+++ /dev/null
-//
-// GUI element base class
-//
-// by James L. Hammons
-//
-
-#include "element.h"
-
-// Initialize class variables (Element)
-
-uint32 * Element::screenBuffer = NULL;
-uint32 Element::pitch = 0;
-
-bool Element::Inside(uint32 x, uint32 y)
-{
- return (x >= (uint32)extents.x && x < (uint32)(extents.x + extents.w)
- && y >= (uint32)extents.y && y < (uint32)(extents.y + extents.h) ? true : false);
-}