#include "vector.h"
-class Line;
class Circle;
+class Dimension;
+class Line;
class Geometry
{
static Point RotatePointAroundPoint(Point, Point, double);
static double Determinant(Point, Point);
static int Intersects(Line *, Line *, double * tp = 0, double * up = 0);
+ static int Intersects(Line *, Dimension *, double * tp = 0, double * up = 0);
static int Intersects(Line * l, Circle * c, double * tp = 0, double * up = 0, double * vp = 0, double * wp = 0);
};