// --- ---------- -------------------------------------------------------------
// JLH 12/23/2009 Created this file
// JLH 12/20/2010 Added settings, menus & toolbars
+// JLH 07/05/2011 Added CD BIOS functionality to GUI
//
// FIXED:
//
+// - Add dbl click/enter to select in cart list, ESC to dimiss [DONE]
+// - Autoscan/autoload all available BIOS from 'software' folder [DONE]
+// - Add 1 key jumping in cartridge list (press 'R', jumps to carts starting with 'R', etc) [DONE]
//
// STILL TO BE DONE:
//
+// - Controller configuration
+// - Remove SDL dependencies (sound, mainly) from Jaguar core lib
+// - Fix inconsistency with trailing slashes in paths (eeproms needs one, software doesn't)
//
// Uncomment this for debugging...
#include "mainwin.h"
#include "SDL.h"
-//#include <QtGui>
-//#include <QtOpenGL>
#include "glwidget.h"
#include "about.h"
#include "settings.h"
#include "filepicker.h"
+#include "configdialog.h"
+#include "generaltab.h"
+#include "version.h"
+#include "dac.h"
#include "jaguar.h"
-#include "video.h"
#include "tom.h"
#include "log.h"
#include "file.h"
+#include "jagbios.h"
+#include "jagcdbios.h"
+#include "jagstub2bios.h"
#include "joystick.h"
+#ifdef __GCCWIN32__
+// Apparently on win32, usleep() is not pulled in by the usual suspects.
+#include <unistd.h>
+#endif
+
// Uncomment this to use built-in BIOS/CD-ROM BIOS
// You'll need a copy of jagboot.h & jagcd.h for this to work...!
+// Creating those is left as an exercise for the reader. ;-)
//#define USE_BUILT_IN_BIOS
-// Uncomment this for an official Virtual Jaguar release
-//#define VJ_RELEASE_VERSION "2.0.0"
-#warning !!! FIX !!! Figure out how to use this in GUI.CPP as well!
-
-#ifdef USE_BUILT_IN_BIOS
-#include "jagboot.h"
-#include "jagcd.h"
-#endif
+//#ifdef USE_BUILT_IN_BIOS
+//#include "jagboot.h"
+//#include "jagcd.h"
+//#endif
// The way BSNES controls things is by setting a timer with a zero
// timeout, sleeping if not emulating anything. Seems there has to be a
// use, we can drop it in anywhere and use it as-is.
MainWin::MainWin(): running(false), powerButtonOn(false), showUntunedTankCircuit(true),
- cartridgeLoaded(false)
+ cartridgeLoaded(false), CDActive(false)//, alpineLoadSuccessful(false)
{
videoWidget = new GLWidget(this);
setCentralWidget(videoWidget);
setWindowIcon(QIcon(":/res/vj-icon.png"));
- setWindowTitle("Virtual Jaguar v2.0.0");
+// setWindowTitle("Virtual Jaguar v2.0.0");
- ReadSettings();
- setUnifiedTitleAndToolBarOnMac(true);
+ QString title = QString(tr("Virtual Jaguar " VJ_RELEASE_VERSION ));
+
+ if (vjs.hardwareTypeAlpine)
+ title += QString(tr(" - Alpine Mode"));
+
+ setWindowTitle(title);
-#warning "!!! Save/Restore window location for FilePickerWindow !!!"
aboutWin = new AboutWindow(this);
filePickWin = new FilePickerWindow(this);
videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ setUnifiedTitleAndToolBarOnMac(true);
+
// Create actions
quitAppAct = new QAction(tr("E&xit"), this);
pauseAct->setStatusTip(tr("Toggles the running state"));
pauseAct->setCheckable(true);
pauseAct->setDisabled(true);
+ pauseAct->setShortcut(QKeySequence(tr("Esc")));
connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
zoomActs = new QActionGroup(this);
tvTypeActs = new QActionGroup(this);
- ntscAct = new QAction(QIcon(":/res/generic.png"), tr("NTSC"), tvTypeActs);
+ ntscAct = new QAction(QIcon(":/res/ntsc.png"), tr("NTSC"), tvTypeActs);
ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
ntscAct->setCheckable(true);
connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
- palAct = new QAction(QIcon(":/res/generic.png"), tr("PAL"), tvTypeActs);
+ palAct = new QAction(QIcon(":/res/pal.png"), tr("PAL"), tvTypeActs);
palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
palAct->setCheckable(true);
connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
blurAct->setCheckable(true);
connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
- aboutAct = new QAction(QIcon(":/res/generic.png"), tr("&About..."), this);
+ aboutAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&About..."), this);
aboutAct->setStatusTip(tr("Blatant self-promotion"));
connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
-#warning "!!! Set up a decent keyboard shortcut for Insert Cartridge !!!"
filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
+ filePickAct->setShortcut(QKeySequence(tr("Ctrl+i")));
connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
+ configAct = new QAction(QIcon(":/res/generic.png"), tr("&Configure"), this);
+ configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
+ configAct->setShortcut(QKeySequence(tr("Ctrl+c")));
+ connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
+
+ useCDAct = new QAction(QIcon(":/res/compact-disc.png"), tr("&Use CD Unit"), this);
+ useCDAct->setStatusTip(tr("Use Jaguar Virtual CD unit"));
+// useCDAct->setShortcut(QKeySequence(tr("Ctrl+c")));
+ useCDAct->setCheckable(true);
+ connect(useCDAct, SIGNAL(triggered()), this, SLOT(ToggleCDUsage()));
+
// Misc. connections...
connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
fileMenu = menuBar()->addMenu(tr("&File"));
fileMenu->addAction(filePickAct);
+ fileMenu->addAction(useCDAct);
fileMenu->addAction(powerAct);
fileMenu->addAction(pauseAct);
+ fileMenu->addAction(configAct);
fileMenu->addAction(quitAppAct);
helpMenu = menuBar()->addMenu(tr("&Help"));
toolbar->addAction(powerAct);
toolbar->addAction(pauseAct);
toolbar->addAction(filePickAct);
+ toolbar->addAction(useCDAct);
toolbar->addSeparator();
toolbar->addAction(x1Act);
toolbar->addAction(x2Act);
// Create status bar
statusBar()->showMessage(tr("Ready"));
+ ReadSettings();
+
// Set toolbar buttons/menus based on settings read in (sync the UI)...
blurAct->setChecked(vjs.glFilter);
x1Act->setChecked(zoomLevel == 1);
connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
timer->start(20);
- // NOTE: Keyboards/joysticks will *not* work until SDL is brought back in, or
- // the key handling is improved in Qt...
- // Wait a minute... it seems they already are... So why no keyboard love?
-
-#ifdef VJ_RELEASE_VERSION
WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
-#else
- WriteLog("Virtual Jaguar SVN %s (Last full build was on %s %s)\n", __DATE__, __DATE__, __TIME__);
-#endif
- WriteLog("Initializing jaguar subsystem...\n");
+ WriteLog("VJ: Initializing jaguar subsystem...\n");
JaguarInit();
// Get the BIOS ROM
#ifdef USE_BUILT_IN_BIOS
- WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
- memcpy(jaguarBootROM, jagBootROM, 0x20000);
- memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
- BIOSLoaded = CDBIOSLoaded = true;
+// WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
+// memcpy(jaguarBootROM, jagBootROM, 0x20000);
+// memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
+//// BIOSLoaded = CDBIOSLoaded = true;
+// biosAvailable |= (BIOS_NORMAL | BIOS_CD);
#else
// What would be nice here would be a way to check if the BIOS was loaded so that we
// could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
-WriteLog("About to attempt to load BIOSes...\n");
-#if 1
+// WriteLog("VJ: About to attempt to load BIOSes...\n");
//This is short-circuiting the file finding thread... ??? WHY ???
- BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
-#else
- BIOSLoaded = false;
-#endif
- WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
- CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
- WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
+//Not anymore. Was related to a QImage object creation/corruption bug elsewhere.
+// BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
+// WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
+// CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
+// WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
#endif
- SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
-
-//Let's try this...
-// JaguarLoadFile("./software/Rayman (World).j64");
-// JaguarLoadFile("./software/I-War (World).j64");
-// JaguarLoadFile("./software/Alien vs Predator (World).j64");
-//no JaguarLoadFile("./software/battlesphere.bin");
-// JaguarLoadFile("./software/Battle Sphere Gold (World).j64");
-// JaguarLoadFile("./software/Rayman (USA, Europe).zip");
-//This is crappy!!! !!! FIX !!!
-//Is this even needed any more? Hmm. Maybe. Dunno.
-//Seems like it is... But then again, maybe not. Have to test it to see.
-//WriteLog("GUI: Resetting Jaguar...\n");
-// JaguarReset();
+ filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
+
+ // Load up the default ROM if in Alpine mode:
+ if (vjs.hardwareTypeAlpine)
+ {
+ bool romLoaded = JaguarLoadFile(vjs.alpineROMPath);
+
+ // If regular load failed, try just a straight file load
+ // (Dev only! I don't want people to start getting lazy with their releases again! :-P)
+ if (!romLoaded)
+ romLoaded = AlpineLoadFile(vjs.alpineROMPath);
+
+ if (romLoaded)
+ WriteLog("Alpine Mode: Successfully loaded file \"%s\".\n", vjs.alpineROMPath);
+ else
+ WriteLog("Alpine Mode: Unable to load file \"%s\"!\n", vjs.alpineROMPath);
+
+ // Attempt to load/run the ABS file...
+ LoadSoftware(vjs.absROMPath);
+ }
}
void MainWin::closeEvent(QCloseEvent * event)
{
+ JaguarDone();
WriteSettings();
event->accept(); // ignore() if can't close for some reason
}
|| (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
return;
#else
- if (e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
+ if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
joypad_0_buttons[BUTTON_R] = 0;
- if (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
+ if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
joypad_0_buttons[BUTTON_L] = 0;
- if (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
+ if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
joypad_0_buttons[BUTTON_D] = 0;
- if (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
+ if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
joypad_0_buttons[BUTTON_U] = 0;
#endif
// No bad combos exist, let's stuff the emulator key buffers...!
for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
{
- if (e->key() == vjs.p1KeyBindings[i])
+ if (e->key() == (int)vjs.p1KeyBindings[i])
joypad_0_buttons[i] = (uint8)state;
}
}
{
}
+void MainWin::Configure(void)
+{
+ // Call the configuration dialog and update settings
+ ConfigDialog dlg(this);
+ //ick.
+ dlg.generalTab->useUnknownSoftware->setChecked(allowUnknownSoftware);
+
+ if (dlg.exec() == false)
+ return;
+
+ QString before = vjs.ROMPath;
+ QString alpineBefore = vjs.alpineROMPath;
+ QString absBefore = vjs.absROMPath;
+ bool audioBefore = vjs.audioEnabled;
+ dlg.UpdateVJSettings();
+ QString after = vjs.ROMPath;
+ QString alpineAfter = vjs.alpineROMPath;
+ QString absAfter = vjs.absROMPath;
+ bool audioAfter = vjs.audioEnabled;
+
+ bool allowOld = allowUnknownSoftware;
+ //ick.
+ allowUnknownSoftware = dlg.generalTab->useUnknownSoftware->isChecked();
+
+ // We rescan the "software" folder if the user either changed the path or
+ // checked/unchecked the "Allow unknown files" option in the config dialog.
+ if ((before != after) || (allowOld != allowUnknownSoftware))
+ filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
+
+ // If the "Alpine" ROM is changed, then let's load it...
+ if (alpineBefore != alpineAfter)
+ {
+ if (!JaguarLoadFile(vjs.alpineROMPath) && !AlpineLoadFile(vjs.alpineROMPath))
+ {
+ // Oh crap, we couldn't get the file! Alert the media!
+ QMessageBox msg;
+ msg.setText(QString(tr("Could not load file \"%1\"!")).arg(vjs.alpineROMPath));
+ msg.setIcon(QMessageBox::Warning);
+ msg.exec();
+ }
+ }
+
+ // If the "ABS" ROM is changed, then let's load it...
+ if (absBefore != absAfter)
+ {
+ if (!JaguarLoadFile(vjs.absROMPath))
+ {
+ // Oh crap, we couldn't get the file! Alert the media!
+ QMessageBox msg;
+ msg.setText(QString(tr("Could not load file \"%1\"!")).arg(vjs.absROMPath));
+ msg.setIcon(QMessageBox::Warning);
+ msg.exec();
+ }
+ }
+
+ // If the "Enable audio" checkbox changed, then we have to re-init the DAC...
+ if (audioBefore != audioAfter)
+ {
+ DACDone();
+ DACInit();
+ }
+
+ // Just in case we crash before a clean exit...
+ WriteSettings();
+}
+
//
// Here's the main emulator loop
//
videoWidget->updateGL();
}
-#if 0
-Window * RunEmu(void)
-{
-// extern uint32 * backbuffer;
- uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
- memset(overlayPixels, 0x00, 640 * 480 * 4); // Clear out overlay...
-
-//This is crappy... !!! FIX !!!
-// extern bool finished, showGUI;
-
- sdlemuDisableOverlay();
-
-// uint32 nFrame = 0, nFrameskip = 0;
- uint32 totalFrames = 0;
- finished = false;
- bool showMessage = true;
- uint32 showMsgFrames = 120;
- uint8 transparency = 0xFF;
- // Pass a message to the "joystick" code to debounce the ESC key...
- debounceRunKey = true;
-
- uint32 cartType = 4;
- if (jaguarRomSize == 0x200000)
- cartType = 0;
- else if (jaguarRomSize == 0x400000)
- cartType = 1;
- else if (jaguarMainRomCRC32 == 0x687068D5)
- cartType = 2;
- else if (jaguarMainRomCRC32 == 0x55A0669C)
- cartType = 3;
-
- const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
- uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
-
- while (!finished)
- {
- // Set up new backbuffer with new pixels and data
- JaguarExecuteNew();
- totalFrames++;
-//WriteLog("Frame #%u...\n", totalFrames);
-//extern bool doDSPDis;
-//if (totalFrames == 373)
-// doDSPDis = true;
-
-//Problem: Need to do this *only* when the state changes from visible to not...
-//Also, need to clear out the GUI when not on (when showMessage is active...)
-if (showGUI || showMessage)
- sdlemuEnableOverlay();
-else
- sdlemuDisableOverlay();
-
-//Add in a new function for clearing patches of screen (ClearOverlayRect)
-
-// Also: Take frame rate into account when calculating fade time...
-
- // Some QnD GUI stuff here...
- if (showGUI)
- {
- FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
- extern uint32 gpu_pc, dsp_pc;
- DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
- DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
- DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
- }
-
- if (showMessage)
- {
- DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
- DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
- DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
-
- if (showMsgFrames == 0)
- {
- transparency--;
-
- if (transparency == 0)
-{
- showMessage = false;
-/*extern bool doGPUDis;
-doGPUDis = true;//*/
-}
-
- }
- else
- showMsgFrames--;
- }
-
- frameCount++;
-
- if (SDL_GetTicks() - elapsedTicks > 250)
- elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
- }
-
- // Save the background for the GUI...
- // In this case, we squash the color to monochrome, then force it to blue + green...
- for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
- {
- uint32 pixel = backbuffer[i];
- uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
- pixel = ((r + g + b) / 3) & 0x00FF;
- backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
- }
-
- sdlemuEnableOverlay();
-
- return NULL;
-}
-#endif
-
void MainWin::TogglePowerState(void)
{
powerButtonOn = !powerButtonOn;
+ // With the power off, we simulate white noise on the screen. :-)
if (!powerButtonOn)
{
pauseAct->setChecked(false);
pauseAct->setDisabled(true);
showUntunedTankCircuit = true;
running = true;
+ // This is just in case the ROM we were playing was in a narrow or wide field mode,
+ // so the untuned tank sim doesn't look wrong. :-)
+ TOMReset();
}
else
{
- showUntunedTankCircuit = (cartridgeLoaded ? false : true);
- pauseAct->setDisabled(!cartridgeLoaded);
-//This is crappy!!! !!! FIX !!!
-//Is this even needed any more? Hmm. Maybe. Dunno.
-//Seems like it is... But then again, maybe not. Have to test it to see.
+//NOTE: Low hanging fruit: We can simplify this a lot...
+ // Otherwise, we prepare for running regular software...
+ if (!CDActive)
+ {
+ showUntunedTankCircuit = false;//(cartridgeLoaded ? false : true);
+ pauseAct->setChecked(false);
+ pauseAct->setDisabled(false);//!cartridgeLoaded);
+ }
+ // Or, set up for the Jaguar CD
+ else
+ {
+// Should check for cartridgeLoaded here as well...!
+// We can clear it when toggling CDActive on, so that when we power cycle it does the
+// expected thing. Otherwise, if we use the file picker to insert a cart, we expect
+// to run the cart! Maybe have a RemoveCart function that only works if the CD unit
+// is active?
+ showUntunedTankCircuit = false;
+ pauseAct->setChecked(false);
+ pauseAct->setDisabled(false);
+ memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000);
+ setWindowTitle(QString("Virtual Jaguar " VJ_RELEASE_VERSION
+ " - Now playing: Jaguar CD"));
+ }
+
WriteLog("GUI: Resetting Jaguar...\n");
JaguarReset();
running = true;
if (!running)
{
-#if 0
- for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
- for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
- videoWidget->buffer[(y * videoWidget->textureWidth) + x] = 0x00000000;
-#else
-// for(uint32_t i=0; i<TOMGetVideoModeWidth() * 256; i++)
- for(uint32_t i=0; i<videoWidget->textureWidth * 256; i++)
+ for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++)
{
uint32_t pixel = backbuffer[i];
-// uint8_t b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
pixel = ((r + g + b) / 3) & 0x00FF;
-// backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
}
-// memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
-#endif
videoWidget->updateGL();
}
void MainWin::LoadSoftware(QString file)
{
running = false; // Prevent bad things(TM) from happening...
- SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
+ SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
-#if 0
- showUntunedTankCircuit = !cartridgeLoaded;
-//This is crappy!!! !!! FIX !!!
-//Is this even needed any more? Hmm. Maybe. Dunno.
-//Seems like it is... But then again, maybe not. Have to test it to see.
- WriteLog("GUI: Resetting Jaguar...\n");
- JaguarReset();
- running = true;
-#else
+ char * biosPointer = jaguarBootROM;
+
+ if (vjs.hardwareTypeAlpine)
+ biosPointer = jaguarDevBootROM2;
+
+ memcpy(jagMemSpace + 0xE00000, biosPointer, 0x20000);
+
powerAct->setDisabled(false);
powerAct->setChecked(true);
powerButtonOn = false;
TogglePowerState();
-#endif
- QString newTitle = QString("Virtual Jaguar 2.0.0 - Now playing: %1")
- .arg(filePickWin->GetSelectedPrettyName());
- setWindowTitle(newTitle);
+ if (!vjs.hardwareTypeAlpine)
+ {
+ QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION " - Now playing: %1")
+ .arg(filePickWin->GetSelectedPrettyName());
+ setWindowTitle(newTitle);
+ }
+}
+
+void MainWin::ToggleCDUsage(void)
+{
+ CDActive = !CDActive;
+
+ if (CDActive)
+ {
+ powerAct->setDisabled(false);
+ }
+ else
+ {
+ powerAct->setDisabled(true);
+ }
}
void MainWin::ResizeMainWindow(void)
QSize size = settings.value("size", QSize(400, 400)).toSize();
resize(size);
move(pos);
+ pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
+ filePickWin->move(pos);
zoomLevel = settings.value("zoom", 1).toInt();
+ allowUnknownSoftware = settings.value("showUnknownSoftware", false).toBool();
vjs.useJoystick = settings.value("useJoystick", false).toBool();
vjs.joyport = settings.value("joyport", 0).toInt();
vjs.frameSkip = settings.value("frameSkip", 0).toInt();
vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool();
vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool();
+ vjs.audioEnabled = settings.value("audioEnabled", true).toBool();
vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool();
vjs.fullscreen = settings.value("fullscreen", false).toBool();
vjs.useOpenGL = settings.value("useOpenGL", true).toBool();
vjs.glFilter = settings.value("glFilterType", 0).toInt();
vjs.renderType = settings.value("renderType", 0).toInt();
- strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
- strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
- strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms").toString().toAscii().data());
- strcpy(vjs.ROMPath, settings.value("ROMs", "./software").toString().toAscii().data());
+ vjs.allowWritesToROM = settings.value("writeROM", false).toBool();
+// strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
+// strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
+ strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data());
+ strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data());
+ strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data());
+ strcpy(vjs.absROMPath, settings.value("DefaultABS", "").toString().toAscii().data());
WriteLog("MainWin: Paths\n");
-WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
-WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
-WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
-WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
+//WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
+//WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
+WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
+WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
+WriteLog("AlpineROMPath = \"%s\"\n", vjs.alpineROMPath);
+WriteLog(" absROMPath = \"%s\"\n", vjs.absROMPath);
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
QSettings settings("Underground Software", "Virtual Jaguar");
settings.setValue("pos", pos());
settings.setValue("size", size());
+ settings.setValue("cartLoadPos", filePickWin->pos());
settings.setValue("zoom", zoomLevel);
+ settings.setValue("showUnknownSoftware", allowUnknownSoftware);
settings.setValue("useJoystick", vjs.useJoystick);
settings.setValue("joyport", vjs.joyport);
settings.setValue("frameSkip", vjs.frameSkip);
settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
settings.setValue("DSPEnabled", vjs.DSPEnabled);
+ settings.setValue("audioEnabled", vjs.audioEnabled);
settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
settings.setValue("fullscreen", vjs.fullscreen);
settings.setValue("useOpenGL", vjs.useOpenGL);
settings.setValue("glFilterType", vjs.glFilter);
settings.setValue("renderType", vjs.renderType);
+ settings.setValue("writeROM", vjs.allowWritesToROM);
settings.setValue("JagBootROM", vjs.jagBootPath);
settings.setValue("CDBootROM", vjs.CDBootPath);
settings.setValue("EEPROMs", vjs.EEPROMPath);
settings.setValue("ROMs", vjs.ROMPath);
+ settings.setValue("DefaultROM", vjs.alpineROMPath);
+ settings.setValue("DefaultABS", vjs.absROMPath);
settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);