]> Shamusworld >> Repos - architektonas/blobdiff - src/drawingview.h
Fix scrollwheel zooming from walking all over the screen.
[architektonas] / src / drawingview.h
index c4a7234fe733314ffc34bbebfcf98b3232a314e0..d252ffcf3515e5273c74c48e6cdb33554daf2a26 100644 (file)
@@ -3,8 +3,11 @@
 
 #include <QtWidgets>
 #include <stdint.h>
+#include "rect.h"
 #include "structs.h"
 
+enum { ToolMouseDown, ToolMouseMove, ToolMouseUp, ToolKeyDown, ToolKeyUp, ToolCleanup };
+
 class Painter;
 
 class DrawingView: public QWidget
@@ -15,23 +18,48 @@ class DrawingView: public QWidget
                DrawingView(QWidget * parent = NULL);
 
        public:
-//             void SetToolActive(Action * action);
                void SetGridSize(uint32_t);
                void UpdateGridBackground(void);
                Point SnapPointToGrid(Point);
-               void RenderObjects(Painter *, Container *);
-               void DeleteSelectedItems(void);
-               void ClearSelection(void);
+               Point SnapPointToAngle(Point);
+               void RenderObjects(Painter *, VPVector &, int, bool ignoreLayer = false);
                void AddHoveredToSelection(void);
-               void GetSelection(std::vector<void *> &);
-               void GetHovered(std::vector<void *> &);
+               VPVector GetSelection(void);
+               VPVector GetHovered(void);
+               void ToolHandler(int, Point);
+               void ToolDraw(Painter *);
+               void LineHandler(int, Point);
+               void CircleHandler(int, Point);
+               void ArcHandler(int, Point);
+               void RotateHandler(int, Point);
+               void MirrorHandler(int, Point);
+               void DimensionHandler(int, Point);
+               void TriangulateHandler(int, Point);
+               void TrimHandler(int, Point);
+               void ParallelHandler(int, Point);
+               Rect GetObjectExtents(Object *);
+               void CheckObjectBounds(void);
+               bool HitTestObjects(Point);
+               bool HitTest(Object *, Point);
+               bool HandleObjectClicked(void);
+               void HandleObjectMovement(Point);
+               void AddDimensionTo(void * obj);
 
        public slots:
-               void AddNewObjectToDocument(Object *);
-               void HandleActionUpdate(void);
-               void SetCurrentLayer(int);
+               void DeleteCurrentLayer(int);
+               void HandleLayerToggle(void);
+               void HandleLayerSwap(int, int);
+               void HandlePenWidth(float);
+               void HandlePenStyle(int);
+               void HandlePenColor(uint32_t);
+               void HandlePenStamp(void);
+
+       signals:
+               void ObjectHovered(Object *);
+               void ObjectSelected(Object *);
 
        protected:
+               void focusOutEvent(QFocusEvent * event);
                void paintEvent(QPaintEvent * event);
                void resizeEvent(QResizeEvent * event);
                void mousePressEvent(QMouseEvent * event);
@@ -47,10 +75,10 @@ class DrawingView: public QWidget
 
        public:
                bool useAntialiasing;
-               uint32_t numSelected;
                uint32_t numHovered;
                bool shiftDown;
                bool ctrlDown;
+               bool altDown;
 
        private:
                QPixmap gridBackground;
@@ -63,14 +91,25 @@ class DrawingView: public QWidget
                bool collided;
                bool scrollDrag;
                Vector oldPoint;
+               Vector oldScrollPoint;
+               QString informativeText;
 
        public:
-               std::vector<void *> select;
-               std::vector<void *> hover;
-//             Action * toolAction;
-
-//     public:
-//             static Container document;
+               VPVector select;
+               VPVector toolObjects;
+               std::vector<Object> toolScratch;
+               VPVector toolScratch2;
+               Point toolPoint[32];
+               Object * toolObj[32];
+               Point intersectionPoint;
+               Point hoverPoint;
+               bool hoverPointValid;
+               bool hoveringIntersection;
+               Object * dragged;
+               bool draggingObject;
+               bool angleSnap;
+               bool dirty;
+               bool scrollWheelSeen;
 };
 
 #endif // __DRAWINGVIEW_H__