--- /dev/null
+//
+// Miscellaneous GUI utility functions
+//
+// by James L. Hammons
+//
+
+#ifndef __GUIMISC_H__
+#define __GUIMISC_H__
+
+#include <string>
+#include "types.h"
+
+int stringCmpi(const std::string &, const std::string &);
+//void DrawTransparentBitmap(uint32 * screen, uint32 x, uint32 y, uint32 * bitmap, uint8 * alpha = NULL);
+void DrawTransparentBitmapDeprecated(uint32 * screen, uint32 x, uint32 y, uint32 * bitmap);
+void DrawTransparentBitmap(uint32 * screen, uint32 x, uint32 y, const void * bitmap);
+void DrawBitmap(uint32 * screen, uint32 x, uint32 y, const void * bitmap);
+//Should call this FillScreenRectangle with a number representing the RGBA value to fill. !!! FIX !!!
+//void ClearScreenRectangle(uint32 * screen, uint32 x, uint32 y, uint32 w, uint32 h);
+void FillScreenRectangle(uint32 * screen, uint32 x, uint32 y, uint32 w, uint32 h, uint32 color);
+void DrawStringTrans(uint32 * screen, uint32 x, uint32 y, uint32 color, uint8 opacity, const char * text, ...);
+void DrawStringOpaque(uint32 * screen, uint32 x, uint32 y, uint32 color1, uint32 color2, const char * text, ...);
+void DrawString(uint32 * screen, uint32 x, uint32 y, bool invert, const char * text, ...);
+void DrawString2(uint32 * screen, uint32 x, uint32 y, uint32 color, uint8 transparency, const char * text, ...);
+
+// Useful enumerations
+
+enum { WINDOW_CLOSE, MENU_ITEM_CHOSEN };
+
+// This is for font2 (crappy--fix!!!)
+
+#define FONT_WIDTH 8
+#define FONT_HEIGHT 16
+
+// And this is for the various closeBox stuff--crappy--fix!!!
+
+#define CLOSEBOX_WIDTH 15
+#define CLOSEBOX_HEIGHT 15
+
+// Okay, this is ugly but works and I can't think of any better way to handle this. So what
+// we do when we pass the GIMP bitmaps into a function is pass them as a (void *) and then
+// cast them as type (Bitmap *) in order to use them. Yes, it's ugly. Come up with something
+// better!
+
+struct Bitmap {
+ unsigned int width;
+ unsigned int height;
+ unsigned int bytesPerPixel; // 3:RGB, 4:RGBA
+ unsigned char pixelData[];
+};
+
+// GUI bitmaps/fonts (exported)
+
+extern char font1[];
+extern char font2[];
+
+extern uint32 mousePic[];
+extern uint32 upArrowBox[];
+extern uint32 downArrowBox[];
+extern uint32 pushButtonUp[];
+extern uint8 pbuAlpha[];
+extern uint32 pushButtonDown[];
+extern uint8 pbdAlpha[];
+extern uint32 slideSwitchUp[];
+extern uint32 slideSwitchDown[];
+extern uint32 closeBox[];
+extern uint32 closeBoxHover[];
+extern uint32 closeBoxDown[];
+
+extern uint8 pbUp[];
+extern uint8 pbDown[];
+extern uint8 vj_title_small[];
+
+#endif // __GUIMISC_H__