]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/gui/controllertab.cpp
Preparation for 2.1.0 release.
[virtualjaguar] / src / gui / controllertab.cpp
index 036855f7e8279bd2b9bcadf4c56e4810f81e83f1..1af9f45572fc6801efcbcf481ba0e89709d0fa30 100644 (file)
@@ -5,72 +5,61 @@
 // (C) 2011 Underground Software
 // See the README and GPLv3 files for licensing and warranty information
 //
-// JLH = James L. Hammons <jlhamm@acm.org>
+// JLH = James Hammons <jlhamm@acm.org>
 //
 // WHO  WHEN        WHAT
 // ---  ----------  ------------------------------------------------------------
 // JLH  06/23/2011  Created this file
+// JLH  07/20/2011  Fixed a bunch of stuff
+//
 
 #include "controllertab.h"
 
+#include "controllerwidget.h"
+#include "joystick.h"
+#include "keygrabber.h"
+
 
 ControllerTab::ControllerTab(QWidget * parent/*= 0*/): QWidget(parent)
 {
-       QLabel * img = new QLabel;
-       img->setPixmap(QPixmap(":/res/controller.png"));
+       controllerWidget = new ControllerWidget(this);
+       redefineAll = new QPushButton(tr("Define All Inputs"));
 
        QVBoxLayout * layout = new QVBoxLayout;
-       layout->addWidget(img);
+       layout->addWidget(controllerWidget);
+       layout->addWidget(redefineAll);
        setLayout(layout);
+
+       connect(redefineAll, SIGNAL(clicked()), this, SLOT(DefineAllKeys()));
 }
 
+
 ControllerTab::~ControllerTab()
 {
 }
 
-#if 0
-       // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
-       vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
-       vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
-       vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
-       vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
-       vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
-       vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
-       vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
-       vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
-       vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
-       vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
-       vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
-       vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
-       vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
-       vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
-       vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
-       vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
-       vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
-       vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
-       vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
-       vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
-       vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
 
-       vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
-       vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
-       vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
-       vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
-       vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
-       vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
-       vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
-       vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
-       vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
-       vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
-       vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
-       vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
-       vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
-       vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
-       vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
-       vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
-       vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
-       vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
-       vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
-       vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
-       vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
-#endif
+void ControllerTab::DefineAllKeys(void)
+{
+//     char jagButtonName[21][10] = { "Up", "Down", "Left", "Right",
+//             "*", "7", "4", "1", "0", "8", "5", "2", "#", "9", "6", "3",
+//             "A", "B", "C", "Option", "Pause" };
+       int orderToDefine[21] = { 0, 1, 2, 3, 18, 17, 16, 20, 19, 7, 11, 15, 6, 10, 14, 5, 9, 13, 8, 4, 12 };
+       KeyGrabber keyGrab(this);
+
+       for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
+       {
+//             keyGrab.SetText(jagButtonName[orderToDefine[i]]);
+               keyGrab.SetKeyText(orderToDefine[i]);
+               keyGrab.exec();
+               int key = keyGrab.key;
+
+               if (key == Qt::Key_Escape)
+                       break;
+
+               // Otherwise, populate the appropriate spot in the settings & update screen...
+               controllerWidget->keys[orderToDefine[i]] = key;
+               controllerWidget->update();
+       }
+}
+