#include "global.h"
#include "mathconstants.h"
#include "painter.h"
+#include "penwidget.h"
#include "structs.h"
#include "utils.h"
-
#define BACKGROUND_MAX_SIZE 512
-
DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
// The value in the settings file will override this.
useAntialiasing(true), numHovered(0), shiftDown(false),
ctrlDown(false), altDown(false),
gridBackground(BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE),
- scale(1.0), offsetX(-10), offsetY(-10), document(true),
+ scale(1.0), offsetX(-10), offsetY(-10), supressSelected(false),
+ document(true),
gridPixels(0), collided(false), scrollDrag(false), hoverPointValid(false),
hoveringIntersection(false), dragged(NULL), draggingObject(false),
angleSnap(false), dirty(false)
setBackgroundRole(QPalette::Base);
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ curMarker = QCursor(QPixmap(":/res/cursor-marker.png"), 1, 18);
+ curDropper = QCursor(QPixmap(":/res/cursor-dropper.png"), 1, 20);
+
Global::gridSpacing = 12.0; // In base units (inch is default)
Line * line = new Line(Vector(5, 5), Vector(50, 40), 2.0, 0xFF7F00, LSDash);
we do! :-)
*/
- gridPixels = 12; //tmp
- SetGridSize(12.0); // This is in pixels
+// gridPixels = 12; //tmp???
+// SetGridSize(12.0); // This is in pixels
}
-
void DrawingView::DrawBackground(Painter * painter)
{
Point ul = Painter::QtToCartesianCoords(Vector(0, 0));
painter->DrawHLine(bottomy + i);
}
-
void DrawingView::DrawSubGrid(Painter * painter, uint32_t color, double step, Vector start, Vector size)
{
painter->SetPen(color, 1, 1);
painter->DrawHLine(start.y + i);
}
-
+#if 0
void DrawingView::SetGridSize(uint32_t size)
{
#if 0
#endif
}
-
void DrawingView::UpdateGridBackground(void)
{
#if 0
#endif
}
-
void DrawingView::SetGridSize(double size)
{
#if 0
setPalette(pal);
#endif
}
-
+#endif
//
// Basically, we just make a single pass through the Container. If the layer #
update();
}
-
void DrawingView::HandleLayerToggle(void)
{
// A layer's visibility was toggled, so update the screen...
update();
}
-
//
// A layer was moved up or down in the layer list, so we have to swap the
// document's object's layer numbers in the layers that were swapped.
//
void DrawingView::HandleLayerSwap(int layer1, int layer2)
{
-// !!! FIX !!! This doesn't properly handle container contents...
//printf("DrawingView: Swapping layers %i and %i.\n", layer1, layer2);
- for(VPVectorIter i=document.objects.begin(); i!=document.objects.end(); i++)
+ HandleLayerSwap(layer1, layer2, document.objects);
+}
+
+/*
+We can roll this into the main one above, by having the LayerWidget's emit() call sending NULL for the VPVector, which we can test for and set to document.objects to grab the top layer. Or, keep it a top level call and a recursive call. Which is worse? :-P
+*/
+void DrawingView::HandleLayerSwap(int layer1, int layer2, VPVector & v)
+{
+ for(VPVectorIter i=v.begin(); i!=v.end(); i++)
{
Object * obj = (Object *)(*i);
obj->layer = layer2;
else if (obj->layer == layer2)
obj->layer = layer1;
+
+ if (obj->type == OTContainer)
+ HandleLayerSwap(layer1, layer2, ((Container *)obj)->objects);
}
}
-
void DrawingView::HandlePenWidth(float width)
{
for(VPVectorIter i=select.begin(); i!=select.end(); i++)
Object * obj = (Object *)(*i);
obj->thickness = width;
}
-}
+ supressSelected = true;
+ update();
+}
void DrawingView::HandlePenStyle(int style)
{
Object * obj = (Object *)(*i);
obj->style = style;
}
-}
+ supressSelected = true;
+ update();
+}
void DrawingView::HandlePenColor(uint32_t color)
{
Object * obj = (Object *)(*i);
obj->color = color;
}
-}
+ supressSelected = true;
+ update();
+}
-void DrawingView::HandlePenStamp(void)
+void DrawingView::HandlePenStamp(QAction * action)
{
- VPVector flat = Flatten(select);
+ PenWidget * pw = (PenWidget *)action->parentWidget();
+ pw->dropperAction->setChecked(false);
+ Global::penDropper = false;
+ Global::penStamp = action->isChecked();
- for(VPVectorIter i=flat.begin(); i!=flat.end(); i++)
- {
- Object * obj = (Object *)(*i);
-
- if (obj->type != OTText)
- obj->thickness = Global::penWidth;
+ if (Global::penStamp)
+ setCursor(curMarker);
+ else
+ setCursor(Qt::ArrowCursor);
- obj->style = Global::penStyle;
- obj->color = Global::penColor;
- }
+ if (Global::penStamp == false)
+ ClearSelected(document.objects);
update();
}
+void DrawingView::HandlePenDropper(QAction * action)
+{
+ PenWidget * pw = (PenWidget *)action->parentWidget();
+ pw->stampAction->setChecked(false);
+ Global::penStamp = false;
+ Global::penDropper = action->isChecked();
+
+ if (Global::penDropper)
+ setCursor(curDropper);
+ else
+ setCursor(Qt::ArrowCursor);
+
+ update();
+}
QPoint DrawingView::GetAdjustedMousePosition(QMouseEvent * event)
{
return QPoint(offsetX + event->x(), offsetY + (size().height() - event->y()));
}
-
QPoint DrawingView::GetAdjustedClientPosition(int x, int y)
{
// VOODOO ALERT (ON Y COMPONENT!!!!) (eh?)
return QPoint(-offsetX + x, (size().height() - (-offsetY + y)) * +1.0);
}
-
void DrawingView::focusOutEvent(QFocusEvent * /*event*/)
{
// printf("DrawingView::focusOutEvent()...\n");
setCursor(Qt::ArrowCursor);
}
+void DrawingView::focusInEvent(QFocusEvent * /*event*/)
+{
+ if (Global::penStamp)
+ setCursor(curMarker);
+ else if (Global::penDropper)
+ setCursor(curDropper);
+//FocusOut already set this...
+// else
+// setCursor(Qt::ArrowCursor);
+}
void DrawingView::paintEvent(QPaintEvent * /*event*/)
{
painter.DrawInformativeText(informativeText);
}
-
//
// Renders objects in the passed in vector
//
painter->SetPen(obj->color, Global::zoom * scaledThickness, obj->style);
painter->SetBrush(obj->color);
- if (obj->selected || obj->hitObject)
+ // penStamp supresses object highlighting, so that changes can be seen.
+ if (supressSelected || Global::penStamp)
+ {
+ if (obj->hitObject)
+ {
+ painter->SetPen(Global::penColor, Global::zoom * Global::scale * Global::penWidth, Global::penStyle);
+ painter->SetBrush(Global::penColor);
+ }
+ }
+ else if (obj->selected || obj->hitObject)
painter->SetPen(0xFF0000, Global::zoom * scaledThickness, LSDash);
}
{
// Containers require recursive rendering...
Container * c = (Container *)obj;
-printf("About to render container: # objs=%i, layer=%i\n", (*c).objects.size(), layer);
+//printf("About to render container: # objs=%i, layer=%i\n", (*c).objects.size(), layer);
RenderObjects(painter, (*c).objects, layer, ignoreLayer);
//printf("Container extents: <%lf, %lf>, <%lf, %lf>\nsize: %i\n", r.l, r.t, r.r, r.b, c->objects.size());
break;
}
}
-}
+ supressSelected = false;
+}
//
// This toggles the selection being hovered (typically, only 1 object)
}
}
-
VPVector DrawingView::GetSelection(void)
{
VPVector v;
return v;
}
-
VPVector DrawingView::GetHovered(void)
{
VPVector v;
return v;
}
-
void DrawingView::resizeEvent(QResizeEvent * /*event*/)
{
Global::screenSize = Vector(size().width(), size().height());
- UpdateGridBackground();
+// UpdateGridBackground();
}
-
void DrawingView::ToolHandler(int mode, Point p)
{
// Drop angle snap until it's needed
ParallelHandler(mode, p);
}
-
void DrawingView::ToolDraw(Painter * painter)
{
if (Global::tool == TTLine)
}
}
-
void DrawingView::LineHandler(int mode, Point p)
{
switch (mode)
}
}
-
void DrawingView::CircleHandler(int mode, Point p)
{
switch (mode)
}
}
-
void DrawingView::ArcHandler(int mode, Point p)
{
switch (mode)
}
}
-
void DrawingView::RotateHandler(int mode, Point p)
{
switch (mode)
}
}
-
void DrawingView::MirrorHandler(int mode, Point p)
{
switch (mode)
}
}
-
void DrawingView::DimensionHandler(int mode, Point p)
{
switch (mode)
}
}
-
void DrawingView::TriangulateHandler(int mode, Point/*p*/)
{
switch (mode)
}
}
-
void DrawingView::TrimHandler(int mode, Point p)
{
/*
}
}
-
void DrawingView::ParallelHandler(int mode, Point /*p*/)
{
switch (mode)
}
}
-
void DrawingView::mousePressEvent(QMouseEvent * event)
{
if (event->button() == Qt::LeftButton)
//printf("mousePressEvent::numHovered > 0 (hover2[0]=$%llx, type=%s)\n", dragged, objName[dragged->type]);
// Alert the pen widget
- emit ObjectSelected(dragged);
+// Maybe do this with an eyedropper tool on the pen bar? [YES]
+// emit ObjectSelected(dragged);
+ if (Global::penDropper)
+ {
+ Global::penColor = dragged->color;
+ Global::penWidth = dragged->thickness;
+ Global::penStyle = dragged->style;
+ emit ObjectSelected(dragged);
+ ClearSelected(document.objects);
+ return;
+ }
+
+ if (Global::penStamp)
+ {
+ dragged->color = Global::penColor;
+ dragged->thickness = Global::penWidth;
+ dragged->style = Global::penStyle;
+ return;
+ }
// See if anything is using just a straight click on a handle
if (HandleObjectClicked())
}
}
-
void DrawingView::mouseMoveEvent(QMouseEvent * event)
{
// It seems that wheelEvent() triggers this for some reason...
delta.y = -delta.y;
Global::origin -= delta;
- UpdateGridBackground();
+// UpdateGridBackground();
update();
oldPoint = point;
return;
// Make sure previously selected objects stay selected (CTRL held)
for(VPVectorIter i=select.begin(); i!=select.end(); i++)
- ((Object *)(*i))->selected = true;
+ {
+ // Make sure *not* to select items on hidden layers
+ if (Global::layerHidden[((Object *)(*i))->layer] == false)
+ ((Object *)(*i))->selected = true;
+ }
update();
return;
update();
}
-
void DrawingView::mouseReleaseEvent(QMouseEvent * event)
{
if (event->button() == Qt::LeftButton)
else if (event->button() == Qt::MiddleButton)
{
scrollDrag = false;
- setCursor(Qt::ArrowCursor);
+
+ if (Global::penStamp)
+ setCursor(curMarker);
+ else if (Global::penDropper)
+ setCursor(curDropper);
+ else
+ setCursor(Qt::ArrowCursor);
+
+ // Need to convert this, since it's in Qt coordinates (for wheelEvent)
+ oldPoint = Painter::QtToCartesianCoords(oldPoint);
}
}
-
void DrawingView::wheelEvent(QWheelEvent * event)
{
double zoomFactor = 1.20;
emit(NeedZoomUpdate());
}
-
void DrawingView::keyPressEvent(QKeyEvent * event)
{
bool oldShift = shiftDown;
}
}
-
void DrawingView::keyReleaseEvent(QKeyEvent * event)
{
bool oldShift = shiftDown;
if (oldAlt != altDown)
{
scrollDrag = false;
- setCursor(Qt::ArrowCursor);
+
+ if (Global::penStamp)
+ setCursor(curMarker);
+ else if (Global::penDropper)
+ setCursor(curDropper);
+ else
+ setCursor(Qt::ArrowCursor);
}
}
-
//
// This looks strange, but it's really quite simple: We want a point that's
// more than half-way to the next grid point to snap there while conversely we
return point;
}
-
Point DrawingView::SnapPointToAngle(Point point)
{
// Snap to a single digit angle (using toolpoint #1 as the center)
return point;
}
-
Rect DrawingView::GetObjectExtents(Object * obj)
{
// Default to empty rect, if object checks below fail for some reason
return rect;
}
-
void DrawingView::CheckObjectBounds(void)
{
VPVectorIter i;
}
}
-
bool DrawingView::HitTestObjects(Point point)
{
VPVectorIter i;
return needUpdate;
}
-
bool DrawingView::HitTest(Object * obj, Point point)
{
bool needUpdate = false;
return needUpdate;
}
-
bool DrawingView::HandleObjectClicked(void)
{
if (dragged->type == OTDimension)
return false;
}
-
void DrawingView::HandleObjectMovement(Point point)
{
Point delta = point - oldPoint;
}
}
-
void DrawingView::AddDimensionTo(void * o)
{
Object * obj = (Object *)o;
break;
}
}
-