]> Shamusworld >> Repos - architektonas/blobdiff - src/drawingview.cpp
Fix for missing ampersand in QApplication.
[architektonas] / src / drawingview.cpp
index 0d62be16552d6eafc26e70268b8b085faa6b2ace..8c706a9372b8f27330bcff2c4b1f7f299b68b284 100644 (file)
@@ -46,7 +46,8 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        gridBackground(256, 256),
        scale(1.0), offsetX(-10), offsetY(-10),
        document(Vector(0, 0)),
-       gridSpacing(32.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
+//     gridSpacing(32.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
+       gridSpacing(12.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
        scrollDrag(false), addLineTool(false), toolAction(NULL)
 {
        setBackgroundRole(QPalette::Base);
@@ -91,7 +92,7 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        pmp.fillRect(192, 128, 64, 64, Qt::darkGray);
 #else
        pmp.fillRect(0, 0, 256, 256, QColor(240, 240, 240));
-       pmp.setPen(QPen(QColor(190, 190, 255), 2.0, Qt::SolidLine));
+       pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
        for(int i=0; i<255; i+=12)
                pmp.drawLine(i, 0, i, 255);
        for(int i=0; i<255; i+=12)
@@ -178,6 +179,7 @@ setPalette(pal);
        Vector pixmapOrigin = Painter::CartesianToQtCoords(Vector());
        int x = (int)pixmapOrigin.x;
        int y = (int)pixmapOrigin.y;
+       // Use mod arithmetic to grab the correct swatch of background
        // Problem with mod 128: Negative numbers screw it up... [FIXED]
        x = (x < 0 ? 0 : BG_BRUSH_SPAN - 1) - (x % BG_BRUSH_SPAN);
        y = (y < 0 ? 0 : BG_BRUSH_SPAN - 1) - (y % BG_BRUSH_SPAN);
@@ -264,11 +266,11 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
                painter.drawLine(-16384, (int)y, 16384, (int)y);
 #endif
 
-       painter.SetPen(QPen(Qt::black, 1.0, Qt::SolidLine));
-
-       for(double x=0; x<size().width(); x+=gridSpacing)
-               for(double y=0; y<size().height(); y+=gridSpacing)
-                       painter.DrawPoint((int)x, (int)y);
+//     painter.SetPen(QPen(Qt::black, 1.0, Qt::SolidLine));
+//
+//     for(double x=0; x<size().width(); x+=gridSpacing)
+//             for(double y=0; y<size().height(); y+=gridSpacing)
+//                     painter.DrawPoint((int)x, (int)y);
 
        // The top level document takes care of rendering for us...
        document.Draw(&painter);
@@ -331,6 +333,10 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
        {
                point += gridSpacing / 2.0;                                     // *This* adds to Z!!!
                point /= gridSpacing;
+//200% is ok, gridSpacing = 6 in this case...
+//won't run into problems until gridSpacing = 1.5 (zoom = 800%)
+//run into problems with this approach: when zoom level is 200% this truncates to
+//integers, which is *not* what's wanted here...
                point.x = floor(point.x);//need to fix this for negative numbers...
                point.y = floor(point.y);
                point.z = 0;                                                            // Make *sure* Z doesn't go anywhere!!!