if (axis[joystickID][axisNum] != 0)
{
- if (axis[joystickID][axisNum] > 0 && (direction == 0))
+ if (axis[joystickID][axisNum] > 16000 && (direction == 0))
return true;
- if (axis[joystickID][axisNum] < 0 && (direction == 1))
+ if (axis[joystickID][axisNum] < -16000 && (direction == 1))
return true;
}
}