// WHO WHEN WHAT
// --- ---------- ------------------------------------------------------------
// JLH 06/23/2011 Created this file
+// JLH 07/20/2011 Fixed a bunch of stuff
+//
#include "controllertab.h"
};
char ControllerTab::keyName2[64][16] = {
- "Esc", "Tab", "BTab", "BS", "Ret", "Ent", "Ins", "Del", "Pau", "Prt", "SRq", "Clr",
+ "Esc", "Tab", "BTab", "BS", "Ret", "Ent", "Ins", "Del", "Pause", "Prt", "SRq", "Clr",
"$C", "$D", "$E", "$F", "Hm", "End", "Lf", "Up", "Rt", "Dn", "PgU", "PgD", "$18",
"$19", "$1A", "$1B", "$1C", "$1D", "$1E", "$1F", "Shf", "Ctl", "Mta", "Alt",
"Cap", "Num", "ScL", "$27", "$28", "$29", "$2A", "$2B", "$2C", "$2D", "$2E", "$2F",
ControllerTab::ControllerTab(QWidget * parent/*= 0*/): QWidget(parent)
{
- QLabel * img = new QLabel;
-// img->setPixmap(QPixmap(":/res/controller.png"));
-
-/*
- QImage cartImg(":/res/cart-blank.png");
- QPainter painter(&cartImg);
- painter.drawPixmap(23, 87, QPixmap(":/res/label-blank.png"));
- painter.end();
- cartSmall = cartImg.scaled(488/4, 395/4, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
-*/
+ controllerPic = new QLabel;
QImage controller(":/res/controller.png");
- QPainter painter(&controller);
-// painter.draw();
-// painter->drawText(QRect(option.rect.x()+10, option.rect.y()+36, 196/2, 70/2),
-// Qt::TextWordWrap | Qt::AlignHCenter, nameToDraw);
-
- // Bump up the size of the default font...
- QFont font = painter.font();
- font.setPixelSize(14);
- font.setBold(true);
- painter.setFont(font);
- painter.setPen(QColor(48, 255, 255, 255)); // This is R,G,B,A
-
- // This is hard-coded crap. It's crap-tastic!
-/*
-Bitmap Locations:
-
-Up: 87,64
-Down: 87,94
-Left: 73,78
-Right: 105,77
-C: 209,104
-B: 225,80
-A: 242,60
-Pause: 141,109
-Option: 165,107
-1: 125,153
-2: 160,153
-3: 196,153
-4: 125,177
-5:
-6:
-7: 125,199
-8:
-9:
-*: 125,223
-0:
-#:
-enum { BUTTON_FIRST = 0, BUTTON_U = 0,
-BUTTON_D = 1,
-BUTTON_L = 2,
-BUTTON_R = 3,
-
-BUTTON_s = 4,
-BUTTON_7 = 5,
-BUTTON_4 = 6,
-BUTTON_1 = 7,
-BUTTON_0 = 8,
-BUTTON_8 = 9,
-BUTTON_5 = 10,
-BUTTON_2 = 11,
-BUTTON_d = 12,
-BUTTON_9 = 13,
-BUTTON_6 = 14,
-BUTTON_3 = 15,
-
-BUTTON_A = 16,
-BUTTON_B = 17,
-BUTTON_C = 18,
-BUTTON_OPTION = 19,
-BUTTON_PAUSE = 20, BUTTON_LAST = 20 };
-*/
- int buttonPos[21][2] = { { 87, 64 }, { 87, 94 }, { 73, 78 }, { 105, 77 },
- { 125, 223 }, { 125, 199 }, { 125, 177 }, { 125, 153 },
- { 160, 223 }, { 160, 199 }, { 160, 177 }, { 160, 153 },
- { 196, 223 }, { 196, 199 }, { 196, 177 }, { 196, 153 },
- { 242, 60 }, { 225, 80 }, { 209, 104 }, { 165, 107 }, { 141, 109 }
- };
-
- for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
-// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(buttonName[i]));
- {
-// Need to convert this back to p1Keys, but will require some restructuring...
-// if (p1Keys[i] < 0x80)
- if (vjs.p1KeyBindings[i] < 0x80)
-// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(keyName1[p1Keys[i] - 0x20]));
-// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(keyName1[vjs.p1KeyBindings[i] - 0x20]));
- DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString(keyName1[vjs.p1KeyBindings[i] - 0x20]));
- else if ((vjs.p1KeyBindings[i] & 0xFFFFFF00) == 0x01000000)
- {
-// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(keyName2[vjs.p1KeyBindings[i] & 0x3F]));
- DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString(keyName2[vjs.p1KeyBindings[i] & 0x3F]));
- }
- else
-// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString("???"));
- DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString("???"));
- }
-
- painter.end();
- img->setPixmap(QPixmap::fromImage(controller));
+ controllerPic->setPixmap(QPixmap::fromImage(controller));
redefineAll = new QPushButton(tr("Redefine All Keys"));
QVBoxLayout * layout = new QVBoxLayout;
- layout->addWidget(img);
+ layout->addWidget(controllerPic);
layout->addWidget(redefineAll);
setLayout(layout);
if (key == Qt::Key_Escape)
break;
- // Otherwise, populate the appropriate spot in the settings...
+ // Otherwise, populate the appropriate spot in the settings & update screen...
p1Keys[orderToDefine[i]] = key;
+ UpdateLabel();
+ }
+}
+
+void ControllerTab::UpdateLabel(void)
+{
+ QImage controller(":/res/controller.png");
+ QPainter painter(&controller);
+ painter.setRenderHint(QPainter::Antialiasing);
+
+ // Bump up the size of the default font...
+ QFont font = painter.font();
+ font.setPixelSize(15);
+ font.setBold(true);
+ painter.setFont(font);
+// painter.setPen(QColor(48, 255, 255, 255)); // This is R,G,B,A
+ painter.setPen(QColor(0, 0, 0, 255)); // This is R,G,B,A
+ painter.setBrush(QBrush(QColor(48, 255, 255, 255)));
+
+ // This is hard-coded crap. It's crap-tastic!
+ int buttonPos[21][2] = { { 87-1, 64-5 }, { 87-1, 94 }, { 73-5, 78-2 }, { 105+3, 77-1 },
+ { 125, 223 }, { 125, 200 }, { 125, 177 }, { 125, 153 },
+ { 160, 223 }, { 160, 200 }, { 160, 177 }, { 160, 153 },
+ { 196, 223 }, { 196, 200 }, { 196, 177 }, { 196, 153 },
+ { 242, 60 }, { 225-1, 80 }, { 209-2, 104 }, { 162+2, 108-7}, { 141, 108+13 }
+ };
+
+ // First, draw black oversize line, then dot, then colored line
+ QPen blackPen(QColor(0, 0, 0, 255));
+ blackPen.setWidth(4);
+ QPen colorPen(QColor(48, 255, 255, 255));
+ colorPen.setWidth(2);
+ QLine line(QPoint(141, 100), QPoint(141, 108+5));
+
+ painter.setPen(blackPen);
+ painter.drawLine(line);//QPoint(141, 100), QPoint(141, 108+5));
+ blackPen.setWidth(1);
+ painter.setPen(blackPen);
+ painter.drawEllipse(QPoint(141, 100), 4, 4);
+ painter.setPen(colorPen);
+ painter.drawLine(line);//QPoint(141, 100), QPoint(141, 108+5));
+
+ for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
+ {
+ if (p1Keys[i] < 0x80)
+ DrawBorderedText(painter, buttonPos[i][0] /*- 5*/, buttonPos[i][1] /*+ 5*/,
+ QString(keyName1[p1Keys[i] - 0x20]));
+ else if ((p1Keys[i] & 0xFFFFFF00) == 0x01000000)
+ {
+ DrawBorderedText(painter, buttonPos[i][0] /*- 5*/, buttonPos[i][1] /*+ 5*/,
+ QString(keyName2[p1Keys[i] & 0x3F]));
+ }
+ else
+ DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString("???"));
}
+
+ painter.end();
+ controllerPic->setPixmap(QPixmap::fromImage(controller));
}
void ControllerTab::DrawBorderedText(QPainter & painter, int x, int y, QString text)
{
+ // Text is drawn centered at (x, y) as well, using a bounding rect for the purpose.
+ QRect rect(0, 0, 60, 30);
painter.setPen(QColor(0, 0, 0, 255)); // This is R,G,B,A
for(int i=-1; i<=1; i++)
{
for(int j=-1; j<=1; j++)
{
- painter.drawText(QPoint(x + i, y + j), text);
+// painter.drawText(QPoint(x + i, y + j), text);
+ rect.moveCenter(QPoint(x + i, y + j));
+ painter.drawText(rect, Qt::AlignCenter, text);
}
}
painter.setPen(QColor(48, 255, 255, 255)); // This is R,G,B,A
- painter.drawText(QPoint(x, y), text);
+// painter.drawText(QPoint(x, y), text);
+ rect.moveCenter(QPoint(x, y));
+ painter.drawText(rect, Qt::AlignCenter, text);
}