]> Shamusworld >> Repos - architektonas/blobdiff - src/drawingview.cpp
Added miscellaneous features.
[architektonas] / src / drawingview.cpp
index a88be252f9df4b9e3fb011bb700f4316a544a302..f50fca562d11ce438a51c61d70ef16e689ba92e1 100644 (file)
 DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        // The value in the settings file will override this.
        useAntialiasing(true), /*numSelected(0),*/ numHovered(0), shiftDown(false),
-       ctrlDown(false),
+       ctrlDown(false), altDown(false),
        gridBackground(BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE),
        scale(1.0), offsetX(-10), offsetY(-10), document(true),
        gridPixels(0), collided(false), hoveringIntersection(false),
-       dragged(NULL), draggingObject(false)
+       dragged(NULL), draggingObject(false), angleSnap(false)
 {
 //wtf? doesn't work except in c++11??? document = { 0 };
        setBackgroundRole(QPalette::Base);
@@ -93,7 +93,6 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        document.objects.push_back(new Text(Vector(10, 83), "Here is some awesome text!"));
 #endif
 
-printf("Document topLevel = %s\n", (document.topLevel ? "true" : "false"));
 /*
 Here we set the grid size in pixels--12 in this case. Initially, we have our
 zoom set to make this represent 12 inches at a zoom factor of 25%. (This is
@@ -312,6 +311,42 @@ void DrawingView::HandleLayerSwap(int layer1, int layer2)
 }
 
 
+void DrawingView::HandlePenWidth(float width)
+{
+       std::vector<void *>::iterator i = select.begin();
+
+       for(; i!=select.end(); i++)
+       {
+               Object * obj = (Object *)(*i);
+               obj->thickness = width;
+       }
+}
+
+
+void DrawingView::HandlePenStyle(int style)
+{
+       std::vector<void *>::iterator i = select.begin();
+
+       for(; i!=select.end(); i++)
+       {
+               Object * obj = (Object *)(*i);
+               obj->style = style;
+       }
+}
+
+
+void DrawingView::HandlePenColor(uint32_t color)
+{
+       std::vector<void *>::iterator i = select.begin();
+
+       for(; i!=select.end(); i++)
+       {
+               Object * obj = (Object *)(*i);
+               obj->color = color;
+       }
+}
+
+
 QPoint DrawingView::GetAdjustedMousePosition(QMouseEvent * event)
 {
        // This is undoing the transform, e.g. going from client coords to local
@@ -445,7 +480,7 @@ void DrawingView::RenderObjects(Painter * painter, std::vector<void *> & v, int
                        Vector v(d->p[0], d->p[1]);
                        double angle = v.Angle();
                        Vector unit = v.Unit();
-                       Vector linePt1 = d->p[0], linePt2 = d->p[1];
+                       d->lp[0] = d->p[0], d->lp[1] = d->p[1];
                        Vector ortho;
                        double x1, y1, length;
 
@@ -466,7 +501,7 @@ void DrawingView::RenderObjects(Painter * painter, std::vector<void *> & v, int
                                        angle = QTR_TAU;
                                }
 
-                               linePt1.x = linePt2.x = x1;
+                               d->lp[0].x = d->lp[1].x = x1;
                                length = fabs(d->p[0].y - d->p[1].y);
                        }
                        else if (d->subtype == DTLinearHorz)
@@ -486,22 +521,22 @@ void DrawingView::RenderObjects(Painter * painter, std::vector<void *> & v, int
                                        angle = HALF_TAU;
                                }
 
-                               linePt1.y = linePt2.y = y1;
+                               d->lp[0].y = d->lp[1].y = y1;
                                length = fabs(d->p[0].x - d->p[1].x);
                        }
                        else if (d->subtype == DTLinear)
                        {
-                               angle = Vector(linePt1, linePt2).Angle();
-                               ortho = Vector::Normal(linePt1, linePt2);
+                               angle = Vector(d->lp[0], d->lp[1]).Angle();
+                               ortho = Vector::Normal(d->lp[0], d->lp[1]);
                                length = v.Magnitude();
                        }
 
-                       unit = Vector(linePt1, linePt2).Unit();
+                       unit = Vector(d->lp[0], d->lp[1]).Unit();
 
-                       Point p1 = linePt1 + (ortho * 10.0 * scaledThickness);
-                       Point p2 = linePt2 + (ortho * 10.0 * scaledThickness);
-                       Point p3 = linePt1 + (ortho * 16.0 * scaledThickness);
-                       Point p4 = linePt2 + (ortho * 16.0 * scaledThickness);
+                       Point p1 = d->lp[0] + (ortho * 10.0 * scaledThickness);
+                       Point p2 = d->lp[1] + (ortho * 10.0 * scaledThickness);
+                       Point p3 = d->lp[0] + (ortho * 16.0 * scaledThickness);
+                       Point p4 = d->lp[1] + (ortho * 16.0 * scaledThickness);
                        Point p5 = d->p[0] + (ortho * 4.0 * scaledThickness);
                        Point p6 = d->p[1] + (ortho * 4.0 * scaledThickness);
 
@@ -515,7 +550,7 @@ void DrawingView::RenderObjects(Painter * painter, std::vector<void *> & v, int
 
                        // Calculate whether or not the arrowheads are too crowded to put
                        // inside the extension lines. 9.0 is the length of the arrowhead.
-                       double t = Geometry::ParameterOfLineAndPoint(linePt1, linePt2, linePt2 - (unit * 9.0 * scaledThickness));
+                       double t = Geometry::ParameterOfLineAndPoint(d->lp[0], d->lp[1], d->lp[1] - (unit * 9.0 * scaledThickness));
 
                        // On the screen, it's acting like this is actually 58%...
                        // This is correct, we want it to happen at > 50%
@@ -558,12 +593,64 @@ void DrawingView::RenderObjects(Painter * painter, std::vector<void *> & v, int
 
                        painter->DrawAngledText(ctr, angle, dimText, scaledThickness);
 
+                       if (d->hitObject)
+                       {
+                               Point hp1 = (p1 + p2) / 2.0;
+                               Point hp2 = (p1 + hp1) / 2.0;
+                               Point hp3 = (hp1 + p2) / 2.0;
+
+                               if (d->hitPoint[2])
+                               {
+                                       painter->SetPen(QPen(Qt::magenta, 1.0, Qt::SolidLine));
+                                       painter->SetBrush(QBrush(QColor(Qt::magenta)));
+                                       painter->DrawArrowHandle(hp1, ortho.Angle() + HALF_TAU);
+                                       painter->SetPen(QPen(Qt::magenta, 2.0, Qt::DotLine));
+                               }
+
+                               painter->DrawHandle(hp1);
+                               painter->SetPen(QPen(Qt::blue, 1.0 * Global::zoom * scaledThickness, Qt::SolidLine));
+
+                               if (d->hitPoint[3])
+                               {
+                                       painter->SetPen(QPen(Qt::magenta, 1.0, Qt::SolidLine));
+                                       painter->SetBrush(QBrush(QColor(Qt::magenta)));
+                                       painter->DrawArrowToLineHandle(hp2, (d->subtype == DTLinearVert ? v.Angle() - QTR_TAU : (v.Angle() < HALF_TAU ? HALF_TAU : 0)));
+                                       painter->SetPen(QPen(Qt::magenta, 2.0, Qt::DotLine));
+                               }
+
+                               painter->DrawHandle(hp2);
+                               painter->SetPen(QPen(Qt::blue, 1.0 * Global::zoom * scaledThickness, Qt::SolidLine));
+
+                               if (d->hitPoint[4])
+                               {
+                                       painter->SetPen(QPen(Qt::magenta, 1.0, Qt::SolidLine));
+                                       painter->SetBrush(QBrush(QColor(Qt::magenta)));
+                                       painter->DrawArrowToLineHandle(hp3, (d->subtype == DTLinearHorz ? v.Angle() - QTR_TAU : (v.Angle() > HALF_TAU && v.Angle() < THREE_QTR_TAU ? THREE_QTR_TAU : QTR_TAU)));
+                                       painter->SetPen(QPen(Qt::magenta, 2.0, Qt::DotLine));
+                               }
+
+                               painter->DrawHandle(hp3);
+                       }
+
+                       if (obj->hitPoint[0])
+                               painter->DrawHandle(obj->p[0]);
+
+                       if (obj->hitPoint[1])
+                               painter->DrawHandle(obj->p[1]);
+
                        break;
                }
                case OTText:
                {
                        Text * t = (Text *)obj;
-                       painter->DrawTextObject(t->p[0], t->s.c_str(), scaledThickness);
+
+                       if (t->measured == false)
+                       {
+                               t->extents = painter->MeasureTextObject(t->s.c_str(), scaledThickness);
+                               t->measured = true;
+                       }
+
+                       painter->DrawTextObject(t->p[0], t->s.c_str(), scaledThickness, t->angle[0]);
                        break;
                }
                case OTSpline:
@@ -647,6 +734,9 @@ void DrawingView::resizeEvent(QResizeEvent * /*event*/)
 
 void DrawingView::ToolHandler(int mode, Point p)
 {
+       // Drop angle snap until it's needed
+       angleSnap = false;
+
        if (Global::tool == TTLine)
                LineHandler(mode, p);
        else if (Global::tool == TTCircle)
@@ -657,6 +747,8 @@ void DrawingView::ToolHandler(int mode, Point p)
                RotateHandler(mode, p);
        else if (Global::tool == TTMirror)
                MirrorHandler(mode, p);
+       else if (Global::tool == TTDimension)
+               DimensionHandler(mode, p);
 }
 
 
@@ -779,7 +871,7 @@ void DrawingView::ToolDraw(Painter * painter)
                {
                        if (toolPoint[0] == toolPoint[1])
                                return;
-                       
+
                        Point mirrorPoint = toolPoint[0] + Vector(toolPoint[1], toolPoint[0]);
                        painter->DrawLine(mirrorPoint, toolPoint[1]);
 
@@ -795,6 +887,28 @@ void DrawingView::ToolDraw(Painter * painter)
                                informativeText += " (Copy)";
                }
        }
+       if (Global::tool == TTDimension)
+       {
+               if (Global::toolState == TSNone)
+               {
+                       painter->DrawHandle(toolPoint[0]);
+               }
+               else if ((Global::toolState == TSPoint2) && shiftDown)
+               {
+                       painter->DrawHandle(toolPoint[1]);
+               }
+               else
+               {
+                       painter->DrawLine(toolPoint[0], toolPoint[1]);
+                       painter->DrawHandle(toolPoint[1]);
+
+                       Vector v(toolPoint[0], toolPoint[1]);
+                       double absAngle = v.Angle() * RADIANS_TO_DEGREES;
+                       double absLength = v.Magnitude();
+                       QString text = tr("Length: %1 in.\n") + QChar(0x2221) + tr(": %2");
+                       informativeText = text.arg(absLength).arg(absAngle);
+               }
+       }
 }
 
 
@@ -831,7 +945,7 @@ void DrawingView::LineHandler(int mode, Point p)
                }
                else
                {
-                       Line * l = new Line(toolPoint[0], toolPoint[1]);
+                       Line * l = new Line(toolPoint[0], toolPoint[1], Global::penWidth, Global::penColor, Global::penStyle);
                        l->layer = Global::activeLayer;
                        document.objects.push_back(l);
                        toolPoint[0] = toolPoint[1];
@@ -874,7 +988,7 @@ void DrawingView::CircleHandler(int mode, Point p)
                else
                {
                        double length = Vector::Magnitude(toolPoint[0], toolPoint[1]);
-                       Circle * c = new Circle(toolPoint[0], length);
+                       Circle * c = new Circle(toolPoint[0], length, Global::penWidth, Global::penColor, Global::penStyle);
                        c->layer = Global::activeLayer;
                        document.objects.push_back(c);
                        toolPoint[0] = toolPoint[1];
@@ -905,9 +1019,15 @@ void DrawingView::ArcHandler(int mode, Point p)
                else if (Global::toolState == TSPoint2)
                        toolPoint[1] = p;
                else if (Global::toolState == TSPoint3)
+               {
                        toolPoint[2] = p;
+                       angleSnap = true;
+               }
                else
+               {
                        toolPoint[3] = p;
+                       angleSnap = true;
+               }
 
                break;
        case ToolMouseUp:
@@ -921,7 +1041,7 @@ void DrawingView::ArcHandler(int mode, Point p)
                {
                        if (shiftDown)
                        {
-                               // Key override is telling us to start circle at new center, not
+                               // Key override is telling us to start arc at new center, not
                                // continue the current one.
                                toolPoint[0] = toolPoint[1];
                                return;
@@ -945,7 +1065,7 @@ void DrawingView::ArcHandler(int mode, Point p)
                        if (span < 0)
                                span += TAU;
 
-                       Arc * arc = new Arc(toolPoint[0], toolPoint[1].x, toolPoint[2].x, span);
+                       Arc * arc = new Arc(toolPoint[0], toolPoint[1].x, toolPoint[2].x, span, Global::penWidth, Global::penColor, Global::penStyle);
                        arc->layer = Global::activeLayer;
                        document.objects.push_back(arc);
                        Global::toolState = TSNone;
@@ -981,6 +1101,7 @@ void DrawingView::RotateHandler(int mode, Point p)
                        if (shiftDown)
                                return;
 
+                       angleSnap = true;
                        double angle = Vector(toolPoint[0], toolPoint[1]).Angle();
                        std::vector<void *>::iterator j = select.begin();
                        std::vector<Object>::iterator i = toolScratch.begin();
@@ -1083,6 +1204,7 @@ void DrawingView::MirrorHandler(int mode, Point p)
                        if (shiftDown)
                                return;
 
+                       angleSnap = true;
                        double angle = Vector(toolPoint[0], toolPoint[1]).Angle();
                        std::vector<void *>::iterator j = select.begin();
                        std::vector<Object>::iterator i = toolScratch.begin();
@@ -1159,6 +1281,48 @@ void DrawingView::MirrorHandler(int mode, Point p)
 }
 
 
+void DrawingView::DimensionHandler(int mode, Point p)
+{
+       switch (mode)
+       {
+       case ToolMouseDown:
+               if (Global::toolState == TSNone)
+                       toolPoint[0] = p;
+               else
+                       toolPoint[1] = p;
+
+               break;
+       case ToolMouseMove:
+               if (Global::toolState == TSNone)
+                       toolPoint[0] = p;
+               else
+                       toolPoint[1] = p;
+
+               break;
+       case ToolMouseUp:
+               if (Global::toolState == TSNone)
+               {
+                       Global::toolState = TSPoint2;
+                       // Prevent spurious line from drawing...
+                       toolPoint[1] = toolPoint[0];
+               }
+               else if ((Global::toolState == TSPoint2) && shiftDown)
+               {
+                       // Key override is telling us to make a new line, not continue the
+                       // previous one.
+                       toolPoint[0] = toolPoint[1];
+               }
+               else
+               {
+                       Dimension * d = new Dimension(toolPoint[0], toolPoint[1], DTLinear);
+                       d->layer = Global::activeLayer;
+                       document.objects.push_back(d);
+                       Global::toolState = TSNone;
+               }
+       }
+}
+
+
 void DrawingView::mousePressEvent(QMouseEvent * event)
 {
        if (event->button() == Qt::LeftButton)
@@ -1198,6 +1362,17 @@ void DrawingView::mousePressEvent(QMouseEvent * event)
                        dragged = (Object *)hover[0];
                        draggingObject = true;
 
+                       // Alert the pen widget
+                       emit(ObjectSelected(dragged));
+
+                       // See if anything is using just a straight click on a handle
+                       if (HandleObjectClicked())
+                       {
+                               draggingObject = false;
+                               update();
+                               return;
+                       }
+
                        // Needed for grab & moving objects
                        // We do it *after*... why? (doesn't seem to confer any advantage...)
                        if (hoveringIntersection)
@@ -1230,9 +1405,10 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
        // Only needs to be done here, as mouse down is always preceded by movement
        Global::snapPointIsValid = false;
        hoveringIntersection = false;
+       oldScrollPoint = Vector(event->x(), event->y());
 
        // Scrolling...
-       if (event->buttons() & Qt::MiddleButton)
+       if ((event->buttons() & Qt::MiddleButton) || scrollDrag)
        {
                point = Vector(event->x(), event->y());
                // Since we're using Qt coords for scrolling, we have to adjust them
@@ -1260,11 +1436,12 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
 
        // Do object hit testing...
        bool needUpdate = HitTestObjects(point);
+       GetHovered(hover);
 
        // Check for multi-hover...
        if (numHovered > 1)
        {
-               GetHovered(hover);
+//need to check for case where hover is over 2 circles and a 3rd's center...
                Object * obj1 = (Object *)hover[0], * obj2 = (Object *)hover[1];
 
                Geometry::Intersects(obj1, obj2);
@@ -1309,6 +1486,8 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
        {
                if (hoveringIntersection)
                        point = intersectionPoint;
+               else if (hoverPointValid)
+                       point = hoverPoint;
                else if (Global::snapToGrid)
                        point = SnapPointToGrid(point);
 
@@ -1323,8 +1502,15 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
        {
                if (hoveringIntersection)
                        point = intersectionPoint;
+               else if (hoverPointValid)
+                       point = hoverPoint;
                else if (Global::snapToGrid)
-                       point = SnapPointToGrid(point);
+               {
+                       if (angleSnap)
+                               point = SnapPointToAngle(point);
+                       else
+                               point = SnapPointToGrid(point);
+               }
 
                ToolHandler(ToolMouseMove, point);
        }
@@ -1417,11 +1603,14 @@ void DrawingView::keyPressEvent(QKeyEvent * event)
 {
        bool oldShift = shiftDown;
        bool oldCtrl = ctrlDown;
+       bool oldAlt = altDown;
 
        if (event->key() == Qt::Key_Shift)
                shiftDown = true;
        else if (event->key() == Qt::Key_Control)
                ctrlDown = true;
+       else if (event->key() == Qt::Key_Alt)
+               altDown = true;
 
        if ((oldShift != shiftDown) || (oldCtrl != ctrlDown))
        {
@@ -1431,6 +1620,14 @@ void DrawingView::keyPressEvent(QKeyEvent * event)
                update();
        }
 
+       if (oldAlt != altDown)
+       {
+               scrollDrag = true;
+               setCursor(Qt::SizeAllCursor);
+//             oldPoint = Vector();
+               oldPoint = oldScrollPoint;
+       }
+
        if (select.size() > 0)
        {
                if (event->key() == Qt::Key_Up)
@@ -1461,11 +1658,14 @@ void DrawingView::keyReleaseEvent(QKeyEvent * event)
 {
        bool oldShift = shiftDown;
        bool oldCtrl = ctrlDown;
+       bool oldAlt = altDown;
 
        if (event->key() == Qt::Key_Shift)
                shiftDown = false;
        else if (event->key() == Qt::Key_Control)
                ctrlDown = false;
+       else if (event->key() == Qt::Key_Alt)
+               altDown = false;
 
        if ((oldShift != shiftDown) || (oldCtrl != ctrlDown))
        {
@@ -1474,6 +1674,12 @@ void DrawingView::keyReleaseEvent(QKeyEvent * event)
 
                update();
        }
+
+       if (oldAlt != altDown)
+       {
+               scrollDrag = false;
+               setCursor(Qt::ArrowCursor);
+       }
 }
 
 
@@ -1497,6 +1703,24 @@ Point DrawingView::SnapPointToGrid(Point point)
 }
 
 
+Point DrawingView::SnapPointToAngle(Point point)
+{
+       // Snap to a single digit angle (using toolpoint #1 as the center)
+       double angle = Vector::Angle(toolPoint[0], point);
+       double length = Vector::Magnitude(toolPoint[0], point);
+
+       // Convert from radians to degrees
+       double degAngle = angle * RADIANS_TO_DEGREES;
+       double snapAngle = (double)((int)(degAngle + 0.5));
+
+       Vector v;
+       v.SetAngleAndLength(snapAngle * DEGREES_TO_RADIANS, length);
+       point = toolPoint[0] + v;
+
+       return point;
+}
+
+
 Rect DrawingView::GetObjectExtents(Object * obj)
 {
        // Default to empty rect, if object checks below fail for some reason
@@ -1505,16 +1729,19 @@ Rect DrawingView::GetObjectExtents(Object * obj)
        switch (obj->type)
        {
        case OTLine:
+       case OTDimension:
        {
                rect = Rect(obj->p[0], obj->p[1]);
                break;
        }
+
        case OTCircle:
        {
                rect = Rect(obj->p[0], obj->p[0]);
                rect.Expand(obj->radius[0]);
                break;
        }
+
        case OTArc:
        {
                Arc * a = (Arc *)obj;
@@ -1551,9 +1778,16 @@ Rect DrawingView::GetObjectExtents(Object * obj)
 
                rect *= a->radius[0];
                rect.Translate(a->p[0]);
+               break;
+       }
 
+       case OTText:
+       {
+               Text * t = (Text *)obj;
+               rect = Rect(t->p[0], Point(t->p[0].x + t->extents.Width(), t->p[0].y - t->extents.Height()));
                break;
        }
+
        case OTContainer:
        {
                Container * c = (Container *)obj;
@@ -1564,6 +1798,7 @@ Rect DrawingView::GetObjectExtents(Object * obj)
                for(; i!=c->objects.end(); i++)
                        rect |= GetObjectExtents((Object *)*i);
        }
+
        default:
                break;
        }
@@ -1584,6 +1819,7 @@ void DrawingView::CheckObjectBounds(void)
                switch (obj->type)
                {
                case OTLine:
+               case OTDimension:
                {
                        Line * l = (Line *)obj;
 
@@ -1592,6 +1828,7 @@ void DrawingView::CheckObjectBounds(void)
 
                        break;
                }
+
                case OTCircle:
                {
                        Circle * c = (Circle *)obj;
@@ -1601,6 +1838,7 @@ void DrawingView::CheckObjectBounds(void)
 
                        break;
                }
+
                case OTArc:
                {
                        Arc * a = (Arc *)obj;
@@ -1666,6 +1904,18 @@ void DrawingView::CheckObjectBounds(void)
 
                        break;
                }
+
+               case OTText:
+               {
+                       Text * t = (Text *)obj;
+                       Rect r(obj->p[0], Point(t->p[0].x + t->extents.Width(), t->p[0].y - t->extents.Height()));
+
+                       if (Global::selection.contains(r.l, r.t) && Global::selection.contains(r.r, r.b))
+                               t->selected = true;
+
+                       break;
+               }
+
                default:
                        break;
                }
@@ -1678,6 +1928,7 @@ bool DrawingView::HitTestObjects(Point point)
        std::vector<void *>::iterator i;
        numHovered = 0;
        bool needUpdate = false;
+       hoverPointValid = false;
 
        for(i=document.objects.begin(); i!=document.objects.end(); i++)
        {
@@ -1728,9 +1979,17 @@ bool DrawingView::HitTest(Object * obj, Point point)
                                / lineSegment.Magnitude());
 
                if ((v1.Magnitude() * Global::zoom) < 8.0)
+               {
                        obj->hitPoint[0] = true;
+                       hoverPoint = obj->p[0];
+                       hoverPointValid = true;
+               }
                else if ((v2.Magnitude() * Global::zoom) < 8.0)
+               {
                        obj->hitPoint[1] = true;
+                       hoverPoint = obj->p[1];
+                       hoverPointValid = true;
+               }
                else if ((distance * Global::zoom) < 5.0)
                        obj->hitObject = true;
 
@@ -1741,6 +2000,7 @@ bool DrawingView::HitTest(Object * obj, Point point)
 
                break;
        }
+
        case OTCircle:
        {
                bool oldHP = obj->hitPoint[0], oldHO = obj->hitObject;
@@ -1748,7 +2008,11 @@ bool DrawingView::HitTest(Object * obj, Point point)
                double length = Vector::Magnitude(obj->p[0], point);
 
                if ((length * Global::zoom) < 8.0)
+               {
                        obj->hitPoint[0] = true;
+                       hoverPoint = obj->p[0];
+                       hoverPointValid = true;
+               }
                else if ((fabs(length - obj->radius[0]) * Global::zoom) < 2.0)
                        obj->hitObject = true;
 
@@ -1759,6 +2023,7 @@ bool DrawingView::HitTest(Object * obj, Point point)
 
                break;
        }
+
        case OTArc:
        {
                bool oldHP0 = obj->hitPoint[0], oldHP1 = obj->hitPoint[1], oldHP2 = obj->hitPoint[2], oldHO = obj->hitObject;
@@ -1781,11 +2046,23 @@ bool DrawingView::HitTest(Object * obj, Point point)
                double length3 = Vector::Magnitude(point, handle2);
 
                if ((length * Global::zoom) < 8.0)
+               {
                        obj->hitPoint[0] = true;
+                       hoverPoint = obj->p[0];
+                       hoverPointValid = true;
+               }
                else if ((length2 * Global::zoom) < 8.0)
+               {
                        obj->hitPoint[1] = true;
+                       hoverPoint = handle1;
+                       hoverPointValid = true;
+               }
                else if ((length3 * Global::zoom) < 8.0)
+               {
                        obj->hitPoint[2] = true;
+                       hoverPoint = handle2;
+                       hoverPointValid = true;
+               }
                else if (((fabs(length - obj->radius[0]) * Global::zoom) < 2.0) && (span < obj->angle[1]))
                        obj->hitObject = true;
 
@@ -1796,6 +2073,83 @@ bool DrawingView::HitTest(Object * obj, Point point)
 
                break;
        }
+
+       case OTDimension:
+       {
+               bool oldHP0 = obj->hitPoint[0], oldHP1 = obj->hitPoint[1], oldHP2 = obj->hitPoint[2], oldHP3 = obj->hitPoint[3], oldHP4 = obj->hitPoint[4], oldHO = obj->hitObject;
+               obj->hitPoint[0] = obj->hitPoint[1] = obj->hitPoint[2] = obj->hitPoint[3] = obj->hitPoint[4] = obj->hitObject = false;
+
+               Dimension * d = (Dimension *)obj;
+
+               Vector orthogonal = Vector::Normal(d->lp[0], d->lp[1]);
+               // Get our line parallel to our points
+               float scaledThickness = Global::scale * obj->thickness;
+               Point p1 = d->lp[0] + (orthogonal * 10.0 * scaledThickness);
+               Point p2 = d->lp[1] + (orthogonal * 10.0 * scaledThickness);
+               Point p3(p1, point);
+
+               Vector v1(d->p[0], point);
+               Vector v2(d->p[1], point);
+               Vector lineSegment(p1, p2);
+               double t = Geometry::ParameterOfLineAndPoint(p1, p2, point);
+               double distance;
+               Point midpoint = (p1 + p2) / 2.0;
+               Point hFSPoint = Point(midpoint, point);
+               Point hCS1Point = Point((p1 + midpoint) / 2.0, point);
+               Point hCS2Point = Point((midpoint + p2) / 2.0, point);
+
+               if (t < 0.0)
+                       distance = v1.Magnitude();
+               else if (t > 1.0)
+                       distance = v2.Magnitude();
+               else
+                       // distance = ?Det?(ls, v1) / |ls|
+                       distance = fabs((lineSegment.x * p3.y - p3.x * lineSegment.y)
+                               / lineSegment.Magnitude());
+
+               if ((v1.Magnitude() * Global::zoom) < 8.0)
+                       obj->hitPoint[0] = true;
+               else if ((v2.Magnitude() * Global::zoom) < 8.0)
+                       obj->hitPoint[1] = true;
+               else if ((distance * Global::zoom) < 5.0)
+                       obj->hitObject = true;
+
+               if ((hFSPoint.Magnitude() * Global::zoom) < 8.0)
+                       obj->hitPoint[2] = true;
+               else if ((hCS1Point.Magnitude() * Global::zoom) < 8.0)
+                       obj->hitPoint[3] = true;
+               else if ((hCS2Point.Magnitude() * Global::zoom) < 8.0)
+                       obj->hitPoint[4] = true;
+
+//             return (hitPoint1 || hitPoint2 || hitLine || hitFlipSwitch || hitChangeSwitch1 || hitChangeSwitch2 ? true : false);
+               obj->hovered = (obj->hitPoint[0] || obj->hitPoint[1] || obj->hitPoint[2] || obj->hitPoint[3] || obj->hitPoint[4] || obj->hitObject ? true : false);
+
+               if ((oldHP0 != obj->hitPoint[0]) || (oldHP1 != obj->hitPoint[1]) || (oldHP2 != obj->hitPoint[2]) || (oldHP3 != obj->hitPoint[3]) || (oldHP4 != obj->hitPoint[4]) || (oldHO != obj->hitObject))
+                       needUpdate = true;
+
+               break;
+       }
+
+       case OTText:
+       {
+               Text * t = (Text *)obj;
+               bool oldHO = obj->hitObject;
+               obj->hitObject = false;
+
+               Rect r(obj->p[0], Point(obj->p[0].x + t->extents.Width(), obj->p[0].y - t->extents.Height()));
+//printf("Text: p=<%lf, %lf>, w/h=%lf, %lf [lrtb=%lf, %lf, %lf, %lf]\n", obj->p[0].x, obj->p[0].y, t->extents.Width(), t->extents.Height(), t->extents.l, t->extents.r, t->extents.t, t->extents.b);
+
+               if (r.Contains(point))
+                       obj->hitObject = true;
+
+               obj->hovered = (obj->hitObject ? true : false);
+
+               if (oldHO != obj->hitObject)
+                       needUpdate = true;
+
+               break;
+       }
+
        case OTContainer:
        {
                // Containers must be recursively tested...
@@ -1820,6 +2174,7 @@ bool DrawingView::HitTest(Object * obj, Point point)
 
                break;
        }
+
        default:
                break;
        }
@@ -1828,6 +2183,50 @@ bool DrawingView::HitTest(Object * obj, Point point)
 }
 
 
+bool DrawingView::HandleObjectClicked(void)
+{
+       if (dragged->type == OTDimension)
+       {
+               Dimension * d = (Dimension *)dragged;
+
+               if (d->hitPoint[2])
+               {
+                       // Hit the "flip sides" switch, so flip 'em
+                       Point temp = d->p[0];
+                       d->p[0] = d->p[1];
+                       d->p[1] = temp;
+                       return true;
+               }
+               else if (d->hitPoint[3])
+               {
+                       // There are three cases here: aligned, horizontal, & vertical.
+                       // Aligned and horizontal do the same thing, vertical goes back to
+                       // linear.
+                       if (d->subtype == DTLinearVert)
+                               d->subtype = DTLinear;
+                       else
+                               d->subtype = DTLinearVert;
+
+                       return true;
+               }
+               else if (d->hitPoint[4])
+               {
+                       // There are three cases here: aligned, horizontal, & vertical.
+                       // Aligned and vertical do the same thing, horizontal goes back to
+                       // linear.
+                       if (d->subtype == DTLinearHorz)
+                               d->subtype = DTLinear;
+                       else
+                               d->subtype = DTLinearHorz;
+
+                       return true;
+               }
+       }
+
+       return false;
+}
+
+
 void DrawingView::HandleObjectMovement(Point point)
 {
        Point delta = point - oldPoint;
@@ -1851,6 +2250,7 @@ void DrawingView::HandleObjectMovement(Point point)
                }
 
                break;
+
        case OTCircle:
                if (obj->hitPoint[0])
                        obj->p[0] = point;
@@ -1865,6 +2265,7 @@ void DrawingView::HandleObjectMovement(Point point)
                }
 
                break;
+
        case OTArc:
                if (obj->hitPoint[0])
                        obj->p[0] = point;
@@ -1933,6 +2334,26 @@ void DrawingView::HandleObjectMovement(Point point)
                }
 
                break;
+
+       case OTDimension:
+               if (obj->hitPoint[0])
+                       obj->p[0] = point;
+               else if (obj->hitPoint[1])
+                       obj->p[1] = point;
+               else if (obj->hitObject)
+               {
+                       obj->p[0] += delta;
+                       obj->p[1] += delta;
+               }
+
+               break;
+
+       case OTText:
+               if (obj->hitObject)
+                       obj->p[0] += delta;
+
+               break;
+
        case OTContainer:
                // This is shitty, but works for now until I can code up something
                // nicer :-)