]> Shamusworld >> Repos - apple2/blobdiff - src/gui/gui.cpp
Changed types.h to use standard C99 types, misc. cleanups
[apple2] / src / gui / gui.cpp
index 2841992fc2ba07e8ddf2ab7cff55d1ee9f996067..e9325c8fbb0e59268421218831b91cbc35ed6f64 100755 (executable)
@@ -215,7 +215,7 @@ We could do the following:
   than one is clicked on, take the one highest in the Z order (closer to the end
   of the list).
 
-- If item is highest in Z order, pack click through to window and exit.
+- If item is highest in Z order, pass click through to window and exit.
 
 - Otherwise, restore backing store on each window in reverse order.
 
@@ -257,7 +257,7 @@ it overlaps and just do restore/redraw for those that overlap. To wit:
                                                // iterator to a regular iterator requires backing the iterator
                                                // up a position after grabbing it's base() OR going forward
                                                // one position with the reverse iterator before grabbing base().
-                                               // Ugly, but it get the job done...
+                                               // Ugly, but it gets the job done...
                                                hit = (++ri).base();
                                                // Put it back where we found it, so the tests following this
                                                // don't fail...