// to do any instantiation shite.
#include <stdint.h>
+#include <string>
#include <vector>
#include <QRectF>
#include "vector.h"
static float scale;
+ static float penWidth;
+ static int penStyle;
+ static uint32_t penColor;
+ static bool penStamp;
+
static Point intersectPoint[16]; // Overkill, yes
static double intersectParam[16]; // Ditto
static int numIntersectPoints;
static int numLayers;
static std::vector<bool> layerHidden;
static std::vector<bool> layerLocked;
+ static std::vector<std::string> layerName;
};
#endif // __GLOBALS_H__