to simulate an untuned tank circuit here... :-)
-               for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
-               {
-                       for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+                       // Random hash & trash
+                       // We try to simulate an untuned tank circuit here... :-)
+                       for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
                        {
-                               videoWidget->buffer[(y * videoWidget->textureWidth) + x]
-                                       = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;
+                               for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+                               {
+                                       videoWidget->buffer[(y * videoWidget->textureWidth) + x]
+                                               = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;
+                               }
                        }
                }
-               }
        }
        else
        {
                // Otherwise, run the Jaguar simulation
+               HandleGamepads();
                JaguarExecuteNew();
        }
 
@@ -560,6 +656,7 @@ void MainWin::TogglePowerState(void)
                showUntunedTankCircuit = true;
                // This is just in case the ROM we were playing was in a narrow or wide field mode,
                // so the untuned tank sim doesn't look wrong. :-)
+               DACPauseAudioThread();
                TOMReset();
        }
        else
@@ -585,6 +682,7 @@ void MainWin::TogglePowerState(void)
 
                WriteLog("GUI: Resetting Jaguar...\n");
                JaguarReset();
+               DACPauseAudioThread(false);
        }
 }
 
@@ -605,6 +703,9 @@ void MainWin::ToggleRunState(void)
 
                videoWidget->updateGL();
        }
+
+       // Pause/unpause any running/non-running threads...
+       DACPauseAudioThread(!running);
 }
 
 
@@ -756,9 +857,96 @@ void MainWin::FrameAdvance(void)
 }
 
 
+void MainWin::SetFullScreen(bool state/*= true*/)
+{
+       if (state)
+       {
+               mainWinPosition = pos();
+//             mainWinSize = size();
+               menuBar()->hide();
+               statusBar()->hide();
+               showFullScreen();
+               QRect r = QApplication::desktop()->availableGeometry();
+//             double targetWidth = 320.0, targetHeight = (vjs.hardwareTypeNTSC ? 240.0 : 256.0);
+               double targetWidth = (double)VIRTUAL_SCREEN_WIDTH,
+                       targetHeight = (double)(vjs.hardwareTypeNTSC ? VIRTUAL_SCREEN_HEIGHT_NTSC : VIRTUAL_SCREEN_HEIGHT_PAL);
+               double aspectRatio = targetWidth / targetHeight;
+               // NOTE: Really should check here to see which dimension constrains the other.
+               //       Right now, we assume that height is the constraint.
+               int newWidth = (int)(aspectRatio * (double)r.height());
+               videoWidget->offset = (r.width() - newWidth) / 2;
+               videoWidget->fullscreen = true;
+               videoWidget->outputWidth = newWidth;
+
+//             videoWidget->setFixedSize(newWidth, r.height());
+               videoWidget->setFixedSize(r.width(), r.height());
+               showFullScreen();
+       }
+       else
+       {
+               // Reset the video widget to windowed mode
+               videoWidget->offset = 0;
+               videoWidget->fullscreen = false;
+               menuBar()->show();
+               statusBar()->show();
+               showNormal();
+               ResizeMainWindow();
+               move(mainWinPosition);
+       }
+
+       // For some reason, this doesn't work: If the emu is paused, toggling from
+       // fullscreen to windowed (& vice versa) shows a white screen.
+//     videoWidget->updateGL();
+}
+
+
+void MainWin::ToggleFullScreen(void)
+{
+       fullScreen = !fullScreen;
+       SetFullScreen(fullScreen);
+}
+
+
+void MainWin::ShowMemoryBrowserWin(void)
+{
+       memBrowseWin->show();
+       memBrowseWin->RefreshContents();
+}
+
+
+void MainWin::ShowCPUBrowserWin(void)
+{
+       cpuBrowseWin->show();
+       cpuBrowseWin->RefreshContents();
+}
+
+
+void MainWin::ShowOPBrowserWin(void)
+{
+       opBrowseWin->show();
+       opBrowseWin->RefreshContents();
+}
+
+
+void MainWin::ShowM68KDasmBrowserWin(void)
+{
+       m68kDasmBrowseWin->show();
+       m68kDasmBrowseWin->RefreshContents();
+}
+
+
+void MainWin::ShowRISCDasmBrowserWin(void)
+{
+       riscDasmBrowseWin->show();
+       riscDasmBrowseWin->RefreshContents();
+}
+
+
 void MainWin::ResizeMainWindow(void)
 {
-       videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
+//     videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
+       videoWidget->setFixedSize(zoomLevel * VIRTUAL_SCREEN_WIDTH,
+               zoomLevel * (vjs.hardwareTypeNTSC ? VIRTUAL_SCREEN_HEIGHT_NTSC : VIRTUAL_SCREEN_HEIGHT_PAL));
        show();
 
        for(int i=0; i<2; i++)
@@ -775,11 +963,11 @@ void MainWin::ResizeMainWindow(void)
 void MainWin::ReadSettings(void)
 {
        QSettings settings("Underground Software", "Virtual Jaguar");
-       QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
+       mainWinPosition = settings.value("pos", QPoint(200, 200)).toPoint();
        QSize size = settings.value("size", QSize(400, 400)).toSize();
        resize(size);
-       move(pos);
-       pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
+       move(mainWinPosition);
+       QPoint pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
        filePickWin->move(pos);
 
        zoomLevel = settings.value("zoom", 2).toInt();