#define JOY_KEY 0x000000
#define JOY_BUTTON 0x010000
#define JOY_HAT 0x020000
+#define JOY_AXIS 0x040000
-#define JOY_TYPE_MASK 0xFF0000
-#define JOY_BUTTON_MASK 0x00FFFF
-#define JOY_HATNUM_MASK 0x0000F8
-#define JOY_HATBUT_MASK 0x000007
+#define JOY_TYPE_MASK 0xFF0000
+#define JOY_BUTTON_MASK 0x00FFFF
+#define JOY_HATNUM_MASK 0x0000F8
+#define JOY_HATBUT_MASK 0x000007
+#define JOY_AXISNUM_MASK 0x00FFFE
+#define JOY_AXISDIR_MASK 0x000001
#include <stdint.h>
#include "SDL.h"
static int numJoysticks;
static SDL_Joystick * pad[8];
static int numButtons[8];
+ static int numAxes[8];
static int numHats[8];
static bool button[8][256];
static uint8_t hat[8][32];
+ static int32_t axis[8][32];
};
#endif // __GAMEPAD_H__