//
// Originally by David Raingeard
// GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
-// Extensive cleanups/rewrites by James L. Hammons
+// Extensive cleanups/rewrites by James Hammons
// (C) 2010 Underground Software
//
-// JLH = James L. Hammons <jlhamm@acm.org>
+// JLH = James Hammons <jlhamm@acm.org>
//
// Who When What
// --- ---------- -------------------------------------------------------------
#include <SDL.h> // Used only for SDL_GetTicks...
#include <stdlib.h>
+#include "dac.h"
#include "gpu.h"
#include "jagdasm.h"
#include "jaguar.h"
// Seems alignment in loads & stores was off...
#define DSP_CORRECT_ALIGNMENT
+//#define DSP_CORRECT_ALIGNMENT_STORE
//#define DSP_DEBUG
//#define DSP_DEBUG_IRQ
/* if (dsp_in_exec == 0)
{
m68k_end_timeslice();
- gpu_releaseTimeslice();
+ dsp_releaseTimeslice();
}*/
return;
}
{
// WriteLog("dsp: writing %.4x at 0x%.8x\n",data,offset+DSP_WORK_RAM_BASE);
m68k_end_timeslice();
- gpu_releaseTimeslice();
+ dsp_releaseTimeslice();
}*/
//CC only!
#ifdef DSP_DEBUG_CC
DSPUpdateRegisterBanks();
dsp_control &= ~((dsp_flags & CINT04FLAGS) >> 3);
dsp_control &= ~((dsp_flags & CINT5FLAG) >> 1);
+
+// NB: This is just a wild hairy-assed guess as to what the playback frequency is.
+// It can be timed to anything really, anything that writes to L/RTXD at a regular
+// interval. Most things seem to use either the I2S interrupt or the TIMER 0
+// interrupt, so that's what we check for here. Just know that this approach
+// can be easily fooled!
+// Note also that if both interrupts are enabled, the I2S freq will win. :-P
+ if (data & INT_ENA1) // I2S interrupt
+ {
+ int freq = GetCalculatedFrequency();
+//This happens too often to be useful...
+// WriteLog("DSP: Setting audio freqency to %u Hz...\n", freq);
+ DACSetNewFrequency(freq);
+ }
+ else if (data & INT_ENA2) // TIMER 0 interrupt
+ {
+ int freq = JERRYGetPIT1Frequency();
+//This happens too often to be useful...
+// WriteLog("DSP: Setting audio freqency to %u Hz...\n", freq);
+ DACSetNewFrequency(freq);
+ }
+
/* if (IMASKCleared) // If IMASK was cleared,
#ifdef DSP_DEBUG_IRQ
{
WriteLog("DSP: CPU -> DSP interrupt\n");
#endif
m68k_end_timeslice();
- GPUReleaseTimeslice();
+ DSPReleaseTimeslice();
DSPSetIRQLine(DSPIRQ_CPU, ASSERT_LINE);
data &= ~DSPINT0;
}
WriteLog(" --> Stopped by %s! (DSP PC: %08X)", whoName[who], dsp_pc);
WriteLog("\n");
#endif // DSP_DEBUG
-//This isn't exactly right either--we don't know if it was the M68K or the GPU writing here...
+//This isn't exactly right either--we don't know if it was the M68K or the DSP writing here...
// !!! FIX !!! [DONE]
if (DSP_RUNNING)
{
if (who == M68K)
m68k_end_timeslice();
- else if (who == GPU)
- GPUReleaseTimeslice();
+ else if (who == DSP)
+ DSPReleaseTimeslice();
if (!wasRunning)
FlushDSPPipeline();
// get the interrupt mask
int mask = ((dsp_flags >> 11) & 0x20) | ((dsp_flags >> 4) & 0x1F);
- WriteLog("DSP: pending=%08X enabled=%08X\n", bits, mask);
+ WriteLog("DSP: pending=$%X enabled=$%X (%s%s%s%s%s%s)\n", bits, mask,
+ (mask & 0x01 ? "CPU " : ""), (mask & 0x02 ? "I2S " : ""),
+ (mask & 0x04 ? "Timer0 " : ""), (mask & 0x08 ? "Timer1 " : ""),
+ (mask & 0x10 ? "Ext0 " : ""), (mask & 0x20 ? "Ext1" : ""));
WriteLog("\nRegisters bank 0\n");
for(int j=0; j<8; j++)
{
if (doDSPDis)
WriteLog("%06X: STORE R%02u, (R14+$%02X) [NCZ:%u%u%u, R%02u=%08X, R14+$%02X=%08X]\n", dsp_pc-2, IMM_2, dsp_convert_zero[IMM_1] << 2, dsp_flag_n, dsp_flag_c, dsp_flag_z, IMM_2, RN, dsp_convert_zero[IMM_1] << 2, dsp_reg[14]+(dsp_convert_zero[IMM_1] << 2));
#endif
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
DSPWriteLong((dsp_reg[14] & 0xFFFFFFFC) + (dsp_convert_zero[IMM_1] << 2), RN, DSP);
#else
DSPWriteLong(dsp_reg[14] + (dsp_convert_zero[IMM_1] << 2), RN, DSP);
if (doDSPDis)
WriteLog("%06X: STORE R%02u, (R15+$%02X) [NCZ:%u%u%u, R%02u=%08X, R15+$%02X=%08X]\n", dsp_pc-2, IMM_2, dsp_convert_zero[IMM_1] << 2, dsp_flag_n, dsp_flag_c, dsp_flag_z, IMM_2, RN, dsp_convert_zero[IMM_1] << 2, dsp_reg[15]+(dsp_convert_zero[IMM_1] << 2));
#endif
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
DSPWriteLong((dsp_reg[15] & 0xFFFFFFFC) + (dsp_convert_zero[IMM_1] << 2), RN, DSP);
#else
DSPWriteLong(dsp_reg[15] + (dsp_convert_zero[IMM_1] << 2), RN, DSP);
if (doDSPDis)
WriteLog("%06X: STOREW R%02u, (R%02u) [NCZ:%u%u%u, R%02u=%08X, R%02u=%08X]\n", dsp_pc-2, IMM_2, IMM_1, dsp_flag_n, dsp_flag_c, dsp_flag_z, IMM_2, RN, IMM_1, RM);
#endif
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
if (RM >= DSP_WORK_RAM_BASE && RM <= (DSP_WORK_RAM_BASE + 0x1FFF))
DSPWriteLong(RM & 0xFFFFFFFE, RN & 0xFFFF, DSP);
else
if (doDSPDis)
WriteLog("%06X: STORE R%02u, (R%02u) [NCZ:%u%u%u, R%02u=%08X, R%02u=%08X]\n", dsp_pc-2, IMM_2, IMM_1, dsp_flag_n, dsp_flag_c, dsp_flag_z, IMM_2, RN, IMM_1, RM);
#endif
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
DSPWriteLong(RM & 0xFFFFFFFC, RN, DSP);
#else
DSPWriteLong(RM, RN, DSP);
static void dsp_opcode_mmult(void)
{
int count = dsp_matrix_control&0x0f;
- uint32 addr = dsp_pointer_to_matrix; // in the gpu ram
+ uint32 addr = dsp_pointer_to_matrix; // in the dsp ram
int64 accum = 0;
uint32 res;
static void DSP_mmult(void)
{
int count = dsp_matrix_control&0x0f;
- uint32 addr = dsp_pointer_to_matrix; // in the gpu ram
+ uint32 addr = dsp_pointer_to_matrix; // in the dsp ram
int64 accum = 0;
uint32 res;
#endif
// DSPWriteLong(PRM, PRN, DSP);
// NO_WRITEBACK;
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
pipeline[plPtrExec].address = PRM & 0xFFFFFFFC;
#else
pipeline[plPtrExec].address = PRM;
// JaguarWriteWord(PRM, PRN, DSP);
//
// NO_WRITEBACK;
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
pipeline[plPtrExec].address = PRM & 0xFFFFFFFE;
#else
pipeline[plPtrExec].address = PRM;
#endif
// DSPWriteLong(dsp_reg[14] + (dsp_convert_zero[PIMM1] << 2), PRN, DSP);
// NO_WRITEBACK;
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
pipeline[plPtrExec].address = (dsp_reg[14] & 0xFFFFFFFC) + (dsp_convert_zero[PIMM1] << 2);
#else
pipeline[plPtrExec].address = dsp_reg[14] + (dsp_convert_zero[PIMM1] << 2);
{
// DSPWriteLong(dsp_reg[14] + PRM, PRN, DSP);
// NO_WRITEBACK;
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
pipeline[plPtrExec].address = (dsp_reg[14] + PRM) & 0xFFFFFFFC;
#else
pipeline[plPtrExec].address = dsp_reg[14] + PRM;
#endif
// DSPWriteLong(dsp_reg[15] + (dsp_convert_zero[PIMM1] << 2), PRN, DSP);
// NO_WRITEBACK;
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
pipeline[plPtrExec].address = (dsp_reg[15] & 0xFFFFFFFC) + (dsp_convert_zero[PIMM1] << 2);
#else
pipeline[plPtrExec].address = dsp_reg[15] + (dsp_convert_zero[PIMM1] << 2);
{
// DSPWriteLong(dsp_reg[15] + PRM, PRN, DSP);
// NO_WRITEBACK;
-#ifdef DSP_CORRECT_ALIGNMENT
+#ifdef DSP_CORRECT_ALIGNMENT_STORE
pipeline[plPtrExec].address = (dsp_reg[15] + PRM) & 0xFFFFFFFC;
#else
pipeline[plPtrExec].address = dsp_reg[15] + PRM;