#include "dlginitial.h"
-#include "rs.h"
+#include "enums.h"
#include "settings.h"
#include "system.h"
#include "units.h"
ui.setupUi(this);
// Fill combobox with languages:
- QStringList languageList = RS_SYSTEM->getLanguageList();
+ QStringList languageList = SYSTEM->getLanguageList();
for(QStringList::Iterator it=languageList.begin(); it!=languageList.end(); it++)
{
- QString l = RS_SYSTEM->symbolToLanguage(*it);
+ QString l = SYSTEM->symbolToLanguage(*it);
// ui.cbLanguage->insertItem(l);
// ui.cbLanguageCmd->insertItem(l);
ui.cbLanguage->addItem(l);
// units:
for(int i=RS2::None; i<RS2::LastUnit; i++)
-// ui.cbUnit->insertItem(RS_Units::unitToString((RS2::Unit)i));
- ui.cbUnit->addItem(RS_Units::unitToString((RS2::Unit)i));
+// ui.cbUnit->insertItem(Units::unitToString((RS2::Unit)i));
+ ui.cbUnit->addItem(Units::unitToString((RS2::Unit)i));
// ui.cbUnit->setCurrentText("Millimeter");
// ui.cbLanguage->setCurrentText("English");
void DlgInitial::ok()
{
settings.beginGroup("Appearance");
- settings.setValue("Language", RS_SYSTEM->languageToSymbol(ui.cbLanguage->currentText()));
- settings.setValue("LanguageCmd", RS_SYSTEM->languageToSymbol(ui.cbLanguageCmd->currentText()));
+ settings.setValue("Language", SYSTEM->languageToSymbol(ui.cbLanguage->currentText()));
+ settings.setValue("LanguageCmd", SYSTEM->languageToSymbol(ui.cbLanguageCmd->currentText()));
settings.endGroup();
settings.beginGroup("Defaults");