]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/element.h
Initial changeset to experimental branch
[virtualjaguar] / src / gui / element.h
diff --git a/src/gui/element.h b/src/gui/element.h
deleted file mode 100644 (file)
index b54fc7c..0000000
+++ /dev/null
@@ -1,40 +0,0 @@
-//
-// GUI element base class
-//
-// by James L. Hammons
-//
-
-#ifndef __ELEMENT_H__
-#define __ELEMENT_H__
-
-#include "SDL.h"
-#include "types.h"
-
-class Element
-{
-       public:
-               Element(uint32 x = 0, uint32 y = 0, uint32 w = 0, uint32 h = 0)
-                       { extents.x = x, extents.y = y, extents.w = w, extents.h = h; }
-               // These are "pure" virtual functions...
-               virtual void HandleKey(SDLKey key) = 0;
-               virtual void HandleMouseMove(uint32 x, uint32 y) = 0;
-               virtual void HandleMouseButton(uint32 x, uint32 y, bool mouseDown) = 0;
-               virtual void Draw(uint32, uint32) = 0;
-               virtual void Notify(Element *) = 0;
-//Needed?              virtual ~Element() = 0;
-//We're not allocating anything in the base class, so the answer would be NO.
-               bool Inside(uint32 x, uint32 y);
-
-               // Class method
-               static void SetScreenAndPitch(uint32 * s, uint32 p) { screenBuffer = s, pitch = p; }
-
-       protected:
-               SDL_Rect extents;
-               uint32 state;
-
-               // Class variables...
-               static uint32 * screenBuffer;
-               static uint32 pitch;
-};
-
-#endif // __ELEMENT_H__