enum LineStyle { LSNone, LSSolid, LSDash, LSDot, LSDashDot, LSDashDotDot };
+typedef std::vector<void *> VPVector;
+typedef std::vector<void *>::iterator VPVectorIter;
+typedef std::vector<bool> BVector;
+typedef std::vector<std::string> SVector;
class Global
{
static int activeLayer;
static int numLayers;
- static std::vector<bool> layerHidden;
- static std::vector<bool> layerLocked;
- static std::vector<std::string> layerName;
+ static BVector layerHidden;
+ static BVector layerLocked;
+ static SVector layerName;
};
#endif // __GLOBALS_H__