// - Remove SDL dependencies (sound, mainly) from Jaguar core lib
// - Fix inconsistency with trailing slashes in paths (eeproms needs one, software doesn't)
//
-// SFDX CODE: 9XF9TUHFM2359
+// SFDX CODE: S1E9T8H5M23YS
// Uncomment this for debugging...
//#define DEBUG
#include "dac.h"
#include "jaguar.h"
-#include "tom.h"
#include "log.h"
#include "file.h"
#include "jagbios.h"
+#include "jagbios2.h"
#include "jagcdbios.h"
#include "jagstub2bios.h"
#include "joystick.h"
// We'll make the VJ core modular so that it doesn't matter what GUI is in
// use, we can drop it in anywhere and use it as-is.
-//MainWin::MainWin(QString filenameToRun): running(true), powerButtonOn(false),
MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false),
showUntunedTankCircuit(true), cartridgeLoaded(false), CDActive(false),
- //, alpineLoadSuccessful(false),
-// pauseForFileSelector(false), loadAndGo(false), plzDontKillMyComputer(false)
pauseForFileSelector(false), loadAndGo(autoRun), plzDontKillMyComputer(false)
{
for(int i=0; i<8; i++)
frameAdvanceAct = new QAction(QIcon(":/res/frame-advance.png"), tr("&Frame Advance"), this);
frameAdvanceAct->setShortcut(QKeySequence(tr("F7")));
+ frameAdvanceAct->setDisabled(true);
connect(frameAdvanceAct, SIGNAL(triggered()), this, SLOT(FrameAdvance()));
fullScreenAct = new QAction(QIcon(":/res/fullscreen.png"), tr("F&ull Screen"), this);
fileMenu = menuBar()->addMenu(tr("&Jaguar"));
fileMenu->addAction(powerAct);
fileMenu->addAction(pauseAct);
- fileMenu->addAction(frameAdvanceAct);
+// fileMenu->addAction(frameAdvanceAct);
fileMenu->addAction(filePickAct);
fileMenu->addAction(useCDAct);
fileMenu->addAction(configAct);
toolbar = addToolBar(tr("Stuff"));
toolbar->addAction(powerAct);
toolbar->addAction(pauseAct);
+ toolbar->addAction(frameAdvanceAct);
toolbar->addAction(filePickAct);
toolbar->addAction(useCDAct);
toolbar->addSeparator();
// Do this in case original size isn't correct (mostly for the first-run case)
ResizeMainWindow();
+ // Create our test pattern bitmap
+ QImage tempImg(":/res/test-pattern.jpg");
+ QImage tempImgScaled = tempImg.scaled(VIRTUAL_SCREEN_WIDTH, VIRTUAL_SCREEN_HEIGHT_PAL, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+
+ for(uint32_t y=0; y<VIRTUAL_SCREEN_HEIGHT_PAL; y++)
+ {
+ const QRgb * scanline = (QRgb *)tempImgScaled.constScanLine(y);
+
+ for(uint32_t x=0; x<VIRTUAL_SCREEN_WIDTH; x++)
+ {
+ uint32_t pixel = (qRed(scanline[x]) << 24) | (qGreen(scanline[x]) << 16) | (qBlue(scanline[x]) << 8) | 0xFF;
+ testPattern[(y * VIRTUAL_SCREEN_WIDTH) + x] = pixel;
+ }
+ }
+
// Set up timer based loop for animation...
timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
WriteLog("VJ: Initializing jaguar subsystem...\n");
JaguarInit();
- memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Use the stock BIOS
+// memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Use the stock BIOS
+ memcpy(jagMemSpace + 0xE00000, (vjs.biosType == BT_K_SERIES ? jaguarBootROM : jaguarBootROM2), 0x20000); // Use the stock BIOS
- // Check for filename passed in on the command line...
-// if (!filenameToRun.isEmpty())
+ // Prevent the file scanner from running if filename passed
+ // in on the command line...
if (autoRun)
- {
-// loadAndGo = true;
- // Attempt to load/run the file the user passed in...
-// LoadSoftware(filenameToRun);
-//// memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Use the stock BIOS
- // Prevent the file scanner from running...
return;
- }
// Load up the default ROM if in Alpine mode:
if (vjs.hardwareTypeAlpine)
// Prevent the scanner from running...
return;
}
-// else
-// memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Otherwise, use the stock BIOS
// Run the scanner if nothing passed in and *not* Alpine mode...
// NB: Really need to look into caching the info scanned in here...
palAct->setChecked(!vjs.hardwareTypeNTSC);
powerAct->setIcon(vjs.hardwareTypeNTSC ? powerRed : powerGreen);
+ fullScreenAct->setChecked(vjs.fullscreen);
fullScreen = vjs.fullscreen;
SetFullScreen(fullScreen);
for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
{
- if (vjs.p1KeyBindings[i] & (JOY_BUTTON | JOY_HAT))
+ if (vjs.p1KeyBindings[i] & (JOY_BUTTON | JOY_HAT | JOY_AXIS))
joypad_0_buttons[i] = (Gamepad::GetState(0, vjs.p1KeyBindings[i]) ? 0x01 : 0x00);
- if (vjs.p2KeyBindings[i] & (JOY_BUTTON | JOY_HAT))
+ if (vjs.p2KeyBindings[i] & (JOY_BUTTON | JOY_HAT | JOY_AXIS))
joypad_1_buttons[i] = (Gamepad::GetState(1, vjs.p2KeyBindings[i]) ? 0x01 : 0x00);
}
}
pauseAct->setChecked(false);
pauseAct->setDisabled(true);
showUntunedTankCircuit = true;
+ DACPauseAudioThread();
// This is just in case the ROM we were playing was in a narrow or wide field mode,
// so the untuned tank sim doesn't look wrong. :-)
- DACPauseAudioThread();
TOMReset();
+
+ if (plzDontKillMyComputer)
+ {
+ // We have to do it line by line, because the texture pitch is not the
+ // same as the picture buffer's pitch.
+ for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+ {
+ memcpy(videoWidget->buffer + (y * videoWidget->textureWidth), testPattern + (y * VIRTUAL_SCREEN_WIDTH), VIRTUAL_SCREEN_WIDTH * sizeof(uint32_t));
+ }
+ }
}
else
{
if (!running)
{
+ frameAdvanceAct->setDisabled(false);
+
for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++)
{
uint32_t pixel = videoWidget->buffer[i];
videoWidget->updateGL();
}
+ else
+ frameAdvanceAct->setDisabled(true);
// Pause/unpause any running/non-running threads...
DACPauseAudioThread(!running);
{
CDActive = !CDActive;
-#if 0
- if (CDActive)
- {
- powerAct->setDisabled(false);
- }
- else
- {
- powerAct->setDisabled(true);
- }
-#else
// Set up the Jaguar CD for execution, otherwise, clear memory
if (CDActive)
memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000);
else
memset(jagMemSpace + 0x800000, 0xFF, 0x40000);
-#endif
}
// Execute 1 frame, then exit (only useful in Pause mode)
JaguarExecuteNew();
videoWidget->updateGL();
+ // Need to execute 1 frames' worth of DSP thread as well :-/
+#warning "!!! Need to execute the DSP thread for 1 frame too !!!"
}
if (state)
{
mainWinPosition = pos();
-// mainWinSize = size();
menuBar()->hide();
statusBar()->hide();
+ x1Act->setDisabled(true);
+ x2Act->setDisabled(true);
+ x3Act->setDisabled(true);
showFullScreen();
- int screenNum = QApplication::desktop()->screenNumber(videoWidget);
+ // This is needed because the fullscreen may happen on a different
+ // screen than screen 0:
+ int screenNum = QApplication::desktop()->screenNumber(videoWidget);
QRect r = QApplication::desktop()->availableGeometry(screenNum);
-// double targetWidth = 320.0, targetHeight = (vjs.hardwareTypeNTSC ? 240.0 : 256.0);
double targetWidth = (double)VIRTUAL_SCREEN_WIDTH,
targetHeight = (double)(vjs.hardwareTypeNTSC ? VIRTUAL_SCREEN_HEIGHT_NTSC : VIRTUAL_SCREEN_HEIGHT_PAL);
double aspectRatio = targetWidth / targetHeight;
- // NOTE: Really should check here to see which dimension constrains the other.
- // Right now, we assume that height is the constraint.
+ // NOTE: Really should check here to see which dimension constrains the
+ // other. Right now, we assume that height is the constraint.
int newWidth = (int)(aspectRatio * (double)r.height());
videoWidget->offset = (r.width() - newWidth) / 2;
videoWidget->fullscreen = true;
videoWidget->outputWidth = newWidth;
-
-// videoWidget->setFixedSize(newWidth, r.height());
videoWidget->setFixedSize(r.width(), r.height());
showFullScreen();
}
// Reset the video widget to windowed mode
videoWidget->offset = 0;
videoWidget->fullscreen = false;
+ x1Act->setDisabled(false);
+ x2Act->setDisabled(false);
+ x3Act->setDisabled(false);
menuBar()->show();
statusBar()->show();
showNormal();
// For some reason, this doesn't work: If the emu is paused, toggling from
// fullscreen to windowed (& vice versa) shows a white screen.
+ // (It was the ResizeGL() function in GLWidget: it was being called too
+ // much, causing the buffer to be deleted, remade & cleared.)
// videoWidget->updateGL();
}
void MainWin::ResizeMainWindow(void)
{
-// videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
videoWidget->setFixedSize(zoomLevel * VIRTUAL_SCREEN_WIDTH,
zoomLevel * (vjs.hardwareTypeNTSC ? VIRTUAL_SCREEN_HEIGHT_NTSC : VIRTUAL_SCREEN_HEIGHT_PAL));
+
+ // Show the test pattern if user requested plzDontKillMyComputer mode
+ if (!powerButtonOn && plzDontKillMyComputer)
+ {
+ for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
+ {
+ memcpy(videoWidget->buffer + (y * videoWidget->textureWidth), testPattern + (y * VIRTUAL_SCREEN_WIDTH), VIRTUAL_SCREEN_WIDTH * sizeof(uint32_t));
+ }
+ }
+
show();
for(int i=0; i<2; i++)
vjs.glFilter = settings.value("glFilterType", 1).toInt();
vjs.renderType = settings.value("renderType", 0).toInt();
vjs.allowWritesToROM = settings.value("writeROM", false).toBool();
-// strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
-// strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
+ vjs.biosType = settings.value("biosType", BT_M_SERIES).toInt();
strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data());
strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data());
strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data());
strcpy(vjs.absROMPath, settings.value("DefaultABS", "").toString().toAscii().data());
+
WriteLog("MainWin: Paths\n");
-//WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
-//WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
WriteLog("AlpineROMPath = \"%s\"\n", vjs.alpineROMPath);
settings.setValue("glFilterType", vjs.glFilter);
settings.setValue("renderType", vjs.renderType);
settings.setValue("writeROM", vjs.allowWritesToROM);
+ settings.setValue("biosType", vjs.biosType);
settings.setValue("JagBootROM", vjs.jagBootPath);
settings.setValue("CDBootROM", vjs.CDBootPath);
settings.setValue("EEPROMs", vjs.EEPROMPath);