}
-/*virtual*/ bool DrawTextAction::KeyDown(int /*key*/)
+/*virtual*/ void DrawTextAction::KeyDown(int /*key*/)
{
- return false;
}
-/*virtual*/ bool DrawTextAction::KeyReleased(int /*key*/)
+/*virtual*/ void DrawTextAction::KeyReleased(int /*key*/)
{
- return false;
}