]> Shamusworld >> Repos - architektonas/blobdiff - src/drawingview.cpp
First step towards resizable grid and sane zoom setting.
[architektonas] / src / drawingview.cpp
index 8c706a9372b8f27330bcff2c4b1f7f299b68b284..1a6d120852d8d98c52930c7fcc47a708b9dac27f 100644 (file)
@@ -35,6 +35,7 @@
 #include "circle.h"
 #include "dimension.h"
 #include "drawcircleaction.h"
+#include "drawdimensionaction.h"
 #include "drawlineaction.h"
 #include "line.h"
 #include "painter.h"
 DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        // The value in the settings file will override this.
        useAntialiasing(true),
-       gridBackground(256, 256),
+       gridBackground(512, 512),
        scale(1.0), offsetX(-10), offsetY(-10),
        document(Vector(0, 0)),
 //     gridSpacing(32.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
        gridSpacing(12.0), collided(false), rotateTool(false), rx(150.0), ry(150.0),
-       scrollDrag(false), addLineTool(false), toolAction(NULL)
+       scrollDrag(false), addLineTool(false), addCircleTool(false),
+       addDimensionTool(false),
+//     selectionInProgress(false),
+       toolAction(NULL)
 {
+       document.isTopLevelContainer = true;
        setBackgroundRole(QPalette::Base);
        setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
 
@@ -67,112 +72,112 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent),
        document.Add(new Arc(Vector(300, 300), 32, PI / 4.0, PI * 1.3, &document)),
        document.Add(new Arc(Vector(200, 200), 60, PI / 2.0, PI * 1.5, &document));
 #if 1
-       Dimension * dimension = new Dimension(Vector(0, 0), Vector(0, 0), &document);
+       Dimension * dimension = new Dimension(Vector(0, 0), Vector(0, 0), DTLinear, &document);
        line->SetDimensionOnLine(dimension);
        document.Add(dimension);
 #else
        // Alternate way to do the above...
        line->SetDimensionOnLine();
 #endif
-//     connect(toolAction, SIGNAL(ObjectReady(Object *)), this,
-//             SLOT(AddNewObjectToDocument(Object *)));
-//This works, now how to scroll it???
-//     QPixmap pm(256, 256);
+
+/*
+Here we set the grid size in pixels--12 in this case. Initially, we have our
+zoom set to make this represent 12 inches at a zoom factor of 25%. (This is
+arbitrary.) So, to be able to decouple the grid size from the zoom, we need
+to be able to set the size of the background grid (which we do here at an
+arbitrary 12 pixels) to anything we want (within reason, of course :-).
+
+The drawing enforces the grid spacing through the drawing->gridSpacing variable.
+
+       drawing->gridSpacing = 12.0 / Painter::zoom;
+
+Painter::zoom is the zoom factor for the drawing, and all mouse clicks are
+translated to Cartesian coordinates through this. (Initially, Painter::zoom is
+set to 1.0. SCREEN_ZOOM is set to 1.0/4.0.)
+
+Really, the 100% zoom level can be set at *any* zoom level, it's more of a
+convenience function than any measure of absolutes. Doing things that way we
+could rid ourselves of the whole SCREEN_ZOOM parameter and all the attendant
+shittyness that comes with it.
+
+However, it seems that SCREEN_ZOOM is used to make text and arrow sizes show up
+a certain way, which means we should probably create something else in those
+objects to take its place--like some kind of scale factor. This would seem to
+imply that certain point sizes actually *do* tie things like fonts to absolute
+sizes on the screen, but not necessarily because you could have an inch scale
+with text that is quite small relative to other objects on the screen, which
+currently you have to zoom in to see (and which blows up the text). Point sizes
+in an application like this are a bit meaningless; even though an inch is an
+inch regardless of the zoom level a piece of text can be larger or smaller than
+this. Maybe this is the case for having a base unit and basing point sizes off
+of that.
+
+
+*/
        QPainter pmp(&gridBackground);
-#if 0
-       pmp.fillRect(0, 0, 256, 256, Qt::lightGray);
-
-       pmp.fillRect(0,   64,  64, 64, Qt::darkGray);
-       pmp.fillRect(0,   192, 64, 64, Qt::darkGray);
-       pmp.fillRect(64,  0,   64, 64, Qt::darkGray);
-       pmp.fillRect(64,  128, 64, 64, Qt::darkGray);
-       pmp.fillRect(128, 64,  64, 64, Qt::darkGray);
-       pmp.fillRect(128, 192, 64, 64, Qt::darkGray);
-       pmp.fillRect(192, 0,   64, 64, Qt::darkGray);
-       pmp.fillRect(192, 128, 64, 64, Qt::darkGray);
-#else
-       pmp.fillRect(0, 0, 256, 256, QColor(240, 240, 240));
+       pmp.fillRect(0, 0, 512, 512, QColor(240, 240, 240));
        pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
-       for(int i=0; i<255; i+=12)
-               pmp.drawLine(i, 0, i, 255);
-       for(int i=0; i<255; i+=12)
-               pmp.drawLine(0, i, 255, i);
-#endif
+
+       for(int i=0; i<511; i+=12)
+       {
+               pmp.drawLine(i, 0, i, 511);
+               pmp.drawLine(0, i, 511, i);
+       }
+
        pmp.end();
        UpdateGridBackground();
 }
 
+
 void DrawingView::SetRotateToolActive(bool state/*= true*/)
 {
        rotateTool = state;
        update();
 }
 
+
 void DrawingView::SetAddLineToolActive(bool state/*= true*/)
 {
-       if (state)// && toolAction == NULL)
+       if (state)
        {
-               if (toolAction)
-                       delete toolAction;
-
-               addCircleTool = false;
                toolAction = new DrawLineAction();
                connect(toolAction, SIGNAL(ObjectReady(Object *)), this,
                        SLOT(AddNewObjectToDocument(Object *)));
        }
-       else if (!state && addLineTool && toolAction)
-       {
-               delete toolAction;
-               toolAction = NULL;
-       }
 
-       addLineTool = state;
        update();
 //printf("DrawingView::SetAddLineToolActive(). toolAction=%08X\n", toolAction);
 }
 
+
 void DrawingView::SetAddCircleToolActive(bool state/*= true*/)
 {
-       if (state)// && toolAction == NULL)
+       if (state)
        {
-               if (toolAction)
-                       delete toolAction;
-
-               addLineTool = false;
                toolAction = new DrawCircleAction();
                connect(toolAction, SIGNAL(ObjectReady(Object *)), this,
                        SLOT(AddNewObjectToDocument(Object *)));
        }
-       else if (!state && addCircleTool && toolAction)
+
+       update();
+}
+
+
+void DrawingView::SetAddDimensionToolActive(bool state/*= true*/)
+{
+       if (state)
        {
-               delete toolAction;
-               toolAction = NULL;
+               toolAction = new DrawDimensionAction();
+               connect(toolAction, SIGNAL(ObjectReady(Object *)), this,
+                       SLOT(AddNewObjectToDocument(Object *)));
        }
 
-       addCircleTool = state;
        update();
-//printf("DrawingView::SetAddCircleToolActive(). toolAction=%08X\n", toolAction);
 }
 
+
 void DrawingView::UpdateGridBackground(void)
 {
-#if 0
-// Shift the background to match our scrolling...
-QBrush newBrush = *backgroundBrush;
-//QMatrix brushMatrix = backgroundBrush->matrix();
-QTransform brushMatrix = backgroundBrush->transform();
-brushMatrix.translate(Painter::origin.x, Painter::origin.y);
-//brushMatrix.translate(15.0, 15.0);
-//backgroundBrush->setMatrix(brushMatrix);
-//backgroundBrush->setTransform(brushMatrix);
-newBrush.setTransform(brushMatrix);
-QPalette pal = palette();
-//pal.setBrush(backgroundRole(), *backgroundBrush);
-pal.setBrush(backgroundRole(), newBrush);
-setPalette(pal);
-//Background painting does not honor the transformation matrix (either one)...
-// So...
-#else
 //was: 128
 #define BG_BRUSH_SPAN 72
        // Transform the origin to Qt coordinates
@@ -191,9 +196,9 @@ setPalette(pal);
        pal.setBrush(backgroundRole(), QBrush(pm));
        setAutoFillBackground(true);
        setPalette(pal);
-#endif
 }
 
+
 void DrawingView::AddNewObjectToDocument(Object * object)
 {
        if (object)
@@ -205,6 +210,7 @@ void DrawingView::AddNewObjectToDocument(Object * object)
 //printf("DrawingView::AddNewObjectToDocument(). object=%08X\n", object);
 }
 
+
 QPoint DrawingView::GetAdjustedMousePosition(QMouseEvent * event)
 {
        // This is undoing the transform, e.g. going from client coords to local coords.
@@ -213,6 +219,7 @@ QPoint DrawingView::GetAdjustedMousePosition(QMouseEvent * event)
        return QPoint(offsetX + event->x(), offsetY + (size().height() - event->y()));
 }
 
+
 QPoint DrawingView::GetAdjustedClientPosition(int x, int y)
 {
        // VOODOO ALERT (ON Y COMPONENT!!!!) (eh?)
@@ -221,14 +228,12 @@ QPoint DrawingView::GetAdjustedClientPosition(int x, int y)
        return QPoint(-offsetX + x, (size().height() - (-offsetY + y)) * +1.0);
 }
 
+
 void DrawingView::paintEvent(QPaintEvent * /*event*/)
 {
        QPainter qtPainter(this);
        Painter painter(&qtPainter);
 
-//     qtPainter.setBackground(QBrush(Qt::DiagCrossPattern));
-//     qtPainter.setBackgroundMode(Qt::OpaqueMode);
-
        if (useAntialiasing)
                qtPainter.setRenderHint(QPainter::Antialiasing);
 
@@ -242,7 +247,9 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
        painter.DrawLine(-16384, 0, 16384, 0);
 
        // Draw supplemental (tool related) points
-
+// NOTE that this can be done as an action!
+// In that case, we would need access to the document...
+// [We can do that by making the document a class object...]
        if (rotateTool)
        {
                painter.SetPen(QPen(QColor(0, 200, 0), 2.0, Qt::SolidLine));
@@ -251,34 +258,25 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/)
        }
 
 // Maybe we can make the grid into a background brush instead, and let Qt deal
-// with it???
-       // Draw grid
-
-#if 0
-       painter.setPen(QPen(QColor(90, 90, 90), 1.0, Qt::DotLine));
-
-       //these two loops kill performance!
-       // Also, these overwrite our coordinate axes
-       for(double x=0; x<size().width(); x+=gridSpacing*10.0)
-               painter.drawLine((int)x, -16384, (int)x, 16384);
-
-       for(double y=0; y<size().height(); y+=gridSpacing*10.0)
-               painter.drawLine(-16384, (int)y, 16384, (int)y);
-#endif
-
-//     painter.SetPen(QPen(Qt::black, 1.0, Qt::SolidLine));
-//
-//     for(double x=0; x<size().width(); x+=gridSpacing)
-//             for(double y=0; y<size().height(); y+=gridSpacing)
-//                     painter.DrawPoint((int)x, (int)y);
+// with it??? YES!!
 
        // The top level document takes care of rendering for us...
        document.Draw(&painter);
 
        if (toolAction)
                toolAction->Draw(&painter);
+
+       if (Object::selectionInProgress)
+       {
+//             painter.SetPen(QPen(Qt::green, 1.0, Qt::SolidLine));
+               painter.SetPen(QPen(QColor(255, 127, 0, 255)));
+//             painter.SetBrush(QBrush(Qt::NoBrush));
+               painter.SetBrush(QBrush(QColor(255, 127, 0, 100)));
+               painter.DrawRect(Object::selection);
+       }
 }
 
+
 void DrawingView::mousePressEvent(QMouseEvent * event)
 {
        if (event->button() == Qt::LeftButton)
@@ -291,6 +289,14 @@ void DrawingView::mousePressEvent(QMouseEvent * event)
 
                if (toolAction)
                        toolAction->MouseDown(point);
+
+               // Didn't hit any object and not using a tool, so do a selection rectangle
+               if (!(collided || toolAction))
+               {
+                       Object::selectionInProgress = true;
+                       Object::selection.setTopLeft(QPointF(point.x, point.y));
+                       Object::selection.setBottomRight(QPointF(point.x, point.y));
+               }
        }
        else if (event->button() == Qt::MiddleButton)
        {
@@ -301,9 +307,11 @@ void DrawingView::mousePressEvent(QMouseEvent * event)
        }
 }
 
+
 void DrawingView::mouseMoveEvent(QMouseEvent * event)
 {
        Vector point = Painter::QtToCartesianCoords(Vector(event->x(), event->y()));
+       Object::selection.setBottomRight(QPointF(point.x, point.y));
 
        if (event->buttons() & Qt::MiddleButton)
        {
@@ -347,7 +355,7 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
 //changed...
        document.PointerMoved(point);
 
-       if (document.NeedsUpdate())
+       if (document.NeedsUpdate() || Object::selectionInProgress)
                update();
 
        if (toolAction)
@@ -357,6 +365,7 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event)
        }
 }
 
+
 void DrawingView::mouseReleaseEvent(QMouseEvent * event)
 {
        if (event->button() == Qt::LeftButton)
@@ -372,6 +381,12 @@ void DrawingView::mouseReleaseEvent(QMouseEvent * event)
 
                if (toolAction)
                        toolAction->MouseReleased();
+
+               if (Object::selectionInProgress)
+               {
+                       // Select all the stuff inside of selection
+                       Object::selectionInProgress = false;
+               }
        }
        else if (event->button() == Qt::MiddleButton)
        {
@@ -379,3 +394,4 @@ void DrawingView::mouseReleaseEvent(QMouseEvent * event)
                setCursor(Qt::ArrowCursor);
        }
 }
+